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metadigital

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Everything posted by metadigital

  1. Maybe the padawan's master's master is the padawan's master, too.
  2. Not David or Eva, then ... *sings: "C'mon, get happy ..." *
  3. It is best practice to have the latest drivers. A lot of hardware vendors will not even begin support calls until the drivers are up to date (e.g. Compaq). I have found the later ATi drivers to be pretty stable, although the movies still give problems if I leave them active whilst playing the game. (I can watch them in batch, but after a couple of the movies in game, my system crashes with a illegal memory call. This was a problem with K1, too, although it was nowhere near as bad.)
  4. Announcing Metadigital's new card game
  5. I would even say there should be a seperate NPC for the PC's padawan / apprentice (Jedi / Sith), to be picked up late in the game. PS Oops, I forgot the Scout. :"> Scouts are a magicless-magic user, crossed with a thief: or just a high-INT thief (loads of skills points but no magic). Anyway, they could have a male/female option, like K2, or not. They could have a romance option, or better yet tie in your padawan (LS): there is certainly a filial agap
  6. By Orac, the only bad thing about Blake's Seven was the acting. Great ideas, though. :cool:
  7. That's kinda like sarsperella, isn't it? (Yes, I'm showing my age ...) And shouldn't your uniform include a b
  8. ... look at the picture in your current sig.
  9. T3 is a brilliant tank, you obviously haven't added all his equipment, nor upgraded his attributes! Bao Dur is meant to be a bare-handed combat freak. Give him some light armour, so that his dex is still okay.
  10. Exactly. Kreia is really the True Prophet. She wants you to renounce the evil of the Sith and the Evil of the Jedi, and even the Evil of the Force!
  11. <{POST_SNAPBACK}> <{POST_SNAPBACK}>
  12. Yep, I got the feeling it was a cop-out, a cheap way to fill in hours of game play
  13. Every Doctor has seen the inside of a Dalek, even William Hartnell (the First Doctor) encountered the Glass Emperor Dalek, in 1963! Since then, it has been a regular feature, blowing them up and showing the little creatures inside. Don't forget, in the first few stories of Tom Baker's Fourth Doctor, we go back and are introduced to Davros and we see the proto-Daleks (half-way between irradiated Kaleds and the fearsome cybernetic creatures we know and love now), including some without their travel machines, and a very poignant shot of one sticking its little hand out from under a coat ...
  14. soap KY substitute
  15. That is true; there are really only the thief (scoundrel), fighter (soldier) and Paladin (Jedi) / Blackguard (Sith), so there is no need for ten NPCs, without obvious duplication. Okay, add a few droids (one?), even so that's not ten. Speaking of romances, it sounds like a lot of the posters to these fora have quite a crush on HK ...
  16. They are so gorgeous! (I'm only a little concerned that Vashanti has accidentally submitted a picture of someone being attacked by a vicious rodent, that is feverishly eating intestines as the camera distracts it from its macabre assault ...)
  17. The only reason to have a romance option in a game, imo, is to have the betrothed end up as a hostage in the later part of the plot, or else killed off and therefore a vengence motivation. Just having a pixelated orgasm at the end of the story is pointless.
  18. *turns around to see who's behind* Works okay for me ...
  19. Exactly. Those are the same stages I went through. Followed quickly by: "How much of my harddrive is this game taking up?" and, "uninstall ALL".
  20. Also Deus Ex:IW (with all the extra texture packs). Might then have a quick Deus Ex game as well.
  21. Deus Ex can be played either as a soldier, or a stealth game. The "RPG" elements of the game (it is a genuine RPG-FPS hybrid) come into play when you get biomods: you have a choice of applications for each body part, and there are four levels of performance for each mod. Additionally, there are skill points to collect (like XP, but for progressing the plot, not body count), which are invested in "skills" (hence the name, cf. feats in a D&D setting), like pistol and rifle marksmanship, etc. Also, the game is incredibly long. And superbly paced. I'm not sure how you could fail to shoot the "moving thingies" ... after all, you can sneak up on practically every target and take them from behind. Did you play the tutorial? I thought the tutorial contained some of the most difficult subterfuge in the entire game! Sounds like your tactics were suspect; give it a go without charging headlong into the battle scene ...
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