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Amentep

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Everything posted by Amentep

  1. I ask because I've never seen one. I'm in the group that refuses to see them because they made Phelps the villain in the first film, but the impression I have is they're not the caper style stories of the tv show.
  2. Yeah Roddy and Dusty Rhodes are pretty big blows to my Childhood and Teen years. Mister Wrestling II is still with us, so there is that.
  3. Quit dissing on the Duke brothers...oh wait you're back on cows and lions...
  4. Isn't that true of all the Mission Impossible films?
  5. William Shatner's crazed killer in IMPULSE (1974) makes the film. Its a bizzare thriller; full of weird plot elements and possible discontinuity in the story. And yet if you're a fan of Shatner style-crazyness, its pure genius. One of the best quotes https://www.youtube.com/embed/T7EIL1AhN2Q Love how no one seems to react to Shatner's outburst - even Balloon lady just sort of walks away...
  6. Like the game itself, it breaks Val Royale into the small area you see and a series of mini places that you might see fir specific story points. But most if the game isn't about Val Royale politics
  7. I loved New Frontier, but admit I haven't seen many of them.
  8. Yeah, going "see through" is usually how I've seen decay (CD, DVD, and as far as I know Blu are all possible to experience it). I've yet to find a CD/DVD/Blu I own that has done it, but my brother had a few CDs that did, and they ended up looking like plastic discs; the silver reflective part was just gone.
  9. I wasn't trying to label you unreasonable; by all means I wouldn't argue that anyone shouldn't specifically make their points on whatever forums will allow them to, but I also can understand - from Bethesda's perspective - there's no pleasing everyone. The Fallout fans have agreeable "not really bothered" sorts like me, passionate ones like you and the fringe element like the isometric guy mentioned earlier. And while they may not earn a sell to those - like you - who feel that they need more explanation of why there are changes to "tried and true" systems, I also don't feel that Bethesda is actually obligated to give them. As you say, they may just have no reason but thought it was cool and can't defend it otherwise so opt not to speak of it. I'm not trying to argue motivations for Bethesda so much as to argue I think its quite understandable about how addressing complaints to the strong Fallout fanbase may not always be a productive use of their time, regardless of reasons. Because reason doesn't always stop the "but...but...but..." reactions in some (many by the Interplay experience). I'm not trying to defend them so much as I'm more or less stating that I don't expect a company to give a **** about me beyond my wallet. Its nice when they do, but I don't expect it. You may say that's not right - maybe it isn't. But most companies aren't in the business to please a fanbase, they're there to sell the most product - and they'll ditch the fanbase if they can sell the most product by appealing to others than the fanbase. And if pandering to the fans gets the most sales, then they'll do that too. Maybe there is an exception in those companies that are led by creative types who might feel more justified in making an artistic decision over a financial one because of the feels. Maybe. But I don't really think Bethesda fits that mode?
  10. To sell. Make no mistake that was just as true for Fallout 2 as it is for Fallout 4. And yet still people complained about that very fact, despite it being a reasonable (even expected) move. Would it matter to the Fallout hardcore if they did? Per above I haven't found the "Fallout purist" to listen to reason. I've actually read people argue that Fallout 3 should have been built with the same engine as Fallout 1 because it was perfect and this wasn't done ironically. Do they need to give you a reason? Why must they give you a reason for anything? Because you're a fan? Because you played Fallout 1 or 3? Because...you're entitled to an answer? And because it is "different" it is automatically suspect? Just like changing from Isometric to 3D? Providing reasons didn't stop people from complaining about Fallout 3. And Obsidian changing gameplay in New Vegas had some of the Fallout 3 fans complaining. It didn't stop anyone complaining about Fallout: Brotherhood of Steel (and I was a mod at Interplay when that announcement happened; if you think fans of Bethesda's Fallout are unreasonable for defending the company taking the franchise in a new direction, I can tell you tales about the behavior of the "Fallout fans" and their reaction to Interplay making a Fallout action title that won't paint them any better). In fact "reasons" didn't stop people complaining about Fallout Tactics. People complained Interplay shouldn't have wasted their time with Tactics instead of making Fallout 3 (despite the fact that Tactics wasn't done by the RPG arm of Interplay).
