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Gorth

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Everything posted by Gorth

  1. Yeah. I like P
  2. A bit late, but I finally got around to watch the video at the top of the kickstarter page. The numbers people recommends romantic vampires...
  3. Happy Easter to you too old friend. Back in the old country, we used to celebrate the Easter brew (a seasonal beer) by consuming large quantities of it. They don't have quite the same traditions in this Odin forsaken country down here, so I'll settle for some red wine, a few chocolate eggs and a new book
  4. Just sitting and wondering how Tarna's treatment plan worked out...
  5. $2,107,312 not including Paypal. Still 10 days to go. Maybe the $2.5m wasn't such an unrealistic goal.
  6. Bought Anachronox and Legend of Grimrock (pending release of course). Now if I could just find a bit more time...
  7. You know, it was fun poking a bit fun at ME2, because it basically hung together. It was a fairly coherent story with the odd plot hole here and there, the size of which is open for debate, from large to insignificant. With ME3, you feel like you are punching somebody who can't defend themselves. From start to end, the game is a mess, a plot hole the size of a singularity with tatters of story matter swirling around it like an accretion disk. You would think that somebody at the beginning of the project sat down at a board meeting and put up a word on the white board and said: "Today's word is: Awesome!". We have to cram so much awesome in there as is possible and then well see if we can string all that awesome together afterwards. The end result is a game that is all (admittedly high production value) style and just enough substance that you can observe it with sophisticated lab equipment. Instead of ending up with a cinematic experience and movie ambitions, we got comic book material right down to the corny dialogue. "We fight or we die!"... you can almost imagine the speech bubble in that frame. Just my $.25 after being halfway through a second time. Can't be bothered to finish it, although I must say playing vanguard was in itself more interesting than my initial adept play through.
  8. 5-How the did a vorcha end up as *leader* of the Bloodpack (sp?) mercenaries, when they went out of their way to explain in ME2 that they are the brainless canon fodder in a Krogan run military outfit. Having a hard time seeing a nasal whining vorcha command somebody like Grunt or Wrex around.
  9. I don't remember the first one, too long ago, but you can select mercs with number keys 1-6 if I remember correctly. Space bar toggles squads and equal key '=' selects all 6 in current squad. You squaddies can run instead of walk, but only for limited periods of time. Then they'll start gasping for air and fall down, making funny remarks about physical exercise. As for changing the actual animation speed, no idea. Probably never felt it as an issue. Hint: Overload your mercs with heavy gear and send them running to improve their stamina. Edit to add: Close. That was F1 to F6 instead. List of shortcut Hot keys
  10. Did you try the core affinity thing? Kotor2 doesn't like anything with more than a single core. Also, I've had games that ran better in Win2000 compatibility mode instead of Win XP compatibility mode. Haven't tried it on Kotor2 though, as I actually have an old P4 Win XP machine tucked away under a table for those old, old games.
  11. Icanhascheezeburger can be good for the occasional laugh, chuckle and awww! too sometimes.
  12. Gorth replied to Raithe's topic in Way Off-Topic
    I'm not Chinese, but I added facebook to my firewall block list
  13. Yeah, Tigs already brought up Little Lamplight. The location that killed Fallout 3 for me and caused it to get uninstalled. When not even the Fatman can kill the little brats and remove that obstacle on my path of progress, I lost interest in the game. There is silly in a fun way and there is insulting the player in a non-fun way. My first (and only) nudie mod was "nude patch" for the original Tombraider. Turned all 15 pixels of her butt into something remotely looking like skin colour Mind you, there wasn't really much internet available to the public at the time and mod scenes were usually limited to usenet and bbs boards.
  14. Whee! $1.95m not including Paypal. Brian Fargo posted update #8 Something about how they are going to spend excess money.
