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Musopticon?

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  1. http://www.skjaldesang.dk/estrato.php?Page=vissang&sid=99 If anyone here has at least a small understanding of norwegian/icelandic, might they help me to understand this song? I'm not asking for a full translation, word to word or anything, but just a general idea of what's happening in the text. I understand it's some kind of a war chant or something, but with my non-existant language skills that's pretty much it. I appreciate it.
  2. I doubt their sanity would last that much.
  3. Very clever
  4. 32.24 Just...wow. I remember one band forum where one member got 1500+ posts in a week by having well over hundred posts per day, but your contribution to this forum is still quite...enormous.
  5. Do you take him from behind?
  6. So it's: 1. Nudity 2. Preservation of intimate parts 3. Peace
  7. Is that anything like salad tossing? <{POST_SNAPBACK}> More like dwarf tossing. "
  8. Very cool. Thanks for the info
  9. I played through Dungeon Siege and, even though some parts were rather enjoyable mindless slaughter, it wasn't worth the odd 50 euros. Best parts were the spider dungeon, the goblin factory and the starting forest were the rather amazing main theme kicked the adventure on the road.
  10. IWG 2 is dead? Damn, I was waiting for it to come out soon.
  11. I tried the demo, but didn't like it. Sad really, the story seems interesting. For the thread starter; get NWN and the expansions. The official campaigns, discounting Hordes of the Underdark, aren't really worth the zots but the unofficial mods are. NWN fans are some of the most dedicated ones I've ever seen, and that shows when playing the mods. Now half-done stuff here.
  12. Damn, I've never seen a post more clouded with pseudo-philosofical bullcrap. And in a SW-fan board made by a guy who just reeks of "fanboism". Brilliance, dude. Keep it up
  13. Hey! When nowadays the amount of choice when it comes to crpgs is so miniscule; we most probably have to pick Bio's next game. Clich
  14. Jack Wall is great. Probably one of my favorite game composers(after Eric Broius abd Jesper Kyd) n/p: Noumena - End of the Century
  15. You're not destroying anything. I thought that after Torment we would get a new era of crpgs, but all we got were more chosen ones. Something which will seemingly never change. Dreams are made to be broken, I guess.
  16. You'll never guess what I'm going to ask from you.
  17. I realise that we're probably getting the normal stuff when it comes to story department, but I'm still hoping that Bioware has finally got the idea of not making the players party the center of the freaking universe. I mean; in most crpgs you're the chosen one, the only hope, savior, am shaegar, you name it. Everything in the story and the world feels like it's there just for you. Maybe this time we could be a normal dude/-tte who, even as s/he does some amazing work, isn't your typical run-of-the-mill crpg-hero with a Great Destiny. Now, I'm not hoping that Bioware allows the players to be farmers or rather unimportant characters in the story. The plot should be about the player character, put the happenings around her/him could at least create an illusion of real world. Think of it this way: In IWD 2 you we're just some mercenaries, barely able to fight at the start(exaggerating, I know), who gradually we're giving bigger jobs. There were always something happening with war against the Horde, and player's party became the "last hope" so further in the story, that you(at least I) felt like being a gamepiece on a strategy board, doing your part in a larger plan. Player characters don't have to be chosen ones to be interesting, or for the story to be good.
  18. I absolutely adored the overall dirty, pseudo-realistic look of Gothic 1. The second one threw in a bit of general fantasy artsiness, but wasn't half bad. It was mostly the textures that were the saving factor. The harbor, the burned ground of Ore Valley, the tombs and Onars farm(just examples) presented a variety of different themes, but all were places which I found very believable graphically. I hope this way of doing this continues with Piranha Byte's later releases. None of that over the top mmorpg style(Guild Wars being an exception with it's artful look). I want desert monsters who look like like desert monsters in a believable desert, with badass freaking nomads who you wouldn't ever mess with. Not because they have glowing armor and gigantic purple flamberg
  19. Damn. I guess that's it then. No Aielund for me, as SoU still feels kind of a waste of money. But I'll keep my eyes open for bargain bins. I got HotU for 15 euros, so Shadows can't cost all that much.
  20. Both? Underdark isn't enough? And if not, is there some kind of workaround?
  21. Not like a dairy farmer?
  22. Glittertind - Karl den Store
  23. Well, make them.
  24. DA looks...rather different when compared with the more recent rpg's. Some Conan and Dark Sun influences can be seen clearly, contrary to the "olol elfs n orcses n dood"-fantasy that's been pouring out lately(mainly mmorpgs though). Looking at some of the screenshots; they also have some huge armies, something that was absent from the good ol'IPLY games(excluding IWD 2) and a general feel of "trying to come up with something new". We might get something really unique after a few years's wait.
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