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Gromnir

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Everything posted by Gromnir

  1. you never tire of being wrong. you has said powerlifting innumerable times. we used visual and written examples o' powerlifting and you didn't change toon. so now it is strongman? *chuckle* fine. describe which strongman events you would recommend to longknife. while you do so, we will amuse our self as we picture famous strongmen showing off their rock climbing skills. http://www.strongman.org/events/?PageSpeed=noscript regardless, we do hope you will finally abandon the anecdotal nonsense, but perhaps that is too much to hope for. http://www.slowtwitch.com/Tech/The_Physics_of_Moving_a_Bike_163.html air resistance is the primary source o' drag a cyclist faces. the role o' air resistance increases as does speed. am wondering how much help you is gonna need to understand drag and aerodynamics. "At high speeds, racing a bicycle can feel like swimming through water: you can really feel the air pushing against you and (as we've already seen) you use around 80 percent of your energy overcoming drag. Now a bicycle is pretty thin and streamlined, but a cyclist's body is much fatter and wider. In practice, a cyclist's body creates twice as much drag as their bicycle. That's why cyclists wear tight neoprene clothing and pointed helmets to streamline themselves and minimize energy losses." 80%. is not anecdotal 80%. is physics. sheesh. HA! Good Fun!
  2. perhaps like an alternate ww1 universe with freaking vampires in it? HA! Good Fun!
  3. this is not a thread, but as pm in disguise? am not fionavar's biggest fan, but if you want an answer from him, am suspecting a pm is the best route to get one. HA! Good Fun!
  4. will this be the first obsidian game you have ever played? HA! Good Fun!
  5. sorry, but you haven't "proofed" anything in this thread yet. nice picture o' your bike though, so... thanks for sharing? http://www.powerlifting-ipf.com/ oh, and by definition, the goal o' powerlifting is max on the three core lifts. HA! Good Fun!
  6. numbers added by Gromnir for convenience. point 1-- is not something we see as positive... and clear your notion o' "ages" is different than ours. point 2-- to quote vol, "no." point 3-- uh, the nyt "unmasked" scientology in the 1990s, and scientology has has been kinda the brunt o' jokes everywhere save for hollywood for a very long time. heck, fallout 2 included the hubologists as a pretty obvious parody o' scientology. *shrug* HA! Good Fun!
  7. game achievements leave Gromnir flaccid. in any event, if past experience is any guide, beginning with difficulty set to hard, we will play about 1/3 o' poe content 8 or 9 times before we get a character and party with which we feels comfortable completing the game. "crap. playing a character with an intelligence less than 14 is gimping the experience?" will be be numerous such revelations along the way. once we finally finish the game, we will likely replay again, but with a different main character and a different party composition. we will then be exhausted by the game. *six months to a year will pass* eventually an expansion will be released or we will get bored with all current games and we will replay poe. all o' which assumes that we like poe. no likey means we get 10-20 hours o' gameply invested on poe 'cause we is stubborn, and then we give-up and read a book or re-grout bathroom tile or some other such activity. am never gonna bother playing solo, and chances are we don't utilize some o' the Beyond Hard Mode features neither. HA! Good Fun!
  8. Maybe when the humbly self professed "sensible folks" can drop the passive aggressive attitude? well, enoch didn't seem all that passive, and lord knows that our scorn for all things gamer's gate is open and notorious. we could lean across the table and spit in the bisque o' anybody who brings up gg in any thread save for the one referencing 'gaming journalism,' but hardly anybody eats bisque and we is not all actual sitting at the same table. am not certain how we can be more aggressive and less passive without being over-the-top. HA! Good Fun!
  9. you have my genuine sympathy, which is not the same as pity. i have, over the years, found myself at employment crossroads. the true moments of dread in my life have occurred at such lonely and fearful intersections. uncertain of how to best move forward, i would second-guess every choice that had brought me to such a terrible place. i hated myself for such thoughts, but the belief, the certainty, that my foolhardiness would result in suffering for my loved ones was both intolerable and unavoidable. looking back at the crossroads, i realize that most of the fears i conjured up while loitering in such places were unfounded, a terrible synthesis of guilt and imagination. the same pitiless inertia that had filled my stomach with snakes made of ice and barbwire, eventually pulled or pushed me... forward. nevertheless, tomorrow may not be better. next week may not be better. next year may not be better. at some subtle and ultimately meaningless point it will no longer matter if your situation gets better. eventually you will succumb to inertia and move forward and develop a new routine, a new normal. good luck.
