Everything posted by metadigital
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Quake IV
Here is the check for system resources: http://www.systemrequirementslab.com/refer..._option_id=2046 There are some problems with it, and you need to permit pop-ups for the site to let the ActiveX plug-in run (it's verified by Verisign as valid). My SPI hardware firewall wouldn't let it through, however (or was it my Norton Personal firewall). Anyways, I didn't think it was worth it to re-configure my firewalls, so I don't know what my system is rated at, but others have reported inconsistent results. If you can run Doom 3 and / or Half-Life 2 then you won't have a problem, though, as it runs on the Doom 3 engine.
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Exploration in RPGs
Have to agree with this. I liked the Morrowind concept, I didn't like the execution. Hard to put my finger on it, but it was on the boring side of tedious, rather than the ejaculate side of enjoyment. BG2 was good for all the reasons initially posted, but basically because there were many stories told in many areas.
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JEBUS... HQ Media patch thingy on front page!!
If I follow what you're saying, you are correct that there is an "auto-resolution-configuration" changing the screen res for a movie, and back again afterwards. The point is that the movie resolution is poor (Xbox plays on a standard television, which is 480p, I think) so it looks like a TRS-80 hi-res game of Pong compared to the 1600 x 1200 game engine scenes book-ending it. So it's moo, but it's not. If you see what I mean.
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Doom film
The word "gimmick" springs readily to mind when I try to form an adjectival clause with the scene still in mind. It is just a cynical exercise in milking the franchise for all its got. Still, I stand by my original post that at least self-censorship hasn't reached the paranoid levels that were spouted earlier in the year.
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T.O.M.B.S, vol 2
That's the most sane thing I've read in this thread for many pages. Initially, back in the day when I wrote a stat sheet, there was a flipometer. *supercillious look*
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Doom film
Back on topic, I saw the trailer for the Doom film at the cinema tonight, when I went to see Serenity. Including some of the FPS-perpective shots. It looks awful.
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Enders Vampire game pt.2
Thank-you, I does my best!
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KotoR 3: Ideas and Suggestions
I know, I know. It was just my way of saying "wtf is this graveyard of a thread still doing here?" <{POST_SNAPBACK}> Couldn't agree more, though I suspect that the main purpose of the thread is a sink to keep the fora uncluttered by every n00b and their scatty ideas: this acts as both an electric insect zapper (attracting the fans to the light and trapping them here) and an enormous barrier (reading the sixty-odd pages of this thread and then being referred back to the previous ones is enough to make most people wander off and play something less taxing, like chess). Wot you on about mate? ..." <{POST_SNAPBACK}> Didn't look at your profile ... but don't worry, your secret is safe with me. (And if you weren't around before, how can you make an authoritive statement about the expected demise of this thread ... Ahhhh, got you! And don't say anything about arguing in your spare time...)
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TSL Restoration Project: Work in Progress
It is best to play ab initio. Any save game you load is bound to have some variable or other parameter set differently and will result in erratic behaviour. (Heck, the game wasn't particularly robust to begin with: try playing for a few houors straight and see what happens to your game!). Sure, keep your save games; play the game extensively now, as you wish. I found it quite disapointing, but you may not. When the content mod is produced, I for one will re-install the game and play through it again, confident that the new material will go a long way to erasing the bad memories of the game I repressed ...
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Doom film
Mummy 2, various trailers for films, for example (but not limited to) that "Jungle" one now on video and the spin-off Scorpion King one.
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KotoR 3: Ideas and Suggestions
There are only about a dozen points that have been raised in all twelve multiplied by fifty pages of fourteen posts; the rest of the space is the usual gossip, arguing, banter and spam. You probably already know all the points; they haven't changed since you were a windier character ...
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Serenity trailer (aka the Firefly movie)
You kinda have to actually sell something you've written and have a "career" before you can start making 'conditions' on your sales If you're afraid of re-writing... writing may not be for you. <{POST_SNAPBACK}> What Darque said. There are two methods to get your script made into a production: write/direct yourself, taking on all that pressure and resonsibility AND RISK, or sell it to someone else and lose all control over the finished product. There are pros et contras for both, obviously; not least of which is that if you like to write, then you are probably more interested in cutting and running (with a fat cheque) to keep writing. But, hey, it's your dime. I haven't seen the series (well, not much of it, if I have; I can't remember anything specific but the name "firefly" does ring a bell ...) and I thought the film was very good. I liked: characters written with depth (mostly; "Wash" might well have been called "washed out so thin that no dye remained", for example); plausible over-arching story (the old philosophical debate of the good of the many greater than the good of the few: aka hedonistic economics); realistic CGI and effeccts: no over-use, just enough to get the job done (unlike Troy or the SW prequel trilogy); realistic setting:far enough into the future that the technology didn't look too "fanciful", still had combustion propelled muntions (guns with bullets), for example, and characters were injured and ammunition was not limitless; all the worlds (as I understand it) were in one solar system, meaning that the distances a ship had to fly between them did not require faster-than-light travel, with journey times still measured in hours or days rather than years; no sound in space; sound was audible in the upper atmosphere, which is fine; [*]the same "lived in", beaten-up quality that the original Star Wars first gave to the world, where the future wasn't all brand-new, clean and perfect; and, my favourite [*]a film where the audience wasn't talked down to, there were many things not completely explained in the standard Hollywood dull and predictable detail-for-the-cheap-seats manner. So, even though I went into the film with mild expectations, I was pleasantly surprised and quite pleased with the result. I would definitely recommend it, and I may even go and watch it again.
