Finally saw it. I was pleasently suprised, although the battle mechanics and interface seemed everything but interesting. I wish there was a battlemap-system where you could position your forces, like Heavy Gear. Granted, it seems a bit overkill with only a three man team, but this "floating an icon to place"-thing looks redundant and less than fluid. Some high points of the trailer were:
- The sleek scifi look, it seems that while Bio doesn't exactly go very original when art direction is considered, they do a worthy job nevertheless. I would have liked a Nostromo-themed look more though.
- Graphics in general, they were top-notch. Faces and looks could have been better, but graphics are without mention the main seller for this Biospawn.
- Music, smooth, cold, anal. Fits the game well. The sound effect that plays when they display the game's logo at the end gave me goosebumbs. No matter Bio's previous stumbling with music(Jade Empire excluded, pure Jack Wall awesomeness), this time they seem to deliver.
- Seems like very freeform, although the planets could be one-location-ten-rooms-random-loot-gigs. We'll see soon. I'm hopeful though.
Obvious lows:
- I don't know about you guys, but killer robots are NOT an interesting antagonist. Give the primal evil elder race ting any day. I hope they name them Ancients or Dominators roflcopter!!!12
- Dialogue looks irky in quality. While Shephard sounded almost reassuring, the bartender and the chick at the casino(what the heck was up the with the background screaming?) were just funny. I reserve my judgement for later though. Who knows, maybe Bio can deliver.
- The Premise! Save the freaking galaxy! Only you can do it! No matter if we have the freaking Space Orbital bloody Jumper Corps with stardestroyers, it's up to you to go planetside and fight away with your ginormous 3-member team of dweebs! You're our only hope, healing potions 1000 gil!
Meh, I'm reserved, yet mildly interested.
W00t, no more moderated status!