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Everything posted by Heijoushin
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Lately I have to stay late at work... Yesterday until 12pm (it's that illegal without overtime pay or something?) Can't go till the damn company website is updated, but I'm not even in charge of it! I just want to get home to play White March. +my girlfriend is bitching at me to come home earlier. I'm between a rock and a hard place. Sorry for the whining... no other outlets...
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The first area is pretty nice in this game. You actually get a variety of nice RPing options, and the first dungeon is not only short but it has multiple of ways of getting though the dungeon. You have a point. As first dungeons go, it's really not bad. But after one finds the most efficient way to do things, you tend to keep repeating. Oh, what a surprise... Sparfel went hunting! I guess this is first-world RPG problems...
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In every D&D style game, I always end up hating the first area, since I tend to restart a lot (to try different characters) and it gets to be a pain to redo it. Not sure there's any particular solution to this though... a simulation area where you can try new builds before starting the game? A chance to edit your character one last time before moving out into the world? (like Oblivion... then you can just save at that point and use it to restart)... Before people start flaming, this isn't a serious issue, just wondering if anyone has the same experience.
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what do you think?
Heijoushin replied to Gunnar.Maluf's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I suppose it wouldn't hurt to add that feature, but I wouldn't use it. No fun steamrolling everything, even if you get to see a little more story. As the above gentlemen have said, just use cheats. -
Stuck in Combat Mode
Heijoushin replied to Katarack21's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Why does it sound like the expansion has introduced a new horde of bugs to the game...? -
Hey Dogeman. This is just my opinion, but ANY character (besides maybe a dedicated healer/buffer) needs accuracy for their attacks to land. So that makes it even more important than before. Constitution has been buffed, so you now get more bang for your buck now (5% up from 3%). I haven't played enough expansion yet so see if this is worth it though. Intellect, I still don't think that's too important for a fighter.
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So that was terrible...
Heijoushin replied to Katarack21's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That sounds pretty frustrating. How about using the new stealth features? Hide your squishy characters until the enemy is properly engaged. -
Update 100: The White March - Part I
Heijoushin replied to BAdler's topic in Pillars of Eternity: Announcements & News
Was so happy to wake up to that email Obsidian! Thanks for all your efforts. Busy waiting for the game to update now...- 88 replies
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- Update 2.00
- The White March
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(and 3 more)
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Haha, of course cat, in a perfect world we get all those things. Just focusing on subtypes for a sec though... it's true, with talents you can generally specialize as you see fit. However, for classes like priests or paladins, their deity or order is a big part of their identity that can't be decided by talents. If nothing else, it really influences the role-playing side of things. Yes, I believe that in all the articles they said that AI was one of the new features...
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I'm not sure this would be a good idea. For the majority of players, I think it would just be frustrating to see your characters miss more often. Also, due to the engagement system, once you've started attacking someone, it isn't always easy to change targets.
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How Obsidian pissed me off!
Heijoushin replied to Bodon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why did you revive this sad thread? -
Wizard grimoire aesthetics
Heijoushin replied to SilkZither's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I dont think so? I also like the idea of a grimoire. Some extra customization would be nice. Maybe in POE 2?