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metadigital

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Everything posted by metadigital

  1. The cat in the hat?
  2. That sounds rather cool <{POST_SNAPBACK}> IBM have a similar concept, currently, with their "server on demand" product. Basically corporations can lease the processing power they require (adding more storage / CPU muscle / web connectivity / etc). It does mean that the corporates need to plan and budget for increases (decresaes) in their IT capacity, and the granularity is in "blades" (which are just servers that are chips on a single plane, and can slide into a host box for optimal configurability and growth, much like RAID storage provides for hot-swappable harddrives). This technology delivers similar flexibilty on a nano/micro scale, and with a granularity of transistors/CPUs, rather than servers and storage.
  3. It's a claymation moogle?
  4. Try going back and playing older games (heck, I'm loading Deus Ex right now); the gameplay counts for far more than the graphics. The original Duke Nukem is still very playable, as is the original Half-Life (the sound helps make the atmosphere).
  5. It's not Gromit. Nor Wallace. Maybe the Were-Rabit? :ph34r:
  6. Well, instead of having distinct GPU or Audio chip, you can just create one on the fly, as you need it. Sort of like having a single store of RAM and allocating it as needed, only with processing power. That's the theory, anyway: it's still a few years away from production (although iirc there are some prototypes in existence already).
  7. I thought potent pal had a rabbit avatar ... (rather fitting, actually) ...
  8. What about Cell? The fact that nobody will take full advantage of it? The fact that the PPE in Cell is inferior to one of the Xenon cores? You do realize that this is, yet another, time in which the X360 proves it was built to run games and the Cell wasn't. I realize you didn't want to acknowledge it months back, but it deserves to be repeated. Xenon was built to run games on the X360, Cell was built with other things in mind. Xenon can do more per instruction cycle than Cell can, so regardless of TFLOP advantages the Cell theoretically has, it holds no other advantage over Xenon. The PS3 has a GPU, it doesn't need, nor require any additional FLOP power from a graphical standpoint from the processor. <{POST_SNAPBACK}> 1. It's a TeraFlOps NOT a TeraFlop. 2. AFAIK Xenon is a server CPU chip; I haven't heard where it was specifically designed for games (unless this is a co-incidentally named chip). 3. What makes you so sure that the Cell will not be implemented fully? The AMD twin core 64 bit CPU has been out for a year, and the 64 bit version of Windows (Vista nee Longhorn) is minutes away from release; the next iteration of CPU design is for maleable transistor configurations (something like Cell, except the entire CPU can be re-designed on-the-fly in software); and Battlefield 2 (iirc) already has mutiple threads.
  9. Same body part, isn't that what you meant?
  10. Well stepping back a moment, patenting the technology dosnt mean it will be part of the PS3. Resold games have always been a bit of a grey area. If you read most of the copyright agreements it says you can't resell them. My hunch is this. Much like developers get zip for a resold game, same is true of Sony and since the money is in the games not the hardware the second hand game business must be eating into the profits. When you see a nearly new copy of something for a significant ammount less than the new version as a consumer you may as well get it (since it's all fully intact and sold under guarentee anyway). But by doing so your only paying the store (unless there is somesort of kickback but it's certainly nothing i'm aware of). So yep the consumer in me is pretty outraged. But it does make sense when you look at it. Assuming it happens at all of course. <{POST_SNAPBACK}> AFAIK, the way rentals are handled in the VHS market demonstrates a precedent: the rental videos are of a higher quality (to be able to withstand many more playthroughs) and thus cost more to buy initially (so the rental chain has to pony up more dosh to begin with, and so must claw back their sunk investment before any profit is seen). I could imagine that the same idea might be tried with rental games, except that there is no way to stop the copying of rentals ... Of course, they might just provide the rental proprietors a master key to re-burn the serial number, but then this leaves those very proprietors with the ability to make bootlegs ... So, I think this system isn't practical: until full digital rights software is available (and relatively unhackable, i.e. enough of a deterrant for casual pirates) I don't think there is much point.
  11. It's okay, your post count is incrementing.
  12. With your avatar I'm surprised you don't play it once per week <{POST_SNAPBACK}> I have a high ambient dosage, due to my reading habits, so I tend to resist for a while. I was playing through a couple of weeks ago and stopped (I was trying to do a "perfect game" and restarting levels to get every secret, etc, and it took a lot of the fun out). I still have to replay to test alanschu's assertion that I can equip JC with all the biomods at once. Oh and NOT .
  13. http://www.ipdl.ncipi.go.jp/homepg.ipdl://http://www.ipdl.ncipi.go./homepg.ipdl
  14. Ah. Thank you. I thought that as I was typing, as there wasn't too many others left ... oh-oh ... resistance is falling ... must play Deus Ex again ...
  15. You really don't like Sony, do you Epiphany?
