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Everything posted by Musopticon?
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If the mod would contain people that kept walking after "heya"ing you, instead of stopping suddenly to stare you to death, it'd be one awesome mod, albeit imaginary. I'm so gonna imagine npcs glaring and avoiding me once I play F3! It'll be awesome!
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Mass Effect propaganda - sidequests?
Musopticon? replied to Llyranor's topic in Computer and Console
I have more posts than GoA! Finally...oh wait...****. Anyway, I didn't see the revelation coming, or indeed any twist, because Sovereign didn't really steal the stage from mister Metalface and Boobsie. Each time Sovereign zapped in and dropped armatures on you, I tended to concentrate on the freaking walkers instead of sometihng flying away really fast. As a result, the ship was, to me, under-presented enough to lull me into forgetting it entirely until Virmire. Sure, the game dropped enough hints to sink a ship about there being something odd about Sovereign, but I never expected it to call judgment upon me, have a personality. I thought it would be more of a Leviathan(edit:thanks qt!) deal, where it's just based on the big bad guy technology and not an actual presence. I liked that twist, especially because it wasn't vital, but was there to add to the experience, set the apocalyptic mood in. -
Hey, we can't help having been the dominant culture before somebody decided to invent farming! I mean, how was we to know that you can actually replant those weird looking things?!
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Am I to accrue from this that DS2 sold less than it's prequel and that they are blaming it's relatively complexity for the revenue loss? I think there's a horrible irony at work here.
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BREAKING NEWS! Fallout3 banned in Australia
Musopticon? replied to Nick_i_am's topic in Computer and Console
Thread is WIN, and I agree. This kind of mental control is something best left to parents and not some council with a telephone pole up their collective ****. So, importing the game after it has been banned would be illegal? -
I'd suggest getting a new belt, I'm assuming your current one, despite being unique, has only two rows for potions and, trust me, you need one with more rows. Those death knights aren't gonna kill themselves. Go bug the Pandemonium Fortress merchants. Also, you likely have enough money to gamble a circlet - get one. They sometimes have great resistance bonuses and other usable magical enhancements(including rare skill point boni) and it's always nice to be able to see your character's head and still have a decent amount of defense. Also, resistances, resistances, RESISTANCES! Go kill all the council members and Mephisto again or take a brief trip to Maggot Lair lvl 2 for the chests and hope for better equipment. The former is also a good exp source *cough* *cough*
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^Archie, if you love that(and who doesn't?), try this: Jay-Z - What more can I say(Dj Danger Mouse Remix) I'd say that's the best Beatles remix I've ever heard. And it's actually a contemplative rap track, pretty awesome.
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Woah, I've never seen somebody unintentionally lambaste their own game so much. And I don't understand what went wrong, DS 2 was, though going by the demo, a very decent combat rpg. Romping through the jungles with a bunch of bickering npcs was nice and they actually added the one thing DS 1 missed - gameplay. What's with this sudden turn for the worse?
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I looked for my Duablo cds, but I've borrowed them to someone some time age and can't remember who the damn idjit is! Well, new D2+LoD costs less than lunch, no big investment. And I'm giddy about starting a poisonmancer with my friend who loves playing as assassins. I spent all my coffee breaks just thumbing through the D2 manual to come up with a decent build for two player mp. That is quite a testament to the hold this game still has over me. I'm addicted before even starting!
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Funniest thing is, there's no freaking reload function. It's a persistent world as long as the game is online. And I could have completely obliterated some lousy sorceress melee build back in the day. Then I started to realize how freaking crappy open bnet actually was, it was a lot more comfy and interesting to form a group that wouldn't backstab you at every moment and one that you'd know face to face in real life. It's always treat to brag to a real face, instead of AOL-speaking "lol intarwebs" anonymites.
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NoMeansNo - Give me the push
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Ros, can you repost that sound file where you pronounce your name, the one you posted way back then? Remember, when somebody asked the very same thing? Hah, I can't believe I actually remembered that. Also, funny points for seeing ENL speakers try to get around the pronunciation of a Danish name.
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I'm playing the Quest for the Returning Frost Darts, again. Party so far: Von Bek, Human Fighter 4/Wizard? Aleska, Aasimar Battleguard of Tempus Iluveth, Half Elf Rogue 1/Diviner x Harroukh, Half Orc Barbarian 1/Druid x It's a non-powergamer party, obviously. I'm digging a Michael Moorcock novel right now, so I'm building a roleplaying party around the idea of the Eternal Champion in Abeir-Toril, albeit without the black sword(lol cheese). He meets a curious sort of guy in Luskan - the fellow believes himself the avatar of Gruumsh and, going by the amount of mayhem he singularly caused to be exiled by every community on the way from Crags to Sword Coast, he might just be correct. I plan on letting my characters muck encounters, so I didn't min max that much, with the exception of the token thief/mage, who's mostly a living fountain of skill points. I've never tried specialist wizards, so she'll be interesting to work on. The party is actually built around classes, races and combinations I've so far skipped(with the exception of my resident incarnation of the intelligent fighter-leader) - I'm going to add a deep gnome monk(yes, cheese) later, once the multiclasses have started to stand on their own, and, just perhaps, an insane wild elf sorcerer. For who doesn't love a guy who glasses continents out of sheer whim?
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Nick/Llyr for Internet victory!
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Hahhah, funniest misquote of the year. Unless I'm missing something vital.
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Except Reagan here, that is. GLO - Strange lover
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We are, we just don't feel like constantly reporting every time there's a track change. Rabbit Junk - Run
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Kingston Wall - IV Mushrooms Dada-daddoo-do-dadada-dadada
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Blood Brothers - Burn Piano Island, burn
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Hahhah, descriptivists vs. prescriptivists is always serious and grossly funny discussion.
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Yeah, there's no obligation to pluralize loanwords in their original form. The word is already an established word in English, we can do whatever with it now.
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Gameplay is "just gravy"? Wouldn't your time be better spent on playing something like a visual novel or a choose-your-own-adventure book instead of an action rpg, which defines itself by it's synergy between roleplay and gameplay?
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Hahhah, the latter is great! Where is it from?
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Fact: Tale is more awesome than he lets on. See? It's a fact!
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That one-hit-kill is supposedly just a death animation unique when battling the siege monster. If the monster hits a killing blow and the parameters are right(e.g the character did not die from being hit by a shockwave or by a back hoof), the animation plays out. It's not an attack per se, just a nifty animation sequence.