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Serenity trailer (aka the Firefly movie)
No matter what you do with the script, if you want it turned into anything other than a novel, you're going to have to release some control over it. A graphic novel is probably the way to go, but you'll have to lose some control over the visuals. You can describe what you want as much as you want but someone will always interpret it differently. If the story is whats important, just find an artist who's style you think would fit with the story and characters, and let them do the rest. They're not going to change the story, and you can attach examples of how you picture certain scenes to give them an idea of what you want, but chances are a good artist is going to know better ways to bring out the ideas visually and you'll have to accept that unless you want to learn how to draw and do it yourself. I think going the novel route is the only way you'll have the degree of control you seem to want though. <{POST_SNAPBACK}> Yes, and additionally, you need to work with other people's talents in areas where you have little or none. If you want a graphic novel, then you need someone with expertise to help bring your vision out of the written page. It sounds more like a trust issue then an artistic one, actually.
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A definition of Terrorism for the 21th century
That may be your reality, but that doesn't guarantee that it is everyones. I draw you attention to Situational Ethics on the one pole, and Moral Absolutism on the other. Of course, this is philosophy, so there isn't a "right answer".
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Looks like Blu-Ray wins.
Well, Sony has been around the block a few times, and they know that the release of the PS2 launched the DVD boom (remember the price of a DVD player before they released it?), so they are banking on a repeat performance. I expect M$ will do exactly what they did when they realised this web-thinggie really wasn't a stupid little fantasy in Tim Berners-Lee's warped imagination: try to take the initiative back by buying market share with the aim of dominating the market (i.e. MSN; even wonder why M$ don't have www.ms.com? Tee hee). They will have to make a huge loss to catch-up, if Sony is executes this right.
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Obsidian Forums Diplomacy Game 3 (OBS-03)
Well it wouldn't be necessary if we had a GM. Has Archie even intimated when he might get around to telling us when the game might continue? What's with not telling us ANYTHING?
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Doom film
Why you no like The Rock? he very nice man. <{POST_SNAPBACK}> I'm sure he is. Just not a brilliant actor.
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KotoR 3: Ideas and Suggestions
- KotoR 3: Ideas and Suggestions
Who's arguing ? I'm setting you straight since you felt the need to chime in about Morrowind. Which is already a different design to KOTOR and thus covered in my original post. <{POST_SNAPBACK}> Well, you aren't agreeing with me, and you are taking issue with the points I'm making, so that equals arguing, doesn't it? Let's see, what does dictionary.com say? argue: 1. To put forth reasons for or against; debate:- KotoR 3: Ideas and Suggestions
One last reply before I'm off to watch Seredipity. Not in the same way KOTOR does. Without Bastila or Kreia respectively you wouldnt even have a story in KOTOR and KOTORII. That is the difference and thats why it would require a change in the design. Since I said from the start it would require a redesign if you wanted to kill off characters at will, your simply stating the obvious since Morrowind dosnt use characters in the same way as KOTOR. <{POST_SNAPBACK}> 1. If I'm "stating the obvious", then why are you arguing? Doesn't that mean you are wrong? 2. You seem to have an incomplete recollection of Morrowind. If the PC killed a critical character, then you were warned that the game was incompletable. That seems like a perfectly reasonable way to manage it in any other game, even a sequel to K2. It soon gets old killing NPCs for the fun of it, when you have to re-start the game to finish it afterwards ...- Deathwish
Pathetically Irritating?- Obsidian Forums Diplomacy Game 3 (OBS-03)
It depends on your definition of "bad", and "auto-forward" ... if you are auto-forwarding free offers of cheap, natural viagra and ciallis, then you are a naughty little boy and not the messiah.- KotoR 3: Ideas and Suggestions
What does that have to do with anything ? I already said that it would require a change in design and using the same method as Morrowind would be a change of design. If KOTOR continues to use the characters are storytelling vehicles then they will be protected until they are no longer required (like they were in KOTOR). <{POST_SNAPBACK}> What it has to do "with anything", specifically the ability of the PC to kill any NPC, is that Bethesda used characters to tell the story (amongst other devices), just as every RPG does, so the fact that one game allows the PC to retard the story by killing off critical players shows that there is no reason it cannot be done. Someone didn't get up on the right side of the bed this morning ...- Deathwish
- Deathwish
- KotoR 3: Ideas and Suggestions