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Gromnir

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Everything posted by Gromnir

  1. is amusing you mention, 'cause in a recent video release an owlcat community manager mentioned all the ways they track community feedback, and he literal forgot the forums until somebody else reminded him. *chuckle* were especial amusing when guy introducing his fellow owlcat personages got to the discord guy and exclaimed, "jesus christ!" noting how good they guy's accent were, which the developer attributed to so much time spent doing the discord bit. even so, were kinda funny how the forums were initial overlooked and we genuine cannot recall which owlcat person present were s'posed responsible for the forums, 'cause am pretty sure nobody were mentioned-- were early in the video and we were acclimating to accents, so we missed a bit. as to alignment, am obvious not a fan. more immediate relevant, @KP on top of ZA WARUDO and Gromnir is in agreement regarding owlcat's implementation o' lawful being difficult to square with deities and characters who is s'posed good. we mentioned elsewhere that lawful choices in the game is functional what would regill do in this situation, and regill is lawful evil. am recognizing that in pathfinder a god may have multiple aspects and just 'cause iomadae shows mercy and benevolence as one would expect from a paladin, that don't mean such is the iomadae hulrun worships. our bigger issue were with owlcat making lawful options in their game skew much in the direction o' dispassionate cruelty. am also not a fan o' the owlcat mechanics insofar as alignment. got a lg character who chooses the good dialogue every time and a sprinkling o' lawful response will nevertheless shift to neutral good rather quick, which is gonna be annoying for paladins and the like. is what am believing @ShadySands is referencing. however, interloper gods offends our aesthetic more than does alignment. have interloper gods who correct their flock and make pronouncements to their followers ruin our notions o' faith and kill the chance for many storylines, including those focusing on redemption. we noted how in pnp, the hulrun at the start o' the adventure were reflecting on the harm he had done earlier in life. a hulrun who survived day 1 o' the pnp adventure mighta' come to the conclusion that his actions were fundamental wrong and sought to make amends, but such would be meaningless if iomedae through her herald, direct communication or a withholding o' inquisitor powers, let hulrun know, w/o doubt, that his behaviour were inappropriate. is bs and is also why we were particular impressed with the obsidian pillars solution to this narrative issue common in so many crpg settings. 'course kp is correct and if you got a setting with interloper gods who all too frequent involve themselves in mortal affairs, the explanation as to why they do not chastise a hulrun is never gonna be satisfactory. HA! Good Fun!
  2. based on our experience with the owlcat boards, discovering the developers make any serious effort to read posts would surprise us. sure, the official wotr forum is an obvious and reasonable place to post concerns and the community may offer solutions/insights, but am having little faith in the usefulness o' reaching owlcat developers by means o' the owlcat forum. converse, we has been told that developers do in fact interact with the community via discord, but am having no experience with owlcat and discord. HA! Good Fun!
  3. HA! Good Fun! ps the way rich folks in the US screw the system is either they pay enough to keep their dirt from ever being made public or once their actions is revealed, they take advantage o' a legal system which very much favours defendants and then hire the absolute best legal representation possible. try and imagine all the unlikely events necessary to make an epstein murder-in-jail possible. a jail suicide takes creativity and is obvious not gonna be a drug overdose kinda thing. go ahead and try and hang or suffocate somebody w/o defensive wounds. try and pay somebody who is likely an ordinary jail guard and NOT a contract killer to hang or suffocate somebody, and then hide any kinda money trail. etc. US and ny is not like china or saudi arabia or russia where there is control o' media and a system already in place to protect those in power. if there were a sudden change in jail personnel, such would be discovered and if media were prevented from discovering, that would also be news. and if you think the trumps or clintons have some kinda undue influence, the problem is there is just as many powerful people in the US who woulda wanna see trumps and clintons caught and they would be using their influence to make wrongdoing public. is not as if there is some weird pattern o' US epsteins neither. how many people has made extreme public accusations which has damaged famous people? quite a few. again, is the fact maxwell and epstein were able to get away with their shenanigan for years which is the kinda thing rich people in the US is capable o' doing to cheat justice.
