metadigital
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Everything posted by metadigital
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Well, you know what they say about Germans ... (j/k all the teutons out there).
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I saw it and immediately thought of you.
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Darque, if you have Half-Life 2, here is the Resident Evil mod.
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Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
It's actually really easy to do. Rick Burton did it in his community mods for NwN (and the KotOR engine is based on the NwN one); it is literally just a macro to equip / unequip the main weapon, triggered upon exiting / entering the town. If you play Burton's Paladin trilogy (which he's only published two of ), he also gives your PC three different weapons (with different racial bonuses, like undead, demons and other), and then contrives a situation where you are attacked by all three different types at once, so you have to hot-key your weapons (and shields, helmets, etc: it's not such a big deal because you play a Paladin, so there aren't many spells to hot-key). The result is a LOT of fun. Check them out if you play NwN: Twilight Midnight Let's hope he publishes Dawn, soon (although Bioware have employed him for NwN2, so I don't know if this is even feasible anymore ...). -
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Damning with faint praise, raised to the next level. Congratulations on your award, tell us Numbers, what are your plans for the next award ceremony? Are you planning to win any particular categories, or are you just out there to play as you see it, and take the accolades as and when they are awarded? "
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If it's just a Doom-alike, then it'll be just as (un)interesting ...
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I'm thinking a hybrid, like some sort of "Terminator" info HUD whilst your PC walks around the immersive world (all the better if it feels like you are actually in this world, like the Gucci-clad alter egos in the Matrix trilogy). Therefore you can incorporate tactics, like a RTS, over a FPS, with RPG narrative elements (complex plot interactions and twists). All of the technology has a well-trodden path to retail production; most of the cool stuff we hear about is still a decade away from general use. (Xerox Palo-Alto laboratories developed the mouse in about 1980 -- along with the Apple Lisa!)
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Liked it a lot. Not tried Cold Fear, though the intro looks good.
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Crypt of Medea on the Apple ][. Very cool game (even if the English was a bit dodgy: decapitated hand, anyone? )
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You have a sense of humour? <{POST_SNAPBACK}> Yeah, I know... What is THAT about? <{POST_SNAPBACK}> you should post a disclaimer then, like McDonalds had to with their coffee; y'know, something like: "These posts may contain humour. No warranties as to the gelogenic qualities, either expressed or implied, are undertaken by the undersigned. All rights reserved. This does not affect your IQ. Any issues, see your psychologist or increase your dosage."
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... You've just crossed over into ... The Twilight Zone. ne-no-ne-no ne-no-ne-no eeeeeeeeeee-r-gggggg ne-no-ne-no ne-no-ne-no ticky ticky ticky ticky
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You have a sense of humour?
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:)
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Don't get me started ...
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How about the "Model they settled on for the release"?
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The give-away is in the name ... " Not sure if that was directed towards me, but... I don't know anybody who doesn't agree that there are some people that are evil and twisted in this world. But being an evil tyrant and a kind person at the same time??? Bah! Don't see it...well unless perhaps they suffered from multiple personalities. The crazy factor always throws a wrench in logic. <{POST_SNAPBACK}> I take it you have no problem with the postulate that a good person can be a bad ruler, correct? A sociopathic personality type is actually well-suited to leadership; some ridiculously high percentage of business executives have some form of sociopathy. Nevertheless, try and take a leader's power away, and a winsome personality may fade to the underlying lust for power that it masked, whilst there was no threat to the power. Take Zimbabwe; Mugabe ruled for decades without mishap or serious complaint; then, when it looked like he was to lose power, he began to change. He adopted Saddam Hussein's tactics, using them in an African context (rather than Arabic): by this I mean he attacked the "West" in such a way that he scared off the other African leaders (who are the only ones who might have an influence on his leadership) by becoming "more black than black". His logic, which seems to have been bourne out in the public attitudes in Africa, is that anyone criticizing him would be a white-supremicism-sympathizer, a lick-spittle to the colonial overlords. The result is that he has turned a once normal democracy into a despotic tyrany; those in his favour rape those he disfavours of political power and material assets (like the white farmers). Right, so now let's consider a nasty person who is a good leader. Well, according to our old friend Machievelli and his seminal advice in The Prince, it behooves a leader to rule the people so they remain happy and productive. In other words, to keep a long and successful reign, the sovereign needs to give something back to the people. Feeding the people stops civil unrest, which will unseat the sovereign faster than a rival.
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Obsidian Forums Diplomacy Game 1 (OBS-1)
metadigital replied to Reveilled's topic in Pen-and-Paper Gaming
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So you're really a big fan, then.
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You also had to clear the existing queue for all the characters who were not instigating hostilities; this involved targeting an enemy, in first person (so you switch to the each of the other two combatants in turn), and when the queue appeared (full), erasing the (probably inappropriate) combat commands and re-queueing the ones you wanted. This was a trick, because you had to target an enemy twice, because the first time the queue wouldn't show up (which was similar to when the queue is empty), and only after the second attack would the already-full queue appear, wihtout the two previous commands you entered. It just became frustrating so that I ended up not bothering (let 'em fall over, they get up again later and I can heal them).
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I tried to use it all the time. It didn't work. (Well, actually there was a manual way to force it to work.) All the queued commands would be lost and replaced by the "AI-chosen" combat commands, which typically were completely inappropriate (like attacking with no weapon, or healing with no injury). The only way to make the queue work was to jump between each combatant and load their queue, before each queue got started, and then jump between them all to maintain the queues integrity (so defeatng the purpose of the queue in the first place, as you have to maintain the queue manually). Add to this the broken solo command: there is no way to enter a battle and stay fighting solo; your team will charge into battle even if they are set to a defensive posture. Still, as Steve said, the combat was laughable so it didn't matter in the end for getting through the game; it just meant that the suspension of disbelief was interrupted yet again. <_<
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I'm a fraud. I have Adventure on my HDD, and I've never even started it. And I've never beat a Zork title, despite starting several. <{POST_SNAPBACK}> The Original Adventure was interesting mainly for the characters and situations, it's probably really easy to beat now, as everyone stole their ideas (e.g. the maze). IIRC Zork II was the best. But I really enjoyed Planetfall the most (where you start off as a janitor on a military ship and are the only survivor to crash land on the unknown planet below that just happens to have an ancient, dormant civilization ...) Great kid, don't get c0cky ...
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Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
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First-Person you say? I'll pass. I hate playing RPGs in anything but 3rd person. <{POST_SNAPBACK}> Anyway, why not play a FP RPG ? I don't see the problem. What bad experiences have brought you to this conclusion? Or is it a game-mechanics pov? (Why?) I wish that were true.
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i can recommend "The Prophet" for those interested in spiritual growth. It is decidely less preachy than most of the books in this category ...