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Everything posted by Gromnir
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never watched the show. when it first were released it were kinda a busy time in our life and we never gave it a chance. alfred bester? serious? the character name is alfred bester? was that something 'bout which were commented 'pon in the show or were it ignored? HA! Good Fun!
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am s'posing am wondering where to draw the line on identifying the mawkish fare, particular when animated. films such as iron giant and grave of the fireflies has already been mentioned and is more than a little justification for declaring 'em maudlin. two o' our favorite animated movies both came out in 2012: paranorman and frankenweenie. were those films indulging in excessive sentimentality? arguably, but we liked 'em even so. even steinbeck got into the act with the red pony. not movie per se but a great american author when creating children's fare had a goal o' reducing his pint-sized audience to tears, which isn't that hard btw. kinda makes you wonder wtf is wrong with these people. if is animated and/or made for a younger audience and not meant sole for laughs, then there is a better than fair chance the dolphin, deer, robot, racoon, dog, best friend, imaginary friend, etc. is gonna die. arguable the greatest animated movie o' all time, albeit not in the way most reflect on the term, king kong (1933) were maudlin, which is why when dino de laurentiis (sp?) remade in 76, he observed in a pre-release interview that, "no one cries when jaws die, but when the monkey die, people gonna cry." (am apologizing if we didn't get the quote exact correct, but we didn't bother to check.) red-blooded american men can't cry when watching romantic movies, but is ok with kong, brian's song, and a small list o' similar maudlin fare. am not disagreeing with your point 'bout pixar movies btw, but am reflecting a bit and concluding that if the flick is indulging tear-jerker sentimentality and we like, then is good, but if we do not like so much, then is maudlin. as an aside, we mentioned some time past how the thirteenth warrior is a locked-in addition to our guilty pleasures list. am not gonna try and convince anybody 13th warrior is fantastic cinema, and liberties were taken in the adaptation, but we watch every year or so and never regret doing so. is still our favorite "beowulf" inspired movie, which is admitted not setting high the bar. HA! Good Fun!
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Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
“i started out of course with Hemingway when i learned how to write. until i realized Hemingway doesn't have a sense of humor. he never has anything funny in his stories.” -- elmore leonard nobody is expecting owlcat to measure themselves 'gainst hemingway, or joyce or even leonard, particular given the limits o' crpg storytelling. heck, name the shakespeare tragedy which don't have some humor. *shrug* if our only criticisms o' owlcat writing were that they tried too often or too hard to be shocking or funny and failed, then we would call that a win. nevertheless, am gonna once again point out that subtlety and crpgs are a bit antagonistic, and the wotr pnp ap in particular is not making such any easier. have elmore leonard write wotr and am suspecting there woulda been a few characters and encounters which had us groaning and/or rolling our eyes at the excess. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
*chuckle* strawman doesn't mean what you think it does. whose argument did we diminish or undermine by ascribing to them a position they had not taken? you going for irony by perhaps purpose using wrong? however, am indeed generalizing, which is all kinda logic fallacy failing and would be noteworthy if we were making a logic argument. the owlcat fanbase is literal not same as dragon age 2 or any other crpg fanbase from the past decades and logic dislikes us making equivalent the qualities o' two distinct individuals or groups w/o at least some support for why A=B. no argument from us on that point. but again am not sure if you are serious 'cause you were the guy who for some inexplicable reason opined that, "5e has been trying to get rid of Oriental Adventures," as somehow meaningful insofar as a pathfinder ap portraying the character o' rasputin in a less than favorable light, 'cause d&d what? not to mention tomb of annihilation, a 5e adventure is set in chult and and is most assured embracing exact the kinda stereotype stuff you suggest were being avoided. so, not only objective wrong, but how is such even remote related? nevertheless, is bordering on obtuse from a reasonableness pov to suggest owlcat fans is somehow unique. we did not craft the syllogism. we made a generalization which implies axiomatic that which is indeed arguable. even so, am gonna lose little sleep over worrying whether the special and unique folks who play owlcat games might be having their feeling hurt over the suggestion that too many want more o' what @bitchmartyr found disquieting. you think the generalization is unfair? fine. we didn't offer any specific proof in support o' our generalization, so your opinion is no less valid than is ours and the generalization we made, which weren't an argument per se, don't withstand logic scrutiny. happy? this isn't gonna be a recurring thing is it? have seen the pattern more than a few times since 2000. complete unrelated: https://www.smithsonianmag.com/smart-news/archaeologists-uncover-extensive-pile-animal-and-human-bones-saudi-arabia-cave-180978375/ HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