  4. quote self is gauche, but... the thing is, you may simple stack the unused armies at lost chapel or wherever, thus avoiding map clutter. it would be nice to declare the additional armies o' donated troops which serve no real purpose reserves or retired or something which might hide 'em so they didn't add another pointless unit to scroll through when accessing the crusade ui, but is not as if you need provision 'em or something with an actual in-game cost. on our list o' proposed crusade fixes, hide or retire unusable units would be not at the top. we consider this aspect a minor annoyance, and if we were unable to ignore minor, we would never have completed wotr. "How Hulrun wasn't smited for his numerous misdeeds while Staunton spent seven decades as a pariah for being tricked by a master of manipulation is just weird. But I think at least someone at Owlcat really does not like the Lawful axis. So far almost every (Lawful) option is pretty much the (Evil) one." keep in mind, 'ccording to owlcat, stauton's jaunt with the sword o' valor were "unauthorized." the unwise military escapade encouraged by a demon's machinations were illegal by its very nature. staunton knew what he were doing were a violation o' orders. converse, hulrun, like it or not, is acting with the authority provided to him and his cruelty is not driven by a desire to see others suffer or as an excuse for personal gain, or so the alignment argument goes. like it or not, hulrun has clear been given broad discretion to root out infidels and fifth columnists, real or imagined. hulrun's zealotry and paranoia is displaying monumental bad judgement but is quite possible he is acting under color o' law and is arguable he ain't even doing evil as his intent is not tainted-- he believes he is literal fighting on the side of the angels. regardless, is specific noted staunton's taking o' the sword of valor were unauthorized. one may only assume the inquisitors o' the crusade, such as hulrunn, is given wide latitude to ferret out threats. owlcat is clear embracing a simplistic but nevertheless rational interpretation o' lawful... and might not be appropriate to blame owlcat neither. from The World Wound Incursion: Witch Hunters: Prelate Hulrun might be the most notorious witch hunter in Kenabres, but he’s hardly the first. In 4622, during the First Crusade, holy warriors streamed into Mendev, where they encountered Sarkorians practicing their unique druidic faith. The crusaders, goaded by their righteous fervor, mistook the wooden fetishes and rustic rituals for evidence of demonic inf luence. In that first year, more than 40 natives of the region died at the hands of ardent crusaders. As the years passed, formalized groups of witch hunters emerged from the disorganized chaos of the First Crusade. These witch hunters were often self-styled, their tactics little more than brutal trial and error. The least bit of “evidence” could mark a target for investigation—a club foot, a thick accent, or even a “suspicious” absence of abnormalities. The witch hunter groups gained reputations for being cruel and arbitrary, although these weren’t always deserved. Demons ranged freely over the Worldwound and often spilled into Mendev. Demonic possession did happen, though not nearly as often as the witch hunters charged. Genuine witch hunters used divination magic and cautious investigation to draw out and destroy fiends, but they were rare compared to the inflamed inquisitors who burned innocent Mendevians at the stake. With the advent of the Fourth Crusade, the Order of Heralds took strong measures to end the bloody witch hunts of Mendev. The frequency of hunts has dropped substantially, but Prelate Hulrun remains an active and enthusiastic hunter. He maintains a troop of trained witch hunters he dispatches throughout the city to investigate rumors of corruption and possession. The power of the witch hunters isn’t absolute, but the sight of their Iomedaean vestments edged with orange flames makes even the most pure-hearted citizen uneasy. Hulrun’s witch hunters are led by the stone-faced Liotr Hawkblade (LN male human inquisitor of Iomedae 5), an Ulfen warrior who has served under Hulrun for the last 15 years. 'course pnp hulrun is also a bit more self-reflective: The next 50 years saw Kenabres swell to the size it is today, yet this growth was not always easy. The city’s famed prelate, Hulrun Shappok, first gained the trust and admiration of Kenabres’ citizens by organizing inquisitions against suspected demon-worshipers and witches. Hulrun and his force of elite witch hunters exposed dozens of cultists and spies—and, it is said, executed many more under suspicion but with no real proof. These events started the Third Crusade—widely accepted as the least effective and most self-destructive of the four crusades. Still, Hulrun roused respect and admiration in the populace as well as fear, and he agreed to guide the city as its prelate in 4682. Though Hulrun was forced to temper his obsessive witch hunts somewhat in his position as prelate, his inner zeal has only recently begun to truly diminish. Looking back on his actions has left him struggling with shame over how these events cast a shadow over Iomedae’s church and the crusades for decades to come. and if it makes you feel better, pnp hulrun ( a level 13 LN inquisitor o' iomedae) dies even before terendelev, which is hardly a surprise as hulrun were kinda near the top o' areelu's hit list seeing as how his witch hunting fervor instigated the third crusade. all o' which ignores fact the d&d alignment axis is monumental stoopid and wholly unnecessary. HA! Good Fun!
