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Jayque

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About Jayque

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  1. Now let's take a history lesson for the fun of it. (My history from memory, possibly a little off ... but this is my recolection of the console game evolution ... also this will be somewhat stream of conciousnous here.) Perhaps my views on games and gaming stem from my history as a gamer. I started with an Atari ... I played Pac-Man, ET, Space Invaders, Pong and a slew of other games. It was fun and even my parents neighbors would come to the house because we were the only house on the block with a game system. We gave our Atari and 40+ game cartridges to my parent's best friend's
  2. Xbox 360 and Nintendo Revolution The PS3 will be a waste of Money. All sony does is mass produce crap as quick as possible to claim the most titles and then people get sucked in. There were maybe 3 titles on the PS2 that were worth paying for that could not be obtained on either the cube or the xbox ... Learn from history.
  3. I disagree. Richard Garriot was one of the premier RPG designers, and Ultima Online failed to deliver a true RPG experience. Most MMO designers will tell you that they are trying to capture the single-player RPG experience, in adding a story with depth. But it's hard to script a story for 100,000 players. I was a story-teller in an international LARP game with thousands of players. Running a table-top game for your friends is far easier than crafting a story for a game where 80 players might show up, and you don't know what characters will be in play. MMOs face the same problem
  4. My biggest wish for the third installment is content length. I want a game that lasts longer than three days. I want ten planets ... I want planets that exist for leveling/exploring/sidequesting that have nothing to do with the main plot, but allow you to explore and play with your characters. I don't want to play half the game before I get my first Lightsabre. I don't want to have the game end before I even get to utilize all my characters to their full potential. Main game should offer at least 60 hours gameplay minimum. With sidequests and fully explored the game should of
  5. While I wont argue that the time period SWG used has hurt the game (as that time era is to stringent and really less exciting then the KotOR time frames) I, having played SWG on 2 different occations now for over 6 month periods each time, really get bored with the false assumptions that jedis are so common and hurt the game. Lets go over the actual facts on what hurts SWG: 1) Time Frame. Its boring to be rather blunt. The time frame is the same one used in ANH for the most part and it lacks the factions needed to create a truely engrossing game. All there is (for players) is rebel or
  6. Yann, you obviously did not even read all the posts. Granted there has been a lot of them ... but really your comments have little to do with the points made. First there is no reason that making a KOTOR mmo would delay the release of the third installment in the series if there is one. another game in the proper series??? that doesn't even make sense. What is the proper series? It's not about milking a cash cow ... it's about taking a fun game engine (my opinion) and making it multi-player. It's about using the setting of the old republic for limitless new content to fill an onlin
  7. Joukahainen: The reason for the Jedi problem/debate in SWG wasn't that too many Jedi would make the game not fun ... the problem was that the game takes place in a time where to the public, the Jedi are completely gone. The debate then raged on what is more important keeping the game historically accurate, or giving the players what they want. They chose neither. The anti-Jedi players still have to deal with the fact that Jedi are around, and those that want to play Jedi have to live on the game for six months to have a prayer of gaining. The idea was to keep them rare by taking the joy o
  8. Thank you Kalfear ... ditto on your entire post.
  9. Many people more mature than you hold abortion to be wrong. Do not create the false premise that believing abortion is wrong denotes immaturity. <{POST_SNAPBACK}> -I am not. I am stating that as I grew, not just in maturity, but in life experience. that I saw the world in a greater aspect. I am not equating immaturity to the belief of immorality in abortion ... I am equating immaturity to the egocentric stance that creates a one morality for all based on ones own small glimpse of the world. I am not stating ALL posters that have argued abortion is a moral inferno are i
  10. After reading the posts I am convinced that many people have taken an anti-abortion moral high ground because it make you seem like the defender of human rights. Well I use to feel like many of you do. I knew within every inch of my soul that abortion was wrong. It was immoral. It was an tragedy against an unborn child and judges were actually condoning murder. Then I grew up. I realized that doing what is right is not always doing what is popular. There is a debate longstanding of when it is murder and when it is not. I can accept the definition of when the fetus is able to l
  11. -So you are saying that adding to another outlet is the reason they did this? Hrmmm even the xbox as another outlet ... made good business sense to a developer .... hmmmm yet you berrated my idea for bringing a SW MMO to xbox because it was already avail (the genre not the game) on PC ... yet they find not just the genre but the very game itself to be a good marketing and financially rewarding vestment when porting it into another system to breathe in more life and revenue... hrmmmmmmm As for my other comentaries ... -I don't even know what point you are trying to make here. I belie
  12. The answer is that it depends on the game. That is not a good answer, nor one people will take in easily but that is the most correct answer. In fable they could have gotten away with it I believe. If there is a purpose behind it. (gaining evil, or the concept isn't something you can do, but even an act someone else has done you are there to avenge) the the content serves a purpose and is deemed distasteful but not put in for no other reason than to have it. I do not think that a game with such content would promote the behavior. It exists in the real world, and what people have
  13. You Might be a Redneck Jedi If..... * You ever heard the phrase, "May the force be with ya'll." * Your Jedi robe is camouflage. * You have ever used your light saber to open a bottle of Bud Light. * At least one wing of your X-Wings is primer colored. * You can easily describe the taste of an Ewok. * You have ever had a land-speeder up on blocks in your yard. * The worst part of spending time on Dagobah is the dadgum skeeters. * Wookies are offended by your B.O. * You have ever used the Force to get yourself another beer so you didn't have to wait for a comm
  14. The below is a small bit of info from a Nintendo pre-E3 press conference Revolution After an impressive highlight reel showcasing upcoming GBA software, Mr. Iwata returned to the stage and gave the crowd what it was hoping for -- a first-look at a prototype of Nintendo's next console, code-name Revolution. Mr. Iwata revealed that Revolution will be arriving in 2006 and announced that the system will be backward compatible with Nintendo GameCube games. In addition, Revolution will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super
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