am thinking the unfortunate reality is that the most common criticisms is gonna be that whatever owlcat did to make the demon graphic, violent and disquieting, they will have not gone far enough. and please recall, in dragon age 2 there were serious and widespread complaints you were precluded from romancing your sibling. insofar as this kinda subject matter, assume the worst of your fanbase and chances are you are gonna end up giving 'em far too much credit. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
managed to convince self to play a bit more, so we got to the fight at the threshold o' the threshold. first time things were going pretty good, or so we thought. had the assassin dead and the vanguard effective neutralized, and then the guy with the lighting unloaded something which had us successful save and take 254 damage. wait, what? second time we focused on killing mr. sparky asap and things went better even if it took a while to finish everything. is nothing creative 'bout the encounter. is three sooperpowered badies and a whole bunch o' mooks. think you gave your party immunity to ability drain and fear? not so fast. does the azata spell which provides immunity to one energy source work 'gainst mr. sparky? we would not be surprised if that were a fail. is gonna be one o' those reload battles for us in the future. if we kill sparky in two rounds, chances are we will be able to beat the encounter... maybe. fail on that means reload. other option we see as viable, sorta the retro bg1 approach, would be the summons route... mindless wear 'em down with summons. oh well. maybe we play again tomorrow. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
unfortunate. helps to be specific. regardless, general displeasure with the the depiction o' rasputin in a fantasy offering is unlikely to be deemed racist... and am not sure how snow makes more or less offensive. gonna go out on a limb and am guess you aren't a hellboy fan neither? regardless, racist is one o' those buzzwords which prevents meaningful discussion in most cases, which am suspecting is kinda the point. any predictions on this thread spiraling into the abyss 'cause o' a curious criticism o' a pathfinder module? accuse o' racism is often enough to end a conversation and is all too often the functional death knell for game/movie/tv show development. am wondering if fallout could be made today, and am gonna admit to having been pleasant surprised shadowrun got developed and released. sadly, we got little hope for a future deadlands crpg. too bad. that said, if accusation is pathfinder's rasputin were racist (in part 'cause o' snow in russia) then am done with this sideshow topic, 'cause no good will come o' it. ... converse, if somebody want to talk about why a deadlands crpg needs be made, am 100% all in. HA! Good Fun! -
What You've Done Today - But you… have elected… the way of… pain!
Gromnir replied to Amentep's topic in Way Off-Topic
every great wyrm of middle earth started off relative humble. and sure, what lizard with dreams o' a big pile of gold hasn't had a momentary fling with soybean investments or the like? even so, all it takes is a roll o' dirty twenties, hard work, a dream... and a bit o' luck along the way. that or you can inherit. we highly recommend inheriting. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
please explain. not general and/or vague. be specific. -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
is easy to forget that russians making a game in russia could be a different exercise than what you might expect from the hurdles faced by obsidian or other game developers. at the ~38:00 mark, james jacobs o' paizo stresses the importance o' making games inclusive... racial, ethic, sexual, etc. at this point the owlcat folks got uncharacteristic taciturn and subject were changed immediate following mr. jacobs' response. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
in the linked video, at ~1:26:00 mark, one o' the paizo guys asks chat and the owlcat folks what ap they would want to do next. ... first thought were we could make so much money playing poker with these particular owlcat folks. was quite obvious they didn't wanna get in trouble talking 'bout what had already been discussed internal for the follow-up release. brief discussion only referenced 1e ap material as options, but were hardly definitive. side note: the other frontrunner options for the second owlcat game were mummy mask (too much desert,) ironfang invasion (setting too similar to kingmaker,) and war for the crown (too much city content-- high resource.) am not having the patience to view the entire video in a sitting, or two... or three. HA! Good Fun! ps keep in mind is not our editorializing regarding mummy mask, ironfang and war for the crown but rather the owlcat personalities, so point out all the city content in wotr is an obvious response, but am just relaying for those who don't feel like watching all ~three hours. -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