  5. i wanted to live deep and suck out all the marrow of life another way to look at is is that she made it to 99 and looked like she were enjoying life far more than most folks we know in their mid 80s... and some in their 70s. from our pov she won, as much as anybody can win. HA! Good Fun!
  6. clerics or the like is ordinarily our go to to choice in crpgs. however, for pathfinder 1e pnp we were always a fan o' inquisitors, albeit mostly 'cause o' skills and the ability to make an actual useful ranged character. crpg wotr angel clerics is kinda op, so we skipped, but inquisitors ain't bad neither. sacred huntsmasters and sanctified slayers is amongst our two favorite wotr archetypes, and perhaps counter-intuitive, the crappy capstone ability for inquisitors increases their appeal for us as they have a sorta level sixteen sweetspot, which means three-to-four levels o' multiclassing gives 'em added flexibility. shady could make an inquisitor o' desna, which admitted requires a bit o' mental gymnastics. rid the world o' hulrun as kinda divine justice? a hulrunless wotr does make a couple later act encounters problematic, but on the plus side o' the ledger, perhaps hulrun may rest a bit easier knowing the considerable good use seelah achieves smiting evil with his sword during the early game. then again, wotr magus sword saints produce the similar kinda silly damage as they did in kingmaker, but you gotta follow a pretty freaking exact meta build plan to get the most outta 'em. 'course the vital strike damage in the multiple thousands is kinda a h00t. HA! Good Fun!
  7. is arguable whether or not there is a formula success, but is most certain that the ukranian and russian model o' being overwhelming tethered to a single volatile export will most assured not be part o' the conversation. converse, if you wanna discuss bass ackwards formulas, the ukranians and russians is most assured gonna eventual get mention as exemplars o' flaw. HA! Good Fun!
  8. thanks to a not good movie, there were a thankful brief period o' time during the 90s when, if you were dating, you better be certain to say "bless you," when somebody sneezed. lord knows how tedious such could be if you dated a woman who had seasonal allergies or hay fever. HA! Good Fun!
  9. the developers made almost no effort to balance wotr, save for adding stat bloat. am not a fan o' the runaway stat bloat, but am understanding how we get bosses with +80 ac and +50 save modifiers. we recent played around with creating a level 20 angel oracle (no multiclass) and achieved +70 ab and +100 ac. 'cause o' owlcat's quirky implementation o' pathfinder rules and the plethora o' god-tier level 100t, not to mention the nonsensical game breaking potential o' a few mythic + ________ combos, a player may metagame insane high attack bonuses and dcs while simultaneous generating improbable stacking debuffs. no doubt owlcat made wotr with the recognition that soon after release o' the beta, people would discover exploits and post such info... which is exact what happened. is unavoidable that each unbalanced archetype and each new level offers increasing options to break the game. this is why on higher difficulties it is the lower level boss battles which is the most troublesome-- your options when confronting an unfair shield maze water elemental and hosilla is limited. the ordinary player who is unaware o' all the metagamey nonsense is gonna see stat bloat and be discouraged. reasonable. it would seem owlcat didn't make the game for ordinary players. owlcat correct assumed that players would learn the exploits and as such stat bloat was no doubt deemed necessary to make at least a few battles challenge worthy, but the developers were clear ok with the reality they were giving a big middle finger salute to more casual players. again, am suspecting from owlcat pov stat bloat were not so much unfair as a necessary evil. got a sp game with reload so the odds is already skewed in favor o' the player compared to tabletop pnp. add mythic and a whole bunch o' archetypes and splat book stuff most reasonable pnp game masters would disallow save with restrictions to a game already favoring the player compared to pnp and the owlcat folks no doubt felt they had to do something to maintain some kinda challenge level. many/most owlcat fans view balance as a vulgar term, and stat bloat is owlcat's crude effort to balance the game, although most casual (sane) players won't see it that way. as an aside, now that skalds is mostly unbugged, the stat bloat for bosses is even more reasonable. the skald ability to share rage powers with a party has not been exploited much by players 'cause as often as not it ain't been working, but a high level skald is able to buff a melee party with not only basic inspired rage which provides significant increases to attack bonus but also abilities such as the lethal stance line and beast totem abilities, resulting in increased attacks, ac and critical threat range. skalds beat brown fur arcanists as far as party buffs is concerned and they is also quite competent in melee combat, though w/o multiclass they won't genuine be pulling their weight during the early levels o' the game, and skalds (other than court poets) is one class it is extreme costly to indulge even a one level dip. again, am not a fan o' stat bloat, but if the fan base is rabid opposed to balancing abilities available to players, owlcat has limited options for making the game challenging for players who indulge in meta or those who is already well-versed in pathfinder. HA! Good Fun!