  10. Seems like a terrible shame to me. She was such a unique character concept. Now, instead of a strong, armored priestess with a blunderbuss, we get a wild-eyed loon in a dirty robe carrying around a stick. In fact, it seems like there's very few female companions right now: just the eskimo dwarf, the feathered paladin and a potentially dead or insane woman. Please bring back Cadegund. Having neither Cadegund or Forton is a disappointment. I really hope they appear in the games as NPCs or perhaps NPCs in the expansion or sequel. As fur Durance, we know he's going to be "insane" and he's being written by Chris Avellone. No doubt he's going to be an interesting character. They should've had Avellone write the entire setting. am not quite sure what you mean. do all the writing in the game says something different to us than "write the entire setting." did you want chrisA to do all character dialogues and narration for game as well as developing setting and plot? is that what you meant? we expect that doing so would be extreme burdensome, but am guessing it would be possible to do so... though am doubting kickstarter backers would want a decade development akin to age o' decadence. chrisA gets loads o' credit for being a fantabulous writer. am kinda ambivalent, though we does applaud his efforts on characters such as dak'kon, ravel, kreia (at least up to malachor v) and morte. 'course even in ps:t, chrisA didn't do all the writing. many ps:t groupies were big fans o' the Brothel for Slaking Intellectual Lusts and that were largely dave maldonado's work. anybody who were familiar with the tsr planescape setting likely recognized that colin mccomb deserved far more credit for the game setting than he ever got. etc. *shrug* HA! Good Fun!
  11. one of these days, Gromnir and others will get woldan to see the problem with single examples and personal anecdotes. in college, and early in his pro football career, herschel walker were on the hamburger and milkshake diet. http://news.google.com/newspapers?nid=1891&dat=19810105&id=dqMfAAAAIBAJ&sjid=C9YEAAAAIBAJ&pg=4716,794042 a 230 lb guy with world class speed who never touched weights and all he would eat were peas, hamburgers and milkshakes? we will note that even herschel, once he hit his 40s, complete hanged his diet. is still wacky, but no red meat... and he still don't lift weights. even so, despite being a genetic freak, herschel had to change once he reached 40. someday you will figure it out. HA! Good Fun!
  12. nothing about the thread title made any sense to Gromnir, and we has learned that mindlessly following internet links is bad for our peace o' mind. am assuming "moot" is a person or organization, and halfchan is not some kinda racial slur but is more likely a site or group. HA! Good Fun!
  13. we already paid for the game, so is unlikely we wait. kickstarter backing is different. nevertheless, for any traditional purchase o' a crpg, we always wait until at least the first major post-release patch before considering a purchase... and day 1 or day 3 patchings is not what we means by a first patch. we waited a full year to buy me3 and that were an excellent choice in retrospect. by waiting you almost invariably gets a more stable game. frequently you also manage to get a cheaper game as price drops after a couple months is extreme common. with me3, by waiting we got dlc and other additional content for free. by delaying your purchase, you also send a message to the developers that you ain't gonna pay for an under-cooked beta release masquerading as finished product. complain 'bout buggy day 1 release but continue to buy day 1 releases is making your complaints about buggy releases rather impotent. if you haven't backed via kickstarter, we see no good reason to buy the game any earlier than the first major patch... and more likely you can wait for first major price drop. am realizing that if more folks took Gromnir advice it would hurt obsidian, but am speaking to bruce as a fellow consumer o' crpgs. HA! Good Fun!
  14. yes. there is different kinds o' strength: static, dynamic, and possibly explosive, depending on who you talk to. most athletic activities require a combination o' various kinds o' strength, but some activities stress one kind over another. ultimately, powerliting is about maximizing the amount o' weight you can move... once. is a promotional photo from our old gym. a 160lb rock climber has far less weight to drag up the side o' the rock wall than does the guy pictured above, or Gromnir. and to compound the issue, the kinda strength the guy above is focused on achieving is not dynamic. 160lb rock climber got be strong for as long as it takes him to get from bottom to top of rock wall or cliff face or whatever. the power-lifter need be strong for seconds and fractions of seconds. cycling as somehow analogous to rock climbing is, of course, a horrible example 'cause a bike is supporting the cyclist's weight whereas the rock climber is having to carry all that weight. cyclists is working against wind resistance, which is about aerodynamics. you can be a bigger guy and still have a decent aerodynamic profile, which is why the elite cyclists do all that crazy wind tunnel training to shave seconds off their times. is also the reason you see fat guys at the gym more likely to be using a bike than a treadmill. sit on recumbent bike at the gym and you is not even need worrying about fighting wind resistance and the nice wide seat is supporting all your weight. conversely, 'cause we is using silly anecdotal evidence again, we recall playing d1 football at university. when we got to Cal, the coaches decided to make us a fb, so we added considerable weight to play the position. no matter how strong we were, we couldn't defeat sir issac neewton, eh? at 220 lb we were able to generate more force than we were at 180 lbs. to block pac ten linebackers and defensive linemen while weighing in at 180 lbs were far more difficult than at 220 lbs. took us more than a year with some o' the best strength and conditioning experts on the planet to add the weight. 'course maintaining 220 lbs and keeping speed were a difficult thing, made all the more difficult 'cause o' all the freaking running we had to do in practice and games. at the start o' the season Gromnir were a bit over 220 lbs, but by the end, we had dropped to a shade over 190 lbs. running and rock climbing is requiring a different kinda strength and physique than powerlifting. HA! Good Fun!
  15. I hear you. I can figuratively literally see the moments passing me by don't take personal, but at this moment, we figuratively literally hate you. HA! Good Fun!