the thing is, it makes sense from a paizo pov to not have 1st edition being bolstered while they is trying to sell 2e pnp products. when black isle was working on what was effective bg3, it were made kinda clear it could not be another 2nd edition d&d game, 'cause wotc had moved on from 2nd edition. assume same reasoning for paizo, yes? converse, owlcat has already invested in developing an engine which supports 1e, so what is their motivation to embrace 2e? got no idea what is the license agreement 'tween paizo and owlcat, but perhaps they is ps:t fans and both parties embraced the rule of three? *shrug* all we got is a recollection o' yulia responding to the 2e question during a beta stream, which is hardly definitive. even so, is curious paizo licensed the development o' a 1e game, much less two such titles. is reasonable to assume paizo would want 2e instead o' 1e. unfortunate, reasonable is rare a good guide for predicting human behaviour. edit: have not watched any o' this, but is paizo folks and owlcat discussing wotr and kingmaker. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
mentioned this previous, but during one o' the beta walkthrough streams, yulia chernenko(sp?), an owlcat developer, responded to a query 'bout the possibility the owlcat folks would do a second edition adventure in the future. weren't any evasiveness-- no plans or even serious consideration o' doing a second edition adventure. obviously yulia is not the ultimate arbiter o' owlcat development decisions, but is likely she has some awareness o' what is being considered for their next release, the early design stages which has no doubt already begun. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
touch ac and rays is the way we went. she has decent dex, which may be enhanced considerable, and there is a plethora o' bonus to touch attack items, resulting in her rays hitting... period. ascendant element fire is a good idea, and maybe consider taking electricity or cold late, but cold makes sense only if you got an azata run going and are able to use the waterfall spell. we coulda' done more to boost her sneak attack damage, but the one level o' vivisectionist and four levels o' arcane trickster we gave her were sufficient. mythic arsenal stuff allows you to double up the benefits from feats and such which boost a spell school and apply those benefits to another spell school, so enhance illusions for the cc and get benefits to evocation for blasting. make sure to get heighten meta magic so you are able to flood your spell slots with scorching rays (early) and hellfire rays, and as we noted, there is items which boost sonic damage and sonic is one o' the energy types least likely to be resisted. by the time you are in chapter four you are having no shortage o' metamagic rods. don't skimp on those even if they is pricey. with the ultimate finnean quest there is a functional Rod of God you will acquire, but that is kinda late game and shouldn't be part o' your build calculus. 'course is possible to do similar with ember, but nenio has access to haste, so... is mostly a function o' casters being casters in pathfinder. gets tougher for melee and ranged combatants to hit boss level characters as you level, but casters always has a way to heap on damage via touch attacks or spells which do at least half damage even on a save. the following is not directed at achilles. for people interpreting a diplomatic non-response from owlcat so it matches their expectations... warning: a smidge sweary am s'posing owlcat coulda' told you straight up that you're _______. but hey, maybe they do something complete different than the offerings which has been successful. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
am not begrudging owlcat that kinda motivation pre release. try and find ways to motivate players to experience what the developers spent so much effort creating? sure. reasonable. pre release, owlcat drones no doubt assumed that if you played enigma you would enjoy it, 'cause is unlikely owlcat meant for it to be a soul-numbing slog designed to rob you o' the will to play wotr for another minute much less endure the hours o' repetitive punishment needed to complete enigma. however, post release efforts to make unpalatable content more essential is... petty. is not as if there is a bunch o' threads at owlcat where folks dedicate sonnets to the genius o' enigma. contrary. you didn't like enigma, well guess what? you shoulda' kept your gob shut 'cause now it is essential material and there will be a real in-game cost to avoiding its completion. suckers. doesn't make sense to us. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
