Everything posted by Gorth
-
Wasteland 2 Kickstarter
$2,898,255 + $102,102 Thats $3,000,357 2 hours to go
-
Wasteland 2 Kickstarter
Oops, sorry Majek. Thought people weren't looking
-
Wasteland 2 Kickstarter
$2,871,488 + $99,197 With 4 hours to go (thats $2,970,685)... Edit to update numbers.
-
Wasteland 2 Kickstarter
Not quite, but it's close none the less. Not sure about the Paypal figures, but somewhere around $2.85m total with 11 hours to go?
-
What are you playing now?
Trine. What a nice surprise. Had forgotten that I picked it up with some other games in the Frozenbyte Indie Bundle.
-
What other classic games would you like to see Kickstarter Revival for?
For some reason I always associate Phantasie with Mike Oldfield. Probably because that was what was playing on my cd player in the background during that epic last battle against Nikademus. I seem to remember something about a spell that could summon an old ally to your aid too. Maybe my memory is just playing tricks on me. It's been a few years since that game was new.
-
RANDOM VIDEO GAME NEWS THREAD!
Get ready to do pilgrimage to the Weeping Firewall and cry out in anguish when Steam becomes Mac games exclusively
- Mass Effect 3
-
Titanic Centennial
Punitive retribution... bad jokes ahoy! Q: What sits on the bottom of the Ocean and shakes? A: A nervous wreck. Q: What's a sign that you have an irrational fear of icebergs? A: You start having water-tight compartments installed in your pants. In England in 1912 a guy found a lamp and suddenly a genie popped out. The genie said, "I will grant you one wish." The guy was not well-to-do, so he said, "I want to live in luxury for the rest of my life." "Fine," said the genie, "Here's a first class ticket for the Titanic." What goes down well with ice? The Titanic! Titanic was about to sink. People on the ship were shouting, crying, running and praying. A passenger went up to the captain to ask him a question. Passenger: How far are we from land? Captain: Two miles... Passenger: Only two miles, then why are these fools making so much noise. I can swim that far easily. Captain:.....Uh???? Passenger: In which direction should I swim? Captain: Downward..
-
Cartoon/Anime/Comic settings you would like to see a rpg set in
The only one mentioned in my list that has a game at all is Conan (a crappy mmo) Oh, forgot to add one of my all time favourites, Francois Bourgeon's 'The Cyann Saga' None of those on my lists is likely to get anything but an 'M' rating though
-
Cartoon/Anime/Comic settings you would like to see a rpg set in
I don't know much Anime. Saw 'Akira' once and didn't "get it"... South Park is a WIP, so we can leave that one out too. As for Comics, I would love some older stuff, like Conan or Richard Corbens 'Den' setting. Maybe 'Blueberry' for those into all things Western and M
-
Wasteland 2 Kickstarter
I chose the $250 tier (plus $15) just for the autographed version of the box. I need to work out what the deal is with two alternative $150 tiers.
-
Wasteland 2 Kickstarter
Rise of the Triad (if it's the same game) was released in 1995. Thats even newer than Games Workshops from 1993. Wasn't Wasteland released in 1988? Sheesh, any real gamer would know that
-
Titanic Centennial
You get that sinking feeling... Of the three sisters, only Olympic lived to see the end of WWI. Ironically, she was the first launched. Titanic struck an iceberg and sank, Britannic struck a mine/torpedo and sank. Poor track record. Edit: I love this old picture showing Titanic during construction in Belfast, sitting just next to its "sister" Olympic Titanic being built
-
how do you backup your ipod music?
Maybe he forgot the link to the software he is trying to sell?
-
Future of the Dragon Age franchise
Heh, wasn't until finishing ME3 it occurred to me that I could have changed the difficulty to save myself the aggravation of the last mission I don't seem to remember any particularly "hard" battles in Dragon Age, but then I usually play on default settings. I think tedium is a natural consequence of the way most developers approach "difficulty", especially the antiquated anachronism called "boss battles", which is usually just a big cheater with a gazillion toughness, stamina and resistance to everything. First a lot of trial and error, then a lot of tedium once you figure out which way to run around in circles while taking potshots at "boss". It worked fine in 'Space Invaders' in 1978, but it grew stale as a concept already two decades ago. I know there are people out there (Tigs?) who love those improved encounter mods for old IE games. I tried one once by a guy named Blucher or some such. Got my ass handed to me and wondered how people can enjoy that stuff Fun challenging combat is something without a "pre-determined" solutions. An enemy that can only be beaten by one particular pattern of attack is not fun. Anyway, games today seems "generally" (there are notable exceptions, but they are exactly that, exceptions) way more forgiving towards players. No looming insta-deaths without warnings. No letting you almost complete a game just to tell you, you made a bad choice somewhere in the beginning, easy modes, cheat codes, hand holding, tutorial levels etc.
-
Future of the Dragon Age franchise
Ok, I'll bite. How many times to you fetch the Amulet of Yendor in Rogue?
-
Shadowrun Returns
I am tempted. Never played Shadowrun, but if it's anything like a Bladerunner type game, I might just brandish my CC at the oblivion threatening good games and yell 'Charge!'
-
Nokia invents tingly tattoo
Which is kind of pointless, because it stops tingling when you touch it.. Here I wondered why some people never pick up the phone
-
Mass Effect 3
Yeah I know. Different people have different preferences regarding who they take on ground missions (I'm pretty sure Bioware has the numbers somewhere). The main point was that it felt like their attention to NPC's had been stretched a bit thin. I even forgot Tali because she shows up relatively late in the game. Personally, I wouldn't have minded somebody like Jack and Wrex/Grunt in the party instead of some of the others. In a full scale war on the front lines, you need "bad ass" characters, not prom dates.
- RANDOM VIDEO GAME NEWS THREAD!
-
RANDOM VIDEO GAME NEWS THREAD!
Start of old thread End of old thread News is what somebody somewhere wants to suppress; all the rest is advertising. Lord Northcliffe, British publisher 1865-1922 King's Bounty is silly, but surprisingly good. Worth its price in any sale if you're a fan of turn-based, imho. And re Max Payne 3: the previous games had that not-so-serious vibe to them, the baseball bat boy and the comics, and MP2 had a TV show with a NY detective who said amusing things like: 'When in my situation, you can only use metaphors...' I fear it's going to be less like that and more like Max Payne shooting in GTA tech. Never finished Kings Bounty. It was a nice game, but no substitute for HoMM3 unfortunately.
-
Wasteland 2 Kickstarter
If it's good enough for Khorne, it's good enough for the wasteland. Tail guns are cool...
- Mass Effect 3
-
Mass Effect 3
Start of old thread End of old thread Meh, game descends into abject absurdity from the moment you hear the citadel has been kidnapped. Been thinking a bit about some improvements (with the benefit of hindsight)... Drop all the pointless Fed-Ex quests. All of them. They add nothing to the game and adds to the sense of bad pacing. No trace of those quests would add more to the game than it lose. Drop Vega, Ashley, Liara and EDI as party members (Kaidan was actually surprisingly tolerable when you play a male Shepard and can ignore romatic pursuits). Reallocate those resources spent to one or two interesting party members. Drop Kai Leng. Adds nothing to the game. Put a stop sign at the outskirts of London and tell people 'To be continued' and then find a decent way to wrap up the game.