  16. kreia/ravel has been staples o' chrisA writing. the degree o' ravel/kreia we get in a particular game changes, but the absence o' such is more shocking than the presence. the kreia/ravel character may, at times, be a bit clumsy insofar as handling exposition and info dumps, but given that chrisA has had so much practice writing the character, we can hope that she is a very old and dear friend that he wishes for poe purchasers to love/hate as much as does he. HA! Good Fun!
  17. well, have you considered running for Congress? http://www.huffingtonpost.com/2014/11/12/congress-sex-scandal_n_6148660.html?utm_hp_ref=anthony-weiner HA! Good Fun!
  18. Seems like a terrible shame to me. She was such a unique character concept. Now, instead of a strong, armored priestess with a blunderbuss, we get a wild-eyed loon in a dirty robe carrying around a stick. In fact, it seems like there's very few female companions right now: just the eskimo dwarf, the feathered paladin and a potentially dead or insane woman. Please bring back Cadegund. a peculiar observation in light of your avatar. that being said, am actual kinda finding it refreshing to have a priest that ISN'T a magic knight. d&d gave us a kinda wacky notion o' priest and cleric that has managed to keep its gameplay hooks firmly sunk into fantasy rpgs and crpgs alike. the proselytizing, wild-eyed zealot wearing a dirty smock, sandals and carrying a sheperd's crook is, ironically, the exception in fantasy gaming. what should be cliché is actual rare and approaching unique. HA! Good Fun!
  19. Start power lifting. * is predictable * longknife has mentioned more than once that he is disabled, so, depending on the type o' disability, that may not be the ideal advice. half the threads we read at the espn boards includes somebody who claims to be making +$17,000 per month while working at home and doing little more than internet browsing. maybe give that a try... though am beginning to suspect that such posts may not be on the up-'n-up. we kid. there is always pr0n. am suspecting that it would be almost impossible to exhaust all internet pr0n content in a normal lifetime. HA! Good Fun!
  20. we played poe beta last night. the game bugs and performance has been cleaned up a great deal since we played it last (september?) but the gameplay is has been altered less than we expected, given the amount o' time that has elapsed since our previous exploration o' the title. perhaps our hopes were quixotic and our fears unfounded, but while we believed the best option for the game were that the developers would largely ignore the community (and that includes Gromnir) and move ahead with their own vision as a guide, we didn't believe such would occur given the additional development man-hours expended. HA! Good Fun!
  21. in many ways, the "I've Been to the Mountaintop" speech by Mr. King is our favorite. is not quite as moving a speech as that which you linked, but the practical advice and observations Mr. King offers in mountaintop has as much relevance today as they did in 1968. https://ia601400.us.archive.org/21/items/100-Best--Speeches/MLK19680403_64kb.mp3 text only: http://www.americanrhetoric.com/speeches/mlkivebeentothemountaintop.htm regardless, much appreciation for your link. is always good to reflect, especially in the wake o' ferguson and other similar examples o' continued racial division in America.
  22. back before the release date were changed from winter 2014 to 2015, Gromnir had predicted april 1, 2015 in the release date thread... so, the game is pretty much anticipated to be released at the time we thought it would be. ... as an aside, Gromnir played the beta for the first time in many months. 'tween work and a couple other games, there simple hasn't been much time for us to get to the beta. the thing is, we suspect that the folks who has been following the beta extreme closely may not realize how minor most o' the gameplay changes has been since last september. ranger's bear is no longer super-powered. firearms has been nerfed. trivial amounts o' xp is now granted for walking through doors and opening locks. more obvious is that many bugs has be cleaned up, and visually stuff looks better. combat were difficult to follow because o' performance and graphic issues, but the current poe combats, while still frenetic, is much easier to navigate. nevertheless, in spite o' mostly cosmetic changes, all classes play largely the same. am suspecting that some folks has been so emotional invested in the beta that they see more change than has actual occurred. am not sure if it is good or bad that poe is largely the same as we left it. HA! Good Fun!
  23. ps am hopeful that kubiak and elway is not good friends, 'cause is unlikely that they will stay friends given the typical ending of head coach and general manager relationships in the nfl. HA! Good Fun!
  24. what is weird is that Gromnir recalls so well the 1986 broncos playoff run, including the ridiculous win over cleveland, and yet it don't feel like 29 years. HA! Good Fun! I have vague memories of the '86 Super Bowl, but they're mostly of how excited the Giants fans at the party were. I was about 6 weeks shy of my 8th birthday. Somebody explained what a Safety was to me after Elway was sacked in the end zone. well, it were actual the 87 superbowl, yes? so, perhaps you were closer to 9? is so confusing with season starting and finishing in different years. HA! Good Fun!
  25. yokai is kinda generic for bad spirits, and henge is change? so a shape-change demon? not sure if that is a vampire. have never seen it romanized, but japanese vampires, which seem near identical to western traditions in their movies, is kukitsuki, or somesuch, yes? am not sure 'bout anime or games though. we spend a little time in asia each year... typical japan. we has avoided the islamic nations as our reason for visiting is free speech lectures and those don't go over so well in the islamic world. HA! Good Fun!
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