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metadigital

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Everything posted by metadigital

  1. metadigital replied to Laozi's topic in Way Off-Topic
    9. While you will all share a good laugh exchanging quotations, everyone will feel dirty afterwards. This is exactly true. However, I wasn't quoting, I was directing attention to the previous body of work ... Okay, it's true, it was a cheap gag. It's a fair cop and society is to blame. (0H N03z!!11 Goodies quotes!)
  2. Yes, but they have been filled with Hydrogen, so be vewy, vewy careful ...
  3. It didn't seem to bother Bethesda when they made Morrowind.
  4. I played the Halo demo, and promptly uninstalled it (the nag screen only stiffened my resolve). I have no interest in the game or any follow-on franchise, such as the film discussed in the link you provide. Also, I did not comment on that thread. Generally, films made from games are awful. My point in starting this thread was not to say "Ooo! THIS FILM spin-off WILL BE DIFFERENT!11", but merely to dispel the initial rumours that it would not be based on the game at all (virus not demons, Earth not Mars, etc), as well as the initial supposition that this was due the over-bearing Christian fundamentalists in the primary market. I still expect the film to be no better than a reasonable way to idle away an hour or so, but I must say that any protracted period of exposure to 'The Rock' and what he calls acting is tantamount to torture, so I have no high hopes for the film overall. It will be yet another cash-in on the (now entering high diposable wealth demographic) "Generation X" (which is just the name given to "the generation after the Baby Boomers which doesn't seem to have any distinguishing characterists that might give us a decent name"), like The Brady Bunch, The Addams Family, The Dukes of Hazard, etc. The fact that it is a game-follow-on means it doesn't have to be any good at all to be better than just about EVERY other in the genre (okay, the first Tomb Raider wasn't completely awful :D). So, No, I think you have totally misunderstood the point of this topic and are misunderestimating me, to boot.
  5. Follow that imagination!
  6. This was posted on slashdot last week: Why Microsoft Hates Blu-ray from the daggers-drawn dept. posted by Zonk on Friday October 07, @18:40 (Movies) An anonymous reader writes "The private feud just became public. Apparently, Gates yelled at Sony's CEO because the new copy protection Blu-ray has adopted would prevent players from streaming content to the Xbox 360. Since the PS3 will have Blu-ray support but the Xbox 360 only has a plain DVD drive, this means PS3 will be the only console that can play HD movies. Also, Paramount just announced support for Blu-ray and Warner Brothers may also jump ship. Will VHS vs. Betamax turn out differently this time?" Slashdot Stories for 2005-10-08
  7. metadigital replied to Laozi's topic in Way Off-Topic
    You're wicked, you. A nod's as good as a wink to a blind man.
  8. Um ... where the fsck is Archie? I see he was online this morning, but he hasn't posted anything to explain what's happening with the game or even sent out an email. I understand if he's got things more urgent to do, but a curtesy note is not a lot to ask. This thread is due to the meltdown of OBS-3, due mostly to the total lack of leadership shown by Archie.
  9. Ah, the old double-double-double-double-bluff trick, eh?
  10. Winter results are IN. Check your post and / or the first page.
  11. You can kill Bastila, too. But I am (and you are) just being over-punctilious. I would like more depth to a game I play, and this includes the companions: especially (as has been stated before) when they are compulsory. But if they can't even deliver a completed game, I think it's pure fantasy to expect a deep game. "
  12. metadigital replied to Laozi's topic in Way Off-Topic
    ... from a great height, into a carefully-placed glass of water ...
  13. 3D glasses for T3H win!
  14. I think you mean KotOR:TSL, not KotOR; after all, in K1 the PC was able to kill off every one of the companions, except HK-47 and Canderous.
  15. Good. Good.
  16. Mind games? I don't mind games. Actually, I do mind games, but that doesn't mean I don't mind games, if you know what I mean. (Apologies to any English-as-a-foreign-language board members.) (Notice I resisted the temptation to include the US in that description.)
  17. Fortunately I think 'The Rock' is taking the role of the Sergeant, and not the main protagonist, too. (This will help raise the ambient acting level immeasurably.) It'll be a nice comfortable film for those old gamers who played Doom, much like the recent trend in Hollywood to cash in on old television series with varying degrees of faithfullness and talent. Could be a fun way to spend a couple of hours, though. I hope.
  18. Earth is under siege by an alien race. The Strogg are cybernetic warriors--a mechanical frame and decaying body parts stabilized by flesh consumed in a systematic annihilation of other species and civilizations. In a desperate attempt to survive a Strogg attack on Earth, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet. Earth's initial assault force is nearly annihilated immediately, but one marine manages to infiltrate the base, bring down their planetary defense systems, and kill the Strogg's collective brain and leader--the Makron. Earth assumed the destruction of the Makron would end it all, but it didn't. That's where Quake II leaves off and Quake 4 begins. The Strogg are quickly regrouping. However, with the Strogg
  19. Doom: the motion picture Demonic lashings of movie goodness. Oh, and 'The Rock' Outsourcing. That's the word we'd use to sum up Id's activities at the moment. Out-sourcing because, as Carmack recently announced at Quakecon, the Quake III engine source code is now freely available to download. When you consider that games like Call of Duty are built on that code you can see the potential for would-be devs on a budget. Outsourcing because the Doom licence has been offered up to the Gods of Hollywood and the movile is due in cinemas on 21st October. H IS FOR HELL Contrary to internet opinion the film is staying faithful to the game storyline. They ARE on Mars, there WILL be demons, and while edgy US PRs are relictant to use the H word, but [sic passim] fiery netherworlds aregoing to feature. The question is, how well will the feel of the game translate? We spoke to the movie's special effects director John Farhat and asked him. "Thirty two million people are expecting a very specific thing from the movie; I gotta say it was a real task. But you know there's so much in there for gamers to recognise"[sic] he says. He's right, too. The trailer has sparked off some excited debate, especially surrounding the first person sequence where viewers are treated to a live action remake of Doom, shot from the FPS perspective. "That sequence is a five minute continuous shot." says Farhat "We worked for three months just to get that right. You know, film screen ratios are long and skinny, so even working out exactly how the gun fits in there was a challenge. I had people like Tom [McAdams, ex-SAS officer and on-set military advisor] help me get the blocking right, so there's a lot of authenticity in there, both from a gaming point of view and a real world one." So that's real world authenticity in a film based on a game set on Mars during a demon invasion. Can't wait to see them pull that off ... PC Format, Issue 180, November 2005, p20.
  20. Team Xbox, please make sure and get a fan of a comic book franchise to review a comic book game next time, this description is just plain stupid, everyone knows that this is called the Fastball Special. <{POST_SNAPBACK}> They were probably explaining the move to the non-fanbase readers; fans would automatically know what the description was called, using the proper noun alone would only have been good for "clique"-points. Of course, unless there was a space restriction, they could easily have put both ...
  21. Good bluff, Jags! :cool: Oops, did I just let the cat out of the bag?
  22. Yeah, well there's not much else going on at the moment, so I am on the excited side of indifference. Also, the previous incarnations were killers (even though I didn't play III much).
  23. Killing/neutralising (for goodies) characters of opposite alignment should grant bonus alignment points. G0-T0 was actually integral to the PCs survival, at least initially, in K2, though. Hardly an enemy, more like an antagonist that must be co-operated with until and unless everyone's goals diverge ...

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