  16. Oh yeah, I rememeber that fool.. I had to play that part twice just to figure out what happened. One moment I'm walking around, and another something explodes in the distance. " <{POST_SNAPBACK}> What about All in all the game basically caused the FPS genre to take a good hard look at itself and see what was wrong. before this came out story was secondary to "KILL SMASH MAIM DESTROY... in a fashion that made it fairly difficult." Then with the creation of this the Story became somthing everyone had to add to their game. <{POST_SNAPBACK}> I'm confused. I thought you were talking about , too: who is ? Are you referring to , or the **** in the silo? Damn, now I want to play it again! I tell you what, that game has the magic: it just sucks me in to play it every time I think of it (sings: I always catch my breath) ...
  17. I care only inasmuch as I oppose ignorance wherever I find it. My you are eloquent. Please, if it's not too much trouble, would you mind explaining to me what the difference is between forming "educated opinions based on fact (not personal bias or opinion)"? To wit, if I have an opinion, it is defined by none, all or some information and judgement. Anyway, enough syntax correction; every point you have made above is incorrect. Allow me to elucidate, below. [*]I don't recall ever having a games publisher holding a gun to my head and frog marching me into a computer retailer to enforce some onerous hardware purchasing regime. [*]It is perfectly true, though, that any hardware investment from a previous console generation is completely redundant when the next generation is released. There is NO UPGRADE PATH. You cannot play an Xbox 360 game on an Xbox, for example. So it seems that your point actually scores against your argument. [*]I also know, from first hand experience, that there are innumerable games that I can choose to play from the PC back catalogue. [*]I have a laptop that is two years old and I am able to play every game on the market right now. [*]What's more, even a PC that is over three years old can play the newest games, just with the graphics configuration set to a lower standard. [*]So I can choose to play a given game on my old PC, equivalent to a console, or I may decide instead to upgrade it to play the game with better graphics, sound, interface or whatever. [*]What's more, I am able to buy a PC for less than
  18. Cloth maps 4 T3H W1N!!
  19. I think you trailed off mid-sentence there. And you can still make judgements as to how much of the RAM is allocated to video. ... <{POST_SNAPBACK}> Ran out of memory? Except your always going to be sacrificing one thing for another. Use too much on graphics and your game will move like a slug. When you have a fixed ammount, then you can push each aspect to the limit without any worries of compromising either. Dedicated memory also seems to be superior at what it does. Since you wont ever be able to go beyond what you have in the big pot with unified memory, it's always going to be either a juggling act or a compromise if your seeking to bring the most out of the system. <{POST_SNAPBACK}> I could easily argue that the added flexibility granted by being able to increase graphics capacity in acutely-demanding situations is a positive advantage. Fixed ratios are just making the developers work to some arbitrary standard, wheras being able to manage the CPU/GPU RAM manually will involve more overhead but give more power where it can be applied for greatest use: no point in having the GPU redlining whilst the CPU is sitting on its hands with nothing to do, after all. There is no reason to believe that dedicated RAM is necessarily any faster, either.
  20. Eh? I haven't seen any chocobo eating poop yet. <{POST_SNAPBACK}> assistance
  21. I find myself agreeing 100% with you, mkreku. For the first game, which is (by any measure) a classic, I would make the following comments. Although the trajectory of the plot became obvious as the game progressed into the second half, I was still significantly impressed by the scale and depth of the end-game; not to mention the perfect pacing. (Remember long it takes to obtain the second biomod canister.) I just wanted to keep on playing, and the game kept on giving. I also can see the negative aspects of not being able to determine the PC's alliance in the game, but I would argue that the ability to complete the game three different ways makes up for this somewhat. I would also use the sequel as a comparison: I don't think all the negative reputation is attributable to the fact that the game is a sequel, especially to a fantastic game. A lot of it is because the second game doesn't compare on almost every scale that can be used: the only improvement is in graphics, and that is not going to compete with story, pacing, game length, character development (what happened to the RPG elements?), etc. Not sure why you didn't like the story: superficial? I'm not sure I understand what you mean by that: after all it's only the greatest conspiracy theory of human history! Graphics really don't have a bearing, imo: I only played the game a couple of years ago (DirectX 9.0 was out), and it was certainly good enough to immerse me in the game. Perhaps I was more susceptible because I had encountered so many of the conspiracy theories in my own personal reading, or maybe I am more prone to conspiracies; whatever reason I found the game very compelling and the sequel far less so, mainly because the plot had not advanced significantly.

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