  11. I wish it were ~even gameplay aside; but unfortunately it's polar opposite in most respects [and that means it has no respect for the series]. Where Fallout was about post nuclear ethics, FO3 was about 'do whatever you the hell you want ~for the lulz'. In Fallout you were given the freedom ~and the consequences of your actions; in FO3, your actions are promptly forgotten ~or outright forgiven!. (The PC can beat the hell out of anyone, and buy back their reputation by giving away bottles of water; even to the victim.) __________ Fallout revered nuclear weapons; used them sparingly, and for ironic effect. FO3 trivializes nuclear weapons; uses them laughably, and for no importance whatsoever. That was supposed to read "But I acknowledge that this is not the same Fallout as Fallout 1 or 2. No value judgement there, it just is." Total negation failure on my part. Just think, at this point there are going to be more "not Fallout" Fallout games (or "terrible-at-being-Fallout-games" games, if you prefer) than there are those that are considered "properly Fallout". Scary innit? Fallout 1 Fallout 2 (maybe) Fallout Tactics vs Fallout Brotherhood of Steel Fallout 3 Fallout New Vegas Fallout 4 Fallout Shelter
  12. I'm excited for the game as well. I enjoyed Fallout 3 and New Vegas immensely. However, I can also understand that Fallout "as we know it" died after Fallout Tactics. Fallout: Brotherhood of Steel, Fallout 3, Fallout: New Vegas and now Fallout 4 all have very different approaches to game style (and in someways, the game mythology itself). And while I, personally, think a retro-styled Fallout like 1 & 2 as a side companion series to where Bethesda wants the primary series to go would be super-awesome, I understand that this is primarily a pipe dream. So I'm excited for Fallout 4. Can't wait to play it. But I acknowledge that this is the same Fallout as Fallout 1 or 2. No value judgement there, it just is.
  13. 'Fallout as it was' was dead when they changed to a 3D action game from an isometric turn based one. IMO, if the new changes make it a better 3D action game, then it'll be for the better, since that seems to be where Bethesda wants to take the series. I've been asking the same questions on the Bethesda forum but I'm guessing they won't fix a damn thing Pretty bad business to sell a game that's knowingly unworkable to a new audience; I mean sure there's a workaround, but since it seems to stem from the GFWL and dual cores (IIRC) it seems like it'd be something fixable rather than having a new player have to rush to the internet to figure out how to get the game to run.
  14. Although he did do comics, I can't help but view Frazetta as primarily a book illustrator and painter rather than a comic artist. I mean Martin Landau worked as a comic strip artist in the mid-40s to early-50s (IIRC) but I doubt most people really think "Yeah, Landau, what a career in comics!". Similarly I do the same with Frazetta. I've even read some of his published comic work. But the major parts of his work weren't really connected with comics, making the comics kind of interesting curiosities.
  15. The one with them artificially breeding turkey's may have been the worst one I've seen. If I'd have been eating, I would have been sick. Luckily I learned pretty quickly that eating and Dirty Jobs doesn't go well together.
  16. Does anyone know if Bethesda releasing the Fallout Anthology for PC is going to mean a fix for the issues with getting Fallout 3 to run on a newer machine? Or will people who buy it still have to find workarounds to get it to run?
  17. 6'10" Italian Warlord...is that you? EDIT: The more I think about it, I think it was 6' not a gargantuan 8'
  18. Its a bar location in Sacred 2 that serves as an Easter Egg reference to From Dusk til Dawn
  19. You could prove you can provide links by providing links to proof.
  20. Okay good, I was just worried it was a book There is a proven connection between cynicism and serial killers ....so you just rather play it safe Could you give a link to that proof? Because I've never heard that before.
  21. Lone Wolf and Cub 70s film series was pretty good. The samurai works of Akira Kurosawa (like The Hidden Fortress, Seven Samurai, or the aforementioned Throne of Blood) If you looking for a horror-Samurai film, I can recommend Kuroneko (1968) I've heard good things about LADY SNOWBLOOD (1973) and LADY SNOWBLOOD: LOVE SONG OF VENGEANCE (1974) based of stories from the Lone Wolf creators. The "Zatoichi" series (1962-1973) is supposed to be pretty good. There was a blind swordswoman series in response to the Zatoichi series called the "Crimson Bat" (four films 1969-1970). The "Nemuri Kyoshiro" series (in the US released as "Sleepy Eyes of Death" series) also has a strong reputation. The trailers for "Hanzo the Razor" (3 films, 1972-74) made it seem pretty insane (and definately un-PC), but I've only seen the trailers for it. Hanzo isn't a samurai, though, but a constable in the Edo period and wields a jutte with a weighted chain for defense.
  22. So it's basically Hunted: Demon's Forge, except politically correct and inclusive. I liked Hunted:The Demon Forge, so that wouldn't be so bad. Particularly if they can improve on its gameplay. Don't really care about the forced protagonists for this nor hunted
  23. There's been a fan theory for year that the Lone Gunmen faked their death. This idea was also presented in Chris Carter's X-Files comic. ...but as a fan of their TV show, what about Jimmy Bond and Yves Harlow?
  24. The Mooncrest story apparently follows Sera a newly minted Paladin of Mooncrest who meets Pirotase and together they uncover a conspiracy. All of the relationship/dialogue pieces is then between these two set characters rather than the Bio-way of multiple companions to make a party from. I'm guessing that's where the "A story of sisterhood" bit comes from.
  25. Today I'll mention two Filipino artists. First is the legendary Nestor Redondo: Redondo, who passed away in 1995, was already a big star (thanks in part to books like DARNA, with Mars Ravelo) in the Phillipenes before starting to work in the US. I'd love to see collections of his work translated and released in English from his early days. The second is the inimitable E. R. Cruz Cruz was a highlight of a lot of 1970s horror, war and mystery comics; his style is unmistakable.
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