  10. similar age. gonna say the pov o' folks in a rural farming/ranching community were decided not celebratory. try and keep a 1970s ranch or farm running w/o petrol is a challenge, and when you live remote and basic needs is in best o' times delivered less than predictable by folks such as @Keyrock to small local feed stores, folks who is also now having difficulty finding fuel, you might suspect critical shortages would begin to occur. rural and poor folks is, as is usual, the ones hit hardest when multinational trade organizations or Presidents decide to measure their manhood in a trade war or similar. meanwhile, folks in cities would have the price o eggs or cheese rise by a few pennies and they would be forced to go to the park on sundays as 'posed to a road trip... maybe need use public transportation a bit more frequent. is no reason why an eight-year-old @Gorthwould be aware o' how tough the situation were for similar aged kids living in the rural US, and am suspecting folks elsewhere had it even worse than we did. regardless, were not just a walk in the park for many. ... as an aside, horse collars and manual plows is most assured not as ez to use as they look in old movies n' such. horses don't just natural take to a horse collar and plow, and those pieces o' equipment were likely in a sorry state o' repair, having not been used serious for decades, and often needing be shared 'mongst neighbors. aside, we were young enough such that it weren't 'til late seventies when the intentional insanity o' MAD began to sink in to our psyche, as often as not at 2am accompanied by some poor remembered but vivid nightmare. such swell memories makes us wanna punch the nose o' those who suggests a return to MAD or some kinda 21st century nuclear deterrent stance as being a swell idea. morons. HA! Good Fun!
  11. prince andrew and alan dershowitz are more immediate at risk o' fallout than clinton or trump, but is hard to predict who gets named by people trying to make deals. gonna admit we have followed this case almost not at all. is nothing novel 'bout the law, and our curiosity 'bout sex trafficking is minimal. am realizing there is extreme public figures involved, but am nevertheless disinterested... save for when we see dershowitz on tv commenting 'bout the merits o' the cases 'gainst maxwell or a british royal. unrelated: HA! Good Fun!
  12. all the weird bugs is why we feel no guilt 'bout respec. sure, you likely reference the respec bugs, which is why we ordinarily hold off on a respec unless am hitting some kinda imprecise threshold o' frustration, but has been too many builds rendered ineffectual by a bug, or less efficacious by a patch which were s'posed to fix a bug but did not. is also the situation such as recent when skalds sudden became viable, which had not been the case for the entire beta and near three months post release; were no chance in hell we would restart a game past act i just to take advantage o' skald build for a companion, but respec were legit. am agreeing that respec a bad character build carries with it a taint, but if the reason the character build is bad is 'cause o' owlcat ubiquitous bugs, curious implementation and wonky fixes, then our guilt decreases to zero. will also note a few bugs required a respec to be cleared post patch. camellia as a spirit hunter could get dazzling display through a hex, but on a reload that hex would disappear, replaced by the dreaded question mark icon on her character tab. eventual the problem were fixed, but you had to respec to benefit from the fix. is a similar bug with animal companions taking the tandem trip feat, which may only be cleared with a respec. no guilt 'bout using respec in such cases. and frankly am feeling kinda like an idiot for restarting a new character when our recent azata run includes a save from immediate pre mythic level three choice, a save which has access to all mythic paths. yeah, is likely our aeon run is gonna involve yet another exciting journey through the shield maze *groan* but our smarter and wiser self wonders why am forcing our self to endure such yet again when we could simple respec at the start o' act iii. is an owlcat game and until virtual all class feature bugs is addressed, chances are the taint which would ordinarily accompany respec will remain near insignificant. in fact, am kinda grousing at the potential need to pay for respec considering is owlcat implementation which most often compels us to make use o' the feature. HA! Good Fun!
