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Diogo Ribeiro

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Everything posted by Diogo Ribeiro

  1. Well, you still haven't shown us your Flinstones Party pictures... "
  2. Congrats Eldar Your pictures are now safely hidden in my HD for future blackmailing purposes. Just kidding. on the 'hidden' part anyways
  3. Wasteland was also very good but I found Fallout had an advantage over it in this particular scenario. Wasteland usually starts off with four characters somewhat decently equipped and placed in a setting that they are familiar with, and with the task of peace keeping. On the other hand when the Vault Dweller leaves the Vault largely unprepared and we're told that that was the first time he ever saw the light of day... It felt more powerful, I guess. I think it nailed down the concept of surviving in a harsh environment better. Of course, Wasteland was a damn good game as well.
  4. If the character is really going to use the black costume then I think the fan rendition is much better suited.
  5. not <{POST_SNAPBACK}> Of course it's true silly. <{POST_SNAPBACK}> I randomly agree with one of you.
  6. My groin just kicked itself.
  7. Nothing beats walking into a dangerous wasteland for the first time while wearing nothing but a blue jumpsuit, and only carrying a water canteen and a rusty knife.
  8. I disagree that not understanding a movie or portions of it make the author a genius, but nonetheless with Eyes Wide Shut I felt pretty much the opposite; which is to say I found it simple and obvious troughout its entire length to the point that any attempt at trying to elevate itself beyond banality with a prevalent use of ambivalence didn't work with me. There's only so much character and motivation duplicity set against an intentionally vague story I can stand.
  9. I'd like to know that as well but I can't find any information on it. Apparently, it doesn't exist.
  10. Spotted at Mobygames.
  11. I posted it some time ago. Still looking great.
  12. Is there a bikini-clad Lego Leia version in the game?
  13. This seems to be true although not much troublesome for now... I think the minigames are where the repetition really hurts. I enjoy the novelty of some situations, ie sneaking across town, invading ports, etc., but they seem to eventually boil down to the same in the future. The dancing minigame isn't too bad but it's pretty bad that it has to be done with all the mayor's daughters before we can get anything out of them... Maybe some other minigames like impressing her with swordplay, playing a small role in a theatrical play or even try act as a bard would probably lessen the repetition. I guess that's understandable, but I'm not too keen on controlling a fleet and only using one ship in battle... Does this mean the possibility of epic scale combat is gone? I think I should be able to nominate some seaman into captain of a ship, and have a rudimentary AI system guide him in combat to assist me at the very least. I see. Fair enough. Just means I'll have to suck it more than once
  14. :: insert token rabid comment about Fallout franchise, Fallout future and Fallout gameplay ::
  15. Still playing Sid Meyer's Pirates! Just went trough defeating one of the pirates who is tied to the main character's story. Strangely I could've sworn it's the second time I've dealt with the same pirate to get a second part of a map... Hmm. There's several things I still need to get accostumed to like the continuously changing gameworld; at one point I had taken a city to be under French (whom I inadvertedly sided with in the beginning) dominion and headed there for ship repairs since my reputation with the French enables me to repair ships for free... It had been taken over by Spanish forces and I got stumped. Fortunately there was a French outpost nearby. I know the game allows me to have a fleet but aside more crew members and a larger storage capacity what are the benefits? I've made a fair living with just raiding other ships, taking them to nearby cities and selling them along with cargo. Does it factor into the total number of units I can use when trying to raid cities and outposts or are these limited by the current flagship? Also, what can I do with land property given to me by nobles? Still, I'm finding the game to be very fun at this point; although I think I'm noticing some things which lend to repetitiveness (like promotions and courting mayor daughters). But I plan to suck this game dry and not let one single drop go to waste.
  16. As long as they build a game that reacts to my style of play.
  17. With most of the inbreds coming from Bioware's side of the family. " Nice site, though. Thanks for the link.
  18. I thought that only cropped up after you found it ? <{POST_SNAPBACK}> If I recall correctly it would only popped up as an objective given to the Vault Dweller by the Overseer after the Water Chip was returned, or it could be an objective the Vault Dweller discovered on his own without having to find the chip.
  19. You needn't get the Water Chip, you could deal with the Mutant situation instead (wheter by destroying them or joining them).
  20. I was going to shake my fist at you for having deleted the message only to find out you posted again. Sneaky, vewy sneaky. I'll try to set up a simple page of some sort to have readilly available information. Still, that other portuguese page will remain there as it's not game-related and it has to remain that way
  21. It sounded great but I am somewhat hesitant to even try and derive even the slightest things from it because I probably wouldn't feel good about myself... We were once the center of the known world but we're no longer a threat, except to ourselves that is. Give a man a fish and he will eat it; give Portugal a flagrant lack of civism, culture and wit and we will be quite content in our smallness.
  22. Yes sir! Mission accomplished! What I need is to create a website that conjugates both project so information doesn't have to be related in a blog.
  23. Thanks for the advice, alanschu

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