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Gorth

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Everything posted by Gorth

  1. I think it had some good parts and some very good parts, but it also had a lot of not so good bits, not just the ending. All the stomach acid about endings just make people overlook the other annoying bits, like long and boring intro, frustrating slow "dream sequences", mostly boring and annoying party members (James and EDI being possible exceptions, Javik if you've got him), tedious, boring "side quest" system (fly around and scan planets to find 'x' for somebody on the citadel) and while the citadel was nicely made, it was about the only non combat location you got to set foot on when off the Normandy. Only redeeming factor for the combat was the improved enemy AI, otherwise it's as boring as ever and there is a *lot* of it. That's just from the top of my head. The story? Some of it was good and some of the characters delivers outstanding performances, but the overall story has more plot holes than a sieve. You feel it was written by a committee rather than a visionary.
  2. Evolution Edit: Seriously, the (my) trick is to take constant micro breaks. Get up, go for a short walk. Grab a cup of coffee. Meet a colleague and discuss something while standing. Never sit down for more than 30 minutes without getting up and move around a bit. Working 60 hour work weeks every now and then wouldn't be survivable otherwise.
  3. Ehh, Harbinger? Where did you see that one in the game?
  4. One of several things that never made any sense... However, at that time I was just getting bored by the constantly increasing grind you had to go through to get there, so I didn't pay too much attention beyond breathing a sigh of relief that the grind had stopped. Edit: In hindsight, the green option was really the most ludicrous option, as it can't be rationalised in any way, no matter how generous your suspension of disbelief is.
  5. Thoughts? I think you are trying to re-align story elements that were never meant to be coherent. If I remember one of the recent interviews/quotes, they (Bioware) pretty much told that they made it up as they went along, game for game. May have something to do with their strategy of fan pleasing, always trying to change the next game according to current feedback. Woe to them if they change from that particular pattern, as the "fans" seems to have come to expect to be spoiled rotten
  6. New thread New thread New thread
  7. Start of old thread End of old thread Just for fun, BBC's coverage Casey Hudson: "This is not the last you'll hear of [main character] Commander Shepard." Alfred Tennyson on the subject: "Gone - flitted away, Taken the stars from the night and the sun From the day! Gone, and a cloud in my heart."
  8. I see. Thanks guys
  9. Their number would be insignificant to Bio/EA. I mean they made it so you couldn't get the best ending without playing MP. So obviously non-online players aren't important. I'm not saying the Indoctrination theory is correct, just that non-online people have little value to EA, since they can't milk them with DLC. I'm a bit curious, what is considered the "best" ending? In my game, I picked the green ending. I've never touched the multiplayer.
  10. That would be like a midwife that had never given birth. It can't hurt as much as they say, right?
  11. In other words' date=' EA figured the time and money spent on making an expansion is better used churning out the next full installment in record time. [/quote'] Record time would indicate that it's going to be released in the next month or so. With day 0 DLC Maybe they realised that data mining couldn't give them all the answers?
  12. The worst part about exercising is that it's mindnumbingly boring.
  13. Wouldn't they more likely be in the ship that best offered them situational awareness combined with survivability? In the days of sailing ships, it made sense to put an admiral in the middle of the line (for the overview and easy signalling to other ships) and give him a big ship to make him stay afloat for a while. It would make sense for a modern admiral (or general in a landwar) to stay out of the firing line while having access to as much sensor and communication equipment as possible. Big guns tends to draw enemy attention.
  14. That is one of the 20. Will end up in my basket next time I go on a shopping spree there.
  15. Mission accomplished indeed More old goodies here
  16. Start of old thread End of old thread Well, I still got 20 or so games on my wish list. I wonder if they ever considered expanding into pre-PC gaming and offer games for emulators...
  17. Hi Nick
  18. I was... My only "pet" is a 400 million year old fossilised trilobit in a display casing Well, that and a fat gecko living on the window glass next to my front door, catching insects there at night and an oversized, feral huntsman spider hiding under the dishwasher where I can't get to it.
  19. I think it's a case of badly managed expectations. BG1 and BG2 were not really advertised as "all your choices r us" or something. I haven't followed the ME3 development nor read any of the ads, but jeebus it (the banners) was all over the internet on every website, including sites not related to video games at all. If those ads promised some kind of "your choices matter to us", then I can understand the outrage. Maybe ignorance really is bliss sometimes? Edit to add: As it was, I mostly got the game and played it to satisfy curiosity. The ending was poor, but not worthy of "nerd rage". Biggest disappointment was the feeling of linearity and the lack of party members from ME2 (some of which were infinitely more interesting than the ME1 ones imnsho).
  20. Volourn hijack your profile? Doubtful. There was no NWN in there.
  21. Well, I don't have a spouse and if I had, I probably wouldn't dispose of her in the rubbish bin (nor go shopping for a new one the day after)
  22. My mouse died on me yesterday. It was my right hand man during more than a decade. Funeral will be tonight at 20:00 Now I have to start researching the market for an adequate substitute. Haven't bought a mouse intentionally for that last decade.
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