  15. You know, for the first quarter of the game I didn't even pay attention to that percentage bonus/penalty for carrying extra weapons. I had my character carrying all five weapon slots, with something like a -200% recharge penalty until I took a closer look at that equipment page and realized that my powers recharge faster the less items I carry. I decided to try out the game a second time. This time with a downloaded and heavily "doctored" save file. Took a bit fiddling around with gibbed's editor. Playing a Vanguard this time, since I didn't bother with cover half the time in my first game anyway. Also took Kaidan in my party instead of that whinging windbag Ashley. He seems to have come a long way since Carth Onassis, I didn't even find him awful right away. Got a good laugh out of the gift shop selection at the hospital. For Ashley you could chose between flowers, chocolate, Tennyson and half a dozen romance novels. For Kaidan you can chose a bottle of rum
  16. I think there is one key difference, which may or not be important in how you experience media. Games often tries to make you the protagonist, whereas books, movies etc. while told through the eyes of a protagonist, still relegate you to the role of an observer. When reading a story, you experience it through somebody elses observations and interpretations (and sometimes expositions), but when you play a game, it will sometimes try (rather unsubtly) to force a particular emotion/mood on the gamer. Like bashing you over your head with a hammer that says "You feel sad now". I think good game design is like make-up in that regard. It usually works best when you don't notice it. Few master that particular artform.
  17. ...or the season where people decided to pay for the experience they prefer rather than what gets offered in bulk quantities? I've been looking forward to this game for a while, so I better put my money where my mouth is here too
  18. Almost at $1.9m. A measly $0.2m away from the goal. Is there anywhere you can see a geographical spread of backers?
  19. In my younger years, I tried to kill all the centipedes running towards me. I still don't like centipedes. Not sure if the two are related though Maybe younger people are more impressionable when it comes to moral/emotional stuff in games? Some of us jaded old cynics probably spend more time analyzing which buttons the developers were attempting to push. Oh God, you are the only one who can save us Gorth... you are such a hero! (urrkkk!...).
  20. I moved this thread to the games secion, as you are more likely to get suggestions (if any) here. Sounds like Atari is screwing you over, as they are the official support place for the game. Notice that this place doesn't have a dedicated NWN2 section? Atari claimed total ownership of the product.
  21. Faily sure this isn't related to computer games... moved to WoT.
  22. I actually think Paradox did a fairly decent job of modelling religion in EUIII. Move the slider in one direction and you limit your technological achievements (heh, trade research is heretical my butt), but gain stability and more colonists to settle in heathen lands, move it the other way, you encourage technological research, but at the cost of revolting peasants when the going gets tough and war exhaustion starts climbing. Not so much a right or wrong as different consquences from national policies. Oh, and of course the casus belli you get against the non-believers is worth it's weight in gold. A simplified world model, but it works (at least in the game world). The world worked in different ways in the fifteenth century.
  23. While I didn't pick up a lot I didn't already know from a Eurocentric view, if definitely made me more interested in medieval Indian and Asian history. Started reading up a lot on a lot of stuff from the Mughal Empire over various south-east Asian realms to the various Chinese kingdoms. Also re-kindled my interest in the part of European history leading up to the games start (1100-1400). Wasn't that why they invented the Guillotine? Where such options are available, I usually try to strike a balanced approach first. If I like the game and suspect it might be worth the effort, then I play the extremes. First the Lawful Stupid character and then the Chaotic Neanderthal option. I often find myself cringing at my characters actions in both extremes. Speaking of Crusader Kings, I wonder how many people have some kind of romantic notion about Richard "Lionheart" based on the Hollywood movies? Aka, Richard Plantagenet, french duke of Aquitaine, mostly interested in murdering fellow noblemen and when in short supply of victims, resorting to wholesale massacres of thousands of pow's, earning him the epithet "The Butcher of Accra". Funny trivia, he only visited the most remote province of his realm (England) a very few times in his lifetime and he didn't speak English at all. Yes, too much reading, blame it on EU III
  24. If you didn't carry a tonne of guns around (and maxed out on your stamina for more carrying capacity), you could spam bionic spells with impunity and neglible wait times. Stick to a pistol and a reduced weight SMG and you can fire Shockwaves and Slams as fast as you can click on them.

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