Everything posted by metadigital
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Something that's been on my mind
Tell me, Oh greybearded one, about the mysteries of D6.
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Obsidian Forums Diplomacy Game 1 (OBS-1)
I wasn't objecting to OOC posts, per se. It's just that the relative percentage seems to have jumped from about 15% to 95% over the last week. (I am just as guilty for not putting out a Spring statement, I grant you, but I am telling you what to do, not showing you how to act. :Darque:)
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Help me decide which game to play
Is that instead of TSL? "
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Console Shooters
thanks, I'll check it out.
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Help me decide which game to play
Elves? I bet there'll be bloody drown and orcs, too.
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Console Shooters
Oooo! Where? Anywhere good, like MIT?
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Deadly Games
Yes. (Spoken like a true gung-ho died-in-the-wool enlist-as-soon-as-he's-able infantryman! )
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Obsidian Forums Diplomacy Game 1 (OBS-1)
That's the worst attempt at being in character, yet. :angry: We might as well close down the topic if no-one is going to play properly.
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Kotor 3: Ideas and Suggestions
And that is why you fail. Yoda, Dagobar swamp, ESB.
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Recruiting for Obsidian Diplomacy Game 3
You're not allowed to play, you're going to win this game. :Darque:
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The X-men thread pt. II
Linky <{POST_SNAPBACK}> I thought Jason was the son of the dude that made Wolverine (X2)? Sounds like this Martinique Jason has the same powers, but has had gender re-assignment ...
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Deadly Games
Actually, the evidence suggests that trying to treat certain types of sociopathy and psychopathy is not only futile, but increases their dangerousness. It seems these fruitcakes learn how to mimick the emotional responses that help normal people notice their different (i.e. they display no empathy or normal body language, so people feel weird around them: there is some research into the micro-body-language for human robots, to make them less frightening). The result is these sick people are able to better camouflage their differences, and can better sneak up and attack their victims!
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Deadly Games
You're forgetting who publishes Readers Digest, and who their target demographic is. 1. Publisher is a Right Wing Conservative Christian organisation: they believe in: Right To Life, i.e. Pro-Life, Anti-Abortion E.g. I read an article once about a baby girl born without a brain (like Jodo, only it was due to water on the brain, as the water was drained, the brain grew and adapted: she ended up having about 60% of normal brain functioning with about 20% of the normal mass of an average brain by the time she was old enough to go to school). Death Penalty for criminals. Zero tolerance. They see no contradiction between these two tenets. 2. Target demographic is old and conservative. My mother reads it (she's over 70). Don't write anything that will scare the horses. This idiot attention-whore (not Jodo, Thompson) is trying his best to become the most reknown lawyer for this class-action-in-Posse, so that he gets to cream off the lucre if it hits paydirt. Sensationalism sells media. It doesn't win over high court judges, and the way this is shaping up (with born-again conservative presidential candidate 2008 Hilary Clinton already on record saying that violent video affects violence in society) it will go all the way to the Supreme Court before it is defeated.
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The Ending
As you asked politely, here's one I made earlier:
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TSL Restoration Project: Work in Progress
How long is a piece of string?
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help needed
i can use google, too. :Darque:
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Will Obsidian ever make Handheld games?
Broken, as in the NPCs (like Mira/Hanharr and G0-T0/Remote/Hk-47) disapearing off the radar, yet we finish the game and they are given a future. Broken, as in stuff that was meant to be there was removed, and the newly bereft game still has the broken vetiges of the savagely removed bits evidenced in the narrative and gameplay. Hedonism is so 80s. :Darque:
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Console Shooters
Here's an article from this month's PC Format: Got you over my skin Forget wireless
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"The Academy" conundrum
This always breaks suspension of disbeleif, and makes me treat the game as a toy, rather than something to immerse myself in. I just lose all respect for the game, because it has given up the inner workings to me, and I can relax as I have deconstructed it. Not enough of this type of Gollum-as-pain-or-saviour device, imo. Of course, like anyhting, it can be overused. It was well done in Deus Ex. I have seen that in a Beerfish community mod, at the end of the sequel to In the Footsteps of Dante: The Nature of a Man, and has the PC chose between sacrificing themself, their party member or the person they spent the last four hours tracking down. Unfortunately, the module ends immediately afterwards, so it makes no difference to the gameplay.
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"The Academy" conundrum
That'll be the age-filter then Schuey. ;) I'll be actually having the party members play a PnP tabletop RPG named 'The Chosen One Must Choose'. There will eventually be LARPing as well, and the PC might participate. <{POST_SNAPBACK}> But which one will be the Chosen One?
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Star Wars or Matrix with GURPS rules
Great link, thanks! I haven't played any GURPS, but just reading the summary has impressed me.
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Something that's been on my mind
But What Does It Mean? (j/k) " But that surely means that automating GURPS would take away the pain, doesn't it? Or is the combat compexity due to other factors beside the weight of calculations, like interaction with the players to poll them for their moves?
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TSL Restoration Project: Work in Progress
I was glad to read in your WIP that you are adding hoods and customised lightsabre grips. Excellent, dudes! "
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The Ending
1. This should be in the spoilers forum. 2. Search for old topics. You even say in your post that you have heard others express an opinion, and yet you want them to express it again, here? This topic has been done in threads about twenty pages long, about fifteen times already. About every couple of months. In fact, someone started one of these about a week ago. There is a lot to read about it. Getting people to write it out again doesn't help, all it does is multiply the information, making subsequent searches more difficult (as there is more to search through and read). For the record, the issues with the end were to do with role-playing and narration. If you liked the story, then that is good. It was a nice interactive story, except the last third wasn't very interactive (hitting "space to continue" doesn't count as interactive). As I said, though, use the search function. And post in the Spoilers forum anything that someone who hasn't finished the game doesn't want to see. Common courtesy.
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Deus ex Machina: the Will of The Force ...
Yes on all counts; the forces are all predetermined and therefore do not have a free will. We are discovering their rulesets, but they don't change arbitrarily. If the Force (capital "F") has a will, then perforce it must have setience to recognise and exercise that will. It must have some secret agenda that it wants to achieve. (Secret because no-one knows what it is: everyone still debates whether the Force exists or not!) If the Force has a secret agenda, then the next question is, can we affect our fate? If so, then we have free will. If not, then we have the illusion of free will. (If you read back about ten pages we had a long discussion about the pseudo-religious aspects of the Force, for indeed if it has a will, then it is a god-being, and the quasi-ethical questions arise about free will and the existence of evil. To make a long story short, the Epicurean paradox can be circumvented most simply by assuming the Force is malevolent.) So if the Force has a will, and we have the illusion of free will, then to gain emancipation from the bondage of the Force, we must kill the Force. To paraphrase Voltaire: If God existed then it would be necessary to kill Her. :cool: Heh. btw - if your analysis is right, it would seem that neutral would be the best place to stay. <{POST_SNAPBACK}> Ok. You are advocating (some proportional multiple of) the linear sum of all the Force-Sensitives' wills equates to the "group consciousness" or the Force. Here's a further question to help bring it into sharper focus: does the "focus of balance" change, depending on the Force Sensitives? E.g. if, say, there are more DS, does it "evolve" or shift into the DS, or is the Force fulcrum static (also at some predefined point, whether that is DS, dead centre or LS), so that no matter how far off balance the Force gets, it will return (probably with a small "f" force proportional to the distance that the state of the capital "F" Force is currently away from the "balancing point")? What do you think? Is it a running-total-average, or a fixed focal point?