  13. good news, you possible get a second bite at the apple. gonna admit we feel bad for sosiel when we world map travel and have lann in party. sosiel's existence offends lann and while am sympathizing with the mongrel to a degree, if were a pnp rpg, we most assured woulda' taken efforts to talk to lann alone and try and convince him that being bitter 'bout his existence were a valid personal choice and he were justified in feeling as if his lot were unfair, but to constant snipe at sosiel as if the priest o' shelyn were responsible for lann's burdens were equal unjust and unfair. failing such efforts to convince lann to change, chances are we woulda' ditched him... or perhaps we woulda' told him that behind his back camellia were mocking his appearance and lack o' social graces. am suspecting a guileless lann would turn his attention towards camellia and as such our lann problem would be disappeared in short order. HA! Good Fun!
  14. that would make more sense. oddly enough, no bk at coronado, so we would not have made the connection. HA! Good Fun!
  15. were never complete clear o' ray lewis involvement other than his undisputed role in covering up a murder, which by itself shoulda' been more than enough to destroy any kinda rep or legacy. add Big Game then need add roethlisberger, but is way too many names for us to track with nba, nhl, nfl and mlb championship mvps added to the list. that said, am gonna suggest kobe bryant deserves consideration as well. ... (edit) crikey. can't hardly believe we forgot oj. HA! Good Fun!
  16. congrats to @Agiel HA! Good Fun!
  17. ... hate to be our usual wet blanket, but burger king is owned by Kanadians. is so many iconic US brands and they manage to choose one which is actual owned by canucks? HA! Good Fun!
  18. is way before our time, but if even half o' the ty cobb stories is true, rodgers is at best fighting for second place for most contempt worthy mvp in american sports history. HA! Good Fun!
  19. am actual feeling some sympathy for vol. from our pov, vol went to a darker place during his last few years o' posting, but that is unlikely. chances are the vol in 2000 were only slight different than the 2018 edition. is our perception o' vol which changed based on his less guarded sharing o' how he felt 'bout particular issues. no doubt from vol pov, the treatment he were receiving in 2018 were unfair 'cause is not as if he had changed. oh well, we never had vol on ignore but we also never bothered to read his posts near the end save when such was quoted or when he responded direct to our posts. the thing is, am suspecting vol woulda' been indifferent if we had added him to our ignore list. as low as vol had sunk in our estimation, he didn't require an ego stroke from Gromnir and were unlikely to be offended by the use o' ignore, which we s'pose made him more admirable than a few current posters. ... even so, and am a tiny bit troubled by the admission, we don't much miss 2018 vol. that said, it probable isn't fair to take shots at vol now that he is gone and regardless is complete off-topic. done. HA! Good Fun!
  20. genuine crazy is not something we lose much sleep over, 'cause is kinda impossible to predict what you might say or do to set off the person who takes advice from the 6' lobster living in their garage. angry and stoopid people is more plentiful than crazy. is all too many folks who bring guns with them to situations they know is gonna be volatile. irl we were threatened with murder many times and usual we didn't take serious. were never receiving death threats from a current or past client, but we did get threats from people offended by our choice o' clients. how many such people woulda' been angry enough to bring a gun with them when confronting us, y'know, just to protect themselves? dunno. too many if even one. regardless, not crazy, but predictable stoopid and angry. post university we lived in cities as were more convenient for us... right up until one day our sister, who had health problems and were living with us at the time, were confronted by one o' those angry people threatening Gromnir with murder. the thing is, once our sister were gone, we went back to same blasé attitude 'bout personal safety. if we ever need sell our house am gonna need hire a locksmith 'cause we have no idea where is the keys for our front door. haven't locked the front door for years save when going outta town. 'course our pov would change drastic if we had a family to protect. have embarrassed a few folks here and on other boards. have had to deal with their bruised egos-- typical for a week or two after some particular emasculating conflict we see such folks impotent rage post in our general direction. tedious. angry and stoopid. am s'posing we could face real life consequences from those needing convince themselves o' their manhood, or whatever. is reasonable and responsible to assume there is many people who is angry and stoopid enough to do violence. incontrovertible. gonna make more use o' ignore 'cause chances are the next time we see somebody post something monumental asinine, am gonna comment. yeah, chances are we face some kinda sisyphean trial as we attempt to explain something which should be self evident, and no doubt we will need endure the comically retributive squeaks o' rage from those who feel wronged, but am petty enough to not be overconcerned, even if am agreeing with the general sentiment that is we should be more wary o' stoopid and angry. as such, where is possible, ignore is probable our best option. HA! Good Fun!