after our first beta run, when woljif abandoned us, we never forgave him. later we hugged it out and we told him, "it's all good," but deep down we never got over the betrayal. not spellcasting but trickery were the issue-- only camellia had requisite trickery. his absence forced camellia 'pon us for lost chapel. *shudder* henceforth, woljif has always been a reserve contributor. that said, am gonna observe by midway through the game nenio were the most dependable boss battle damage dealer for our angel run other than our inquisitor archer. we went vivisectionist/arcane trickster/scroll savant 1/4/15. hardly an optimal build. even so, is no shortage o' gear which provides touch attack bonuses, so nenio makes for a respectable blaster. is also a few items which amplify sonic damage, including a crusade relic in act three which has ear-piercing scream do 1/2 caster level d6 damage. the arcane trickster route for nenio also made so we had dependable trickery skills, so we didn't need woljiff or camellia for such, and we would rather gargle broken glass than keep camellia 'round. lose woljif hurt us the first time, but only the first time. nenio made it ez to forget 'bout woljif... though am suspecting her companion quest is gonna make infamous internet lists for years to come. almost makes us wonder if those russian guys who always seems to make the game puzzle solving youtube sites is friends with owlcat developers. owlcat creates enigma just to boost viewer traffic for a few o' their pals? am at a loss to think o' a good reason for adding such a tedious and repetitive game area, but to make it increasing vital and important is genuine baffling. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
our quandary is both azata and aeon is kinda borked. the azata sooperpowers which we would choose is not working as designed (life-bonding friendship, beneficial magic) and the two mythic spells which set azata apart is impotent, so... aivu is kinda nifty, but not enough if everything else am looking at is broken. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
p00p. that is so wrong. have not used any kinda mod thus far but am suspecting we will resort to cheating in the requisite quest items(s). as an aside, we finished the quest and sold l00t. now we got 5 million duckets and nothing 'pon which to spend. HA! Good Fun! -
What You've Done Today - But you… have elected… the way of… pain!
Gromnir replied to Amentep's topic in Way Off-Topic
the last three years for us is illustrative o' the income disparity problem in the US. retired, sitting on our arse and doing nothing save watch high conservative ira growth, have made enough money in that span alone for most people to retire. as such crypto makes no sense for us. am nevertheless concerned 'bout the next decade. am not far removed from considering a smaug portfolio dedicated to building and hoarding a big pile o' gold. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
am a big fan o' inquisitors, but we chose the community domain for our zen archer/sacred huntsmaster/demonslayer, and guarded hearth effective negates the benefits judgements during the all-important boss battles as sacred bonuses don't stack. with a high wisdom, guarded hearth is providing us with bonuses to everything we would use for judgements, and then some. were annoying we couldn't take a level of demonslayer until after we reached level 15 as an inquisitor, 'cause the demonslayer favoured enemy bonuses stack with sacred hunstmaster but also prevent subsequent inquisitor advancement o' any demon favoured enemy. odd. so with sacred huntsmaster and demonslayer we get +4 'gainst two categories o' demons and +8 'gainst one. unlike the sacred bonuses, the favoured enemy benefits stack with everything. as we went the zen archer route. we didn't need any dex at all save we wanted the seize the moment teamwork feat, which worked out fine 'cause as am wisdom focused 'stead o' dex, the penalties from righteous might is a non factor and the silly one level o' ranger lets us use hurricane bow as well. oh, and we went all chips in on initiative taking the basic feat and the mythic, which means am near always acting first in every battle. is not an oracle or cleric build, but is nevertheless an effective angel. regardless, am kinda wanting to do an aeon judge inquisitor. might even go the crossbow route. HA! Good Fun! ps after a few more hours, am final at the central puzzle in enigma, which am gonna do tomorrow... maybe. never again. am done with nenio following this. -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
