Everything posted by Amentep
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Dragon Age: Inquisition
The major difference is that you aren't playing a Qunari of the Qun, but someone who was born outside of it. Sten says that women do not fight, in a conversation with a female warden, because their duties do not adhere to fighting (male ony) and is confused as to why women would want to be men. I suppose you could view this as the Qunari living in denial over women's inability to fight, but if that's the case then Sten wouldn't have changed his mind or viewpoint at all during the game, and the Arishok would certainly not recognize a female Hawke in DA2. It's more or less just dedicated bias towards the Qun that places Female Qunari in roles such as, merchants or farmers. I think it is meant to be taken as such; Their abilities to fight wouldn't mark them as 'female' by Qunari standards, it's basically the overall point of the conversations with Sten. There were some stupid backpedaling in regards to the functions of the Ben-Hassrath, which I did find quite jarring. Sten is actually shocked and confused a woman would want to be a man; why would this be if the Qun acknowledges that a fighting woman - who is seen as male per Iron Bull - would exist in the Qun, if rarely? Its clear this is something he's never heard of, much less experienced. I agree with Gromnir; its a distinct retcon to the Qun's roles as set up in DAO. Not that I care - for all we know the Qun leaders took Sten's report on the Warden and/or female companions and decided that maybe some women could be men in the 10 years since the Warden ended the blight.
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American Riots, Michael Brown....is it justified ?
Valsuelm makes a fair point with regard that a DA has a vested interest in not alienating the people they work with by providing vigerous prosecution. But as Grand Jurys are secret, we'll never know if there wasn't enough evidence of if the DA presented a weak case to ensure his future cases don't get sabatoged.
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Journalism and sexism in the games industry
I didn't say it didn't. But there's two factors, one is who the boss hires and the second the woman's choice to be an assistant in the first place. Having applied for secretary/clerical jobs, having interviewed for secretarial/clerical jobs and later in my career having hired for clerical jobs my experience is that the vast majority of the applicants are women. At least in one case I was the only male applicant (possibly true on other occasions, but I know of that one). My point was to address this preponderence, not the motivations of the hiring official. As an aside, you really want to go with someone with knowledge whose personality & work style fits yours rather than looks. Someone who looks good who but is a terrible fit for your work style and personality is a headache a day waiting to happen.
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Journalism and sexism in the games industry
I am quite sure it was overstatement, however dont you thing that most PA's are female? I wonder why its like that... Having worked as a secretary/executive assistant, my experience tells me that this is generally because most guys have better paying minimal education* options available to them. I'd have made more money (short term) as a laborer, a ditch or gravedigger, or similar than as a secretary; most women aren't interested in being a general laborer (but some are and can be as good as anyone else) or are focused on the benefits of a steady clerical job (which can be a very stable profession). This is aside from the stereotype that clerical work is better suited to women (at least post-1940 or so). *Obviously having an education widens your ability to get a job whether its clerical or laborer provided its an education that provides desirable skills (like carpentry or medical records) Edit Regarding "Female Privledge" - One only needs to look at the wide lattitude given an attractive woman to understand that our society does give women certain perks; many seem to have a double edged swords. I've known some very attractive women who struggled to find work post college graduation for no reason beyond - as far as I could tell based on the information I had - not because they weren't well knowledgeable in their field of study, poor interviewers or anything but simply because people struggled to believe that a really attractive woman could also be intelligent.
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Dragon Age: Inquisition
^I thought that was the case but wasn't 100% sure if my memory was faulty on that or not. I seem to recall some skills/talents having a cooldown period in DAO (IIRC that ressurection spell Wynne had was on a long cooldown) but again not sure if my memory is accurate.
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Muslims, Islam
I think there are. The hell kind of opening to a thread is this ? I think its some kind of summary of what the OP believes should be in this thread.
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RANDOM VIDEO GAME NEWS
I don't really get what the big deal is, to be honest. If I lost sleep everytime some game that looked like i'd enjoy came to some system I didn't have I'd never have slept through the 90s. Because a lot of people enjoyed ME3, as hard as that is for some to fathom, and suddenly placing a series they enjoyed out of their reach is a pretty dickish move ("just buy a console" is not a reasonable argument). This is entirely different from a franchise that is console exclusive, in which case I'd agree with your point. Well the original Mass Effect WAS a console exclusive (it was a year before the Windows port was realeased). And computer gamers were mad about that at the time as well - that a new franchise had an uncertain future with computer gamers - so the idea that this is simply because people liked a multiplatform series that is "suddenly" console exclusive isn't true. And I imagine many of those PC complainers about ME1 would have been happy to tell console gamers to "buy a computer" had ME1 been a PC exclusive.