  21. if you are a die hard completionist and you exhaust all crusade battles early, then you could run into a problem. has happened to us twice, though admitted once were in the beta and is possible the problem were bug related. noteworthy: in act vi, if you are planning on doing the secret ending, the problem we mention actual becomes likely as 'posed to mere possible. the act vi hurdle may be overcome by the following: also, complete unrelated, is worth noting that for boss battles the grandmaster rod has an interesting quality which might be overlooked. use the rod nullifies any resistance or immunity, which means even if you are facing one o' the bosses which is immune to fear or energy drain or whatever, the grandmaster rod may be used to guarantee your spell overcomes both sr and the immunity/resistance. sure, it doesn't make sense that you could frighten a golem to death with weird or phantasmal killer, or successful level drain deskari with enervate, but the rod makes such possible. (edit) in fact, level drain demon lords is one o' our favorite tactics. remove six levels from a demon lord means their saves also drop by six. wanna end a demon lord in one round, then use madness domain and maxed and empowered enervate, in addition to other staples previous mentioned, and you will be able to baleful polymorph or weird nocticula and be guaranteed success. HA! Good Fun!
  22. you have clear never watched a horror film. make a statement such as the above is almost as likely as teens having sex to resurrect the moldering corpse o' a fell and tormented creature impossible lingering on the borders 'tween our world and hell. if oby and skarpen_one sudden once again contribute to these boards, we will be blaming you... or perhaps a pair o' sex starved interns doing qa at 2am at obsidian. HA! Good Fun!
  23. lack o' unit diversity at start may not be a fair criticism. most strategy games start you off with limited units. one o' our favorite all-time rt strategy games is warhammer: shadow of the horned rat. for the first couple missions you got access to the grudgebringer cavalry and the grudgebringer infantry. that's it. reach a town after a couple missions and you get mercenary crossbowmen. in wotr there is no real crusade tutorial, so lack o' diversity is, one suspects, part o' the design o' what amounts to a functional tutorial stage. a player who needs learn mechanics by doing is not simultaneous overwhelmed by a discouraging number o' potential units that have strengths and weaknesses expressed only in numbers meaningless w/o context. too ez to pick wrong if you don't know, so the game doesn't force the player to make such choices. reasonable. but yeah, the wotr crusade system is woeful unbalanced and non-intuitive. do not attack too frequent or too soon 'cause you could wipe out all enemies too quick resulting in fatal morale drops as you spend too much calendar time not acquiring new outposts or defeating established armies. am s'posing there is some kinda ideal building construction strategy, but if there is it didn't seem to matter much 'cause we had a mage general and plenty o' archers. am bothered by fact there is a few choices which is functional you win button options. speaking o' which, azata generals gets song of seasons extreme early in act iii, which is one o' those win button powers-- functions a bit like the voice of renewal spell we mentioned earlier in that it simultaneous damages and heals. if your army survives turn 1, then the spell triggers and mass heal and mass damage occur simultaneous. converse, am recognizing just how ez it is to build a wrong army if you are a new player. try and figure out strengths and weaknesses o' units based on numbers provided in stat blocks is extreme misleading. a new player looking at only unit stat blocks tries and build a winning army? good luck. the thing is, wotr crusade system is close to being engaging. am able to see the potential. regardless, is not near as punishing as kingmaker, so am gonna take that as an unexpected win. HA! Good Fun! ps somebody also needs explain why the azata general capstone ability is...
  24. sadly we learned some time past that moderators cannot be ignored. is kinda contemptible to laugh at the weak and infirm, but we all too often indulge, and as there is no way to complete ignore the "attractive nuisance" situations, we do indulge our worst impulses from time-to-time. oh well. is our cross to bear. were not long ago (well, not long to old people and historian types) the nra were embracing reasonable firearm restrictions to promote safety and positive public outreach. the no compromise approach current embraced by the nra, somehow becoming linked with the bible no less, is a relative new thing. as recent as 30 years past, am having little doubt the majority o' nra folks woulda' found kyle rittenhouse actions deplorable even if they didn't believe he should be convicted o' murder. kyle were displaying anything but good judgement while carrying a firearm and would be nice if US gun culture were such that more nra members could admit such w/o being labeled as traitors to the cause, or somesuch nonsense. gun culture is increasingly linked to more extreme notions, which is unfortunate. teach your kid to hunt and observe responsible gun ownership has for centuries been part o' the way o' life in many parts o' the country, and is absolute nothing wrong with that reality. no compromise and cheering o' violence and stoopid is not how we were raised and we has watched with increasing disappointment how gun culture has steadily devolved... and is not just a grumpy old guy pov neither even though am needing to convince self o' that fact. HA! Good Fun!
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