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Sherr

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About Sherr

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    (2) Evoker
  1. After patch i look at my paladin stats and she still have to much deflection. So i strip her to find out that her shield give her 40 deflection while in shield description he should give 16+4 = 20. I tested with other shields and they all give extra 20 deflection. Is this a bug, or Paladjena have some secret talent for shields that i miss? On other characters this shields works fine.
  2. what? his level 1 spell "Slicken" is like the most strongest ability in the game, bringing bosses and dragons on the floor in huge AoE and duration. I meaningly stop using this ability, because how overpowered wizard is.
  3. Just in sake of fairness - this tomb-stories easily are one of the worse things in game, and even old-school community on this forums asked to remove them all in several threads. People protecting this particular joke like their own child, not because joke is good, but to oppose social justie warriors and dont give them even an idea to use social media to correct game content by their choices.
  4. yeap. BG didnt have crafting, while in PoE you can make any item matching your needs. Looks pretty close to DA:I, maybe not as good but still very solid.
  5. Can someone explain why carnage better with fast attacks? I dont see difference between lets say 1 hit for 20, or 2 hits for 10.
  6. realllly? No sense? So because of mechanics u can see invisible string of booby trap, but u cannot see grip of the sword behind a chest?
  7. For me its about RP part also - its hard to really attach to 6 guys, there will be always 1-2 who just meh. Also increased difficulty will make feel everyone in your party much more important which would lead to even more attachment to your characters. I will play party of 6 only because i love character intereactions in dialog and personal quests, but when i will learn it all i can see how party of 4 is more interesting to play.
  8. i read it - overall just praises, but also said that companions not as good as in Planescape.
  9. They don't matter in that they're not actual reviews of the game. Sure, the user score will influence consumers, but the user reviews that are up now, before release, aren't reflective of the quality of the game. Well, they gave 100+ copies to streamers so this user reviews can be pretty reflective. By i said this just to make a point, overall - yes small sample+before game release = doesnt matter yeat.
  10. From reviewers it would be in ~90 range for sure. From players i'd say if the game is not multiplayer orientiert they always give fair grade. So i hope for 85+, but if game doesnt deserve it they will grade it less.
  11. Great example of premade against custom is BG 2 against IW 2. No matter how much you love IW it would never be even close to BG, where companions bring so much to the table.
  12. and how about actual gameplay - cipher, wizard, rogue, berserk, druid - are all of them interesting to play, or some of them are borring and repetitive?
  13. As a side note - we will have fighter, cipher, priest, wizard, chanter, druid(?) coompanions. Did i miss someone?
  14. 100 (plus the difference between accuracy and enemy defense) tnx. So if your accuracy = or less than enemy defense you dont have chance to crit?
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