the numerian blade is curious. provides a chance to select an enhancement bonus you likely has already achieved via a belt or helm or whatever. on the other hand, a few o' the saving throw bonuses provided by the sword become increasing useful as you get deeper in the game and there is fewer ways to stack additional bonuses to saves needed to overcome jaw-dropping dcs. the meta knowledge aspect of weapons is one o' the things which annoy us 'bout pathfinder crpgs. as an example, we were gonna make a crossbow wielding archer who takes levels in sohei to get the extra attacks and then use the curious implementation o' mythic finesse to allow dex modifiers to be applied to weapons such as crossbows. crossbows have a greater crit threat range than long or shortbows, so w/o the strength aspect holding one back, crossbows are a reasonable alternative for an archer. original the plan were to go with heavy crossbows, 'cause, duh-- heavy crossbows do more damage. the thing is, there is better light crosbows in the game, and possible the best heavy crossbows don't actual function as designed. so, on a future wotr run, if we create our crossbow archer, it will be to take advantage o' light crossbows. there is objective good weapon choices in wotr, and as pathfinder rules makes advantageous to specialize in a single weapon, choosing the right weapon will impact the efficacy o' your character. meta silliness. as an aside not directed at shady, while am one o' the persons most frequent identifying annoying wotr bugs in this thread, am gonna recognize the number of quest breaking bugs is current lower than we expected, and is relative few genuine game breakers at this point. relative few. if you had the game breakers which were more common at release in september, am sympathizing, but is better than we expected given the trends from the beta. am gonna suggest for many players the game is playable in its current state, but it will remain individual frustrating as respec is still wonky and it is extreme ez to choose a feat, spell, power or whatever and then find out some hours removed that your level-up choice does not provide the results advertised. am also not sure how much benefit one gets from waiting past the next couple months for increased stability as owlcat is gonna shift effort to dlc which will create new bugs. kingmaker trajectory for stability does not provide confidence a year-long wait is gonna fix anywhere near all major bugs, and what an individual considers an essential bug will depend on their build choices or party configuration. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
am pretty sure we got our master of maneuver three via a quest. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
aside: be aware magic weapons/armour/items s'posed in the game based 'pon guides or attainable through game file explorations is extreme misleading. not including finnean, the "best" greatsword actual in the game through 90% of act 5 content is probable the +3 holy weapon available from a vendor in act 3. is one reason we were annoyed by the loss o' the skeletal merchant, 'cause at least his hunter inventory included a couple very nice weapons, barding and enhancement items we viewed but failed to purchase during a singular meeting. were a +5 speed longbow which added half mobility skill level to damage we initial did not purchase and regretted when we did not get a second attempt. HA! Good Fun! -
What You've Done Today - But you… have elected… the way of… pain!
Gromnir replied to Amentep's topic in Way Off-Topic
the american river is fed directly by folsom lake and is controlled by dams. HA! Good Fun! -
Pathfinder: Wrath of the Righteous Part 2
Gromnir replied to Amentep's topic in Computer and Console
the thing is, the spells which do not work for azata were kinda altering the way we anticipated building our party. second breath and heroes never surrender is azata spells which, among other things, refund spells and class abilities to companions. a single spell which purges fatigue, exhaustion, negative levels and refunds all class ability uses and spell slots 7th level and less is indeed mythic, save for fact it don't do anything save purge fatigue, exhaustion and negative levels. is not a new bug either. ... as for our angel run which has been paused, starting tomorrow am gonna dedicate an hour each day to finishing nenio's quest, which means we should be done by halloween, which is only a slight exaggeration. oh, and another tb combat quirk is rift o' ruin and other pit spells do not respect tb mode. damage and need to make saves is happening in rt while you are watching a screen full o' mooks lurch 'cross the screen in tb mode. can't move seelah outta the range o' the rift 'til is her turn? need make same reflex save near a dozen times before is her turn 'cause she is literal unable to move from the rift opening? is a particular frequent recurring foe when doing nenio's quest which spams rift o' ruin, so is an especial annoying bug as you need make a high athletics check to escape the rift and most o' our companions is not equipped to make such checks. HA! Good Fun! ps minor additional bug is the skeletal merchant showed up for us one time in act five, and we were kinda planning on emptying his stock o' high-end items given we got ~3million duckets and nothing 'pon which to spend 'em. coulda invested in army recruitment but such ended up being a waste as we literal wiped out the endgame army before any o' our crusade units had even a chance to act-- our general cast blade of the inheritor, which wiped out entire back row o' the enemy, followed by a single bolt o' justice (twincast ability) to mop up the lone remaining unit.