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Dragon Age: Inquisition
I haven't played any MMORPG. Hence, it's kinda hard for me to say what exactly are the "MMO parts". The exploration didn't feel to me particularly different from BG1 and ME1, for instance. Ah, I assumed it is well known how MMORPG work. The MMO parts are simple grindy quests that ask you to bring X of something or kill Y of some creatures. They are also about combat being full of cooldown based skill and respawning monsters. Oh and collecting crazy numbers of components. I've found no required quests that require bring x/kill y. There are some side-quests that follow this model, but are usually easily done just through the normal wandering-fighting-harvesting in my experience without a lot of need to go further (the only real benefit seems to be increasing influence, so I'm not sure if later I'm going to feel I should need a higher influence for the Inquisition). So far the only respawning monsters I've seen make sense (bears...omg metric tonnes of bears. Bears who follow other bears. I got a TPK because I attacked a party of mercenaries and then we all were attacked by two bears. ****. Bears). Combat does involve cooldowns, but that's very much like how DAII worked, so if you played that you have an idea of how cooldowns work. I've not found a real need to collect a crazy number of components either (although I also don't feel a pressing need to have the ultimate tricked out equipment, either). Most components are easily found in good quantities during your adventuring.
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Journalism and sexism in the games industry
Which was my original point. Even if Kickstarter indicates that a product is expected, not delivering becomes a civil matter most likely and if the kickstarter originator doesn't have any money pursuing it further isn't going to get you your initial investment back.
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Journalism and sexism in the games industry
I know Kickstarter has revised its rules a few times due to abuses; IIRC before September of this year, there was some very vague and inspecific language regarding the follow-through on projects. The current rules do warn of legal liability if a project isn't completed or refunded, although there are still no indication of what they mean by "reasonable time".
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Star Wars Episode 7 Thread
But it is a problem; in that they have to - in many respects - delay his character development until the second film because there's only so much you can do with 10 year old, not the star of the movie Anakin.
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Star Wars Episode 7 Thread
To my mind, there needed to be a defining turning point. Obi-Wan says that Vader killed Luke's father in the original film; in a sense what needed to happen was just that - the sympathetic but misguided Anakin at the start of the films needed to die and become the Sith Lord Darth Vader. Anakin needed a choice at the precipice (like Luke has in ESB when Vader reveals he's Luke's father and asks him to join him) but one he embraces, thus killing any part of his old life. There's a number of ways this could have been done and kept the basic structure of the series (one thing IMO that should have been done though was to start Anakin off at an age roughly equivilent to Luke in the first film; the emotional core of the series is hard to build on when the primary character the "journey" is about is 10 years old in the first film).
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Star Wars Episode 7 Thread
While I don't think Episodes 1, 2, and 3 were as good as they could have been (or as good as the original series), I did enjoy them for what they were rather than what I'd wanted them to be. Most of the people who I know (anecdotal evidence and all that) who hated the "prequels" with the heat of a twin sun system were the type who put "Jedi" and "Sith" as their religion on census information and I really don't think that any movie would have lived up to their expectation; being enjoyable but highly flawed just made them a big kickball.
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Dragon Age: Inquisition
BG was like that. I see similarity in DAI but not at the same kind of scales (which had more maps in general to spread out stuff). I haven't been into Hissing Wastes yet, but Hinterlands is Jam Packed but the Swamp is really fairly straightforward (and a fraction of the Hinterlands size).
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Journalism and sexism in the games industry
Unless you could legally prove that the Kickstarter creator never had any intentions to provide the product/service it described then I don't think you'd have a legal case to sue them (and they have no money anyhow, aparently). Kickstarter's legal agreements put the onus onto the pledger for the loss of their pledge if what they backed falls apart so I doubt you'd have much room to go after them for re-embursement. I just don't understand how someone could make a public statement: "I have money, but I'm not deal with my debts. I'm going to give them to these people instead." And it's okay? Being un-okay is not necessarily the same as being legally actionable.
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Star Wars Episode 7 Thread
Lucas in 1979: "I especially loved the Flash Gordon serials... Of course I realize now how crude and badly done they were... loving them that much when they were so awful, I began to wonder what would happen if they were done really well." He tried to get the rights to Flash Gordon until he found out that King Features wanted too much for them to make filming a movie practical.
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Dragon Age: Inquisition
Yeah not playing MMORPGs I'm not sure what are the MMO parts. The exploration did make me think a good bit of BG1 (with big maps to explore - some areas with barely no content). Dialogue wheel is like previous games with some added info. Combat is similar to DAII imo.
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Journalism and sexism in the games industry
If you examine any issue there is almost never a singular cause. Its a domino effect of a variety of things that fall together to form the pattern we see, which is why I don't address cause in general in my prior statements. Knowing that its not the root problem doesn't mean that we shouldn't try to prevent the "symptoms". And honestly a lot of people need to learn that being asked for things you've said you'd deliver isn't harassment in and of itself (otherwise, bosses the world over are harassing their employees); just as harassment is a problem claiming harassment to avoid the consequences of ones actions is also a problem. Unless you could legally prove that the Kickstarter creator never had any intentions to provide the product/service it described then I don't think you'd have a legal case to sue them (and they have no money anyhow, aparently). Kickstarter's legal agreements put the onus onto the pledger for the loss of their pledge if what they backed falls apart so I doubt you'd have much room to go after them for re-embursement.
- Vidgy Game Soundtracks
- Vidgy Game Soundtracks
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Journalism and sexism in the games industry
I don't think its complete nonsense. I think we can all admit that harrassment of men and women is a problem and that women by and far get more gender specific harrassment (ie sexual harrassment or clubhouse mentality) than men*. Harrassment is wrong regardless of what kind of harrassment it is. That said, they do have some problematic concepts in the video (like 25 which I mentioned above). *it should also be pointed out that from a soceital expectation unwanted attention from women to a man is seen as still socially positive response to male/female interactions and so men may be less inclined to identify certain behaviors as harrassment even when they're unwelcomed.
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Journalism and sexism in the games industry
Several of the 25 points are actually the same point (I think there's at least three that have to do with not being seen as a gamer due to gender). And point 25 is at least inauthentic because unless they disclose the gender of the "writer" of the list, how would you know what that gender was in order to take it more/less seriously due to gender bias? That said, I can actually speak to some of them (22 in particular). Back when people thought I was a woman I did get hit on, did get asked about sexual things and was sent some **** shots by some nameless fellows*. So it does happen. *I'm assuming they were fellows - due to the nature of the internet they could have actually been women sending **** pictures they had from other men to a man they thought was a woman, which kind of speaks to the difficulty of gender identity based reasoning in dealing with anonymous persons on the internet since you only have the word of the person you're talking to** about who they actually are. **Which means that despite the picture claiming to be "me" from the BIS days and my claims in this post that I'm not a woman, there's only two people on this board who've met me in real life and who have any ability to actually say that I am or am not what I represent on the internet.*** This also speaks to one of the inherent problems with the "real name" policies of some places, where I've registered under a real name, just not my real name. Because going back to the point of being able to post your real information online with no fear because you're a dude is wrong. ***Assuming they remember me at all, of course, which is unlikely. I'm not terribly memorable IRL.
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Movies you've seen recently
I avoid the issue by saying the rather pedestrain "I like movies".
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RANDOM VIDEO GAME NEWS
I don't really get what the big deal is, to be honest. If I lost sleep everytime some game that looked like i'd enjoy came to some system I didn't have I'd never have slept through the 90s.
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Movies you've seen recently
For my movie watching I viewed FREE BIRDS (2013) - I didn't have any real expectations (other than having liked Reel FX's BOOK OF LIFE in October); thought the film was fun. It takes its concept (which even it seems to admit is goofy) and just runs with it. George Takai (as the voice of S.T.E.V.E the time-travel machine) steals several scenes. THE LAST OF SHEILA (1973) - Composer and lyricist Stephen Sondheim and Anthony Perkins were both fans of puzzles, games and mysteries. They were also friends who held scavenger hunts in Manhatten for their shared film/theater friends when in town. So its not surprising the two would try their hands at writing a mystery. This is a particularly good one - a slow burn of a story that throws puzzle pieces both obvious and obscure and dares you to put together what has happened and who is the killer. Lots of 70s star power (Richard Benjamin, Dyan Cannon, Raquel Welch, Ian McShane, James Mason, James Coburn and Joan Hackett (with Yvonne Romain in a small part as the character Sheila)) and clever directing from Herbert Ross keep the subtle layers going on. One criticism of the film might be fair - that unlike other classic "drawing room" mysteries there isn't a really likeable character involved to root to solve the mystery, and yet it fits this film (which somewhat satirizes the film business on the side). Coburn in particular seems to delight in playing the game obsessed film producer who - because he's still a success - has the others at his beck and call. A day after the film was viewed I was still puzzling some of the elements - realizing I'd missed some connections WITCHCRAFT (1964) - UK Horror film starring Lon Chaney Jr. A cult brings back a witch (who was buried alive instead of burned) and trouble brews. More creepy mood than out and out fright; some scenes are quite effective but the story becomes a bit of a run around at the end. Also seems to have trouble deciding what role Chaney's niece has in the whole thing. Directed by Don Sharp who directed a few films for Hammer. KRULL (1983) - I've seen Krull numerous times, but oddly this is the first time I've ever seen it in wide-screen. To some benefit because I felt the story was better connected in its delivery while not trying to figure out what I was looking at in a pan-and-scan version. The themes that true love was the strongest thing there was makes more sense when you can see the parallels in the story (the Beast doesn't try to stop Colwyn from getting the glaive even though its a legendary weapon because the bond between him and Lyssa is more powerful which is what he focuses on breaking; Ynir and the Widow of the Web as a cautionary tale for Colwyn and Lyssa). Plus there's lasers and swordfighting.