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213374U

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Everything posted by 213374U

  1. After all, nobody said it had to make sense.
  2. Ah, resorting to wild speculation always does the trick for you when facts are against you. I'm just describing what I saw in the cutscene. Sion turned back, swung his lightsaber in that precise moment, and chopped off Kreia's hand. And attacking Sion in order to get a little wounded would be rather risky because he wouldn't just settle for roughing her up a little. Yeah, technically every playthrough is different because you won't walk exactly the same paths (literally), and won't fight the same enemies in the exact same locations. But the plot is already set, and that's what counts. You can't dispute this, no matter how hard you try. I don't even know why I'm arguing with you. You are probably one of the most entrenched posters on this whole forum, and I have never seen you back down. It's my fault for not realizing before. It won't happen again.
  3. So she was going to attack Sion at the same time she was talking to him? And why would she attack him knowing he can't be killed and that he is probably his superior in combat? No, Kreia hadn't attacked and wasn't planning on doing so either. In a very insignificant way. The plotlines are already defined, so the only decision that really makes a difference is to go DS or LS.
  4. This is pointless. In a ridiculous, pathetic way.
  5. But she didn't attack. She was behind Sion and seemed rather surprised when he turned and cut off her hand. Uh, what you do in the game doesn't really matter because the story is already set. So, yeah.
  6. Which brings up another point. Kreia said he's blinded by power, yet Sion can spot her, and chop off her hand. Perhaps Sion isn't as blind as Kreia thought. And at any rate, Kreia seems to be a master at using the Force to hide, since not even the Jedi masters seemed able to perceive her presence. On the other hand, Atton's stealth comes from stealth generators. He wouldn't stay hidden from Sion for long. Does it really matter if you get the option? We have already proven how the outcome would be the same. Atton would eventually lose, if only because Sion *can't* be killed. I'd rather have a cutscene than a long boring battle whose outcome is predetermined by storyline and gameplay reasons.
  7. Now it's you who is ignoring game mechanics to make a point. Mines don't cause any permanent damage, and Sion can get back to full health faster than you can plant them, all from a game mechanics standpoint. And eventually, Atton would fail his Stealth check, it's a statistic.
  8. Then perhaps you will never be happy with a SW game, because in those games the SW "feel" comes before whatever ruleset is in place. Indeed. However Sion should have been a fearsome opponent to begin with, and Atton should have been a match for your exile, as you put it. That doesn't make much sense in the setting, because it's like saying that Han Solo could be a match for Luke Skywalker, and hence, for Lord Vader.
  9. I already explained why it would be impossible to have Jedi classes that were at the same time balanced, and fun to play with. In order to have a somewhat (!) balanced game mechanics (and stay true to the movies that gave birth to the setting), you must allow for certain compromises, such as the story overruling the ruleset at certain points. I agree, nobody would accept that. But not because it went against the ruleset. Nobody would accept it because it would make no sense and it would be pretty sloppy storytelling. If the exile were to die in some meaningful sacrifice required to kill Kreia, I wouldn't have a problem with that. That would be one hell of an ending indeed.
  10. As if being the schoolyard bully or Mother Teresa wasn't enough of a reward in itself.
  11. Probably she's too much for the poor ol' exile to handle.
  12. In fact you were absolutely powerful in K1. As powerful as they get, in fact. As much as Yoda or Palps ever were. K2 doesn't use the same ruleset, so you can't really make comparisons.
  13. First rule of SW fandom: SW isn't subject to logic.
  14. It all depends on the intent. If you are doing it because you can't deal with your problems, then there is something wrong with you, clinically. If that's not the case, then you should have no problem with fictional tragedies. That's the point I was arguing to begin with. Unfortunately, money is. Nowadays nobody wants a game that is challenging, nobody wants a sad ending for their stories, nobody wants anything that isn't freaking warm and fuzzy. It sickens me. Wrong. I would usually agree with you if this wasn't a setting with so much behind it, but in SW, some things take precedence over the ruleset. Hell, even in the movies there are things that are hard to believe, but that's how things are because it's SW.
  15. I doubt it because those were their names before they became Sith.
  16. And that's why we need a better flood control.
  17. You are not listening. It is a widely accepted fact that Jedi classes are overpowered in comparison to non-Force using classes. Well, they are not as overpowered as they should be to reflect what a Jedi is in SW. Sion's stats are just a device to have him work in the game. They might as well just give him an invulnerability that will only go down after the exile gives him the speech about doubt. There is no way in hell a scoundrel is going to be able to best a Sith lord in combat, period. No matter how many thugs he has killed or how many footlockers he has lockpicked, Not. In. SW. Ain't I always? Sorry if I always say what you don't want to hear. Grow some balls and deal with it. Fixed. You are right. I never "escape", I deal with my problems. I do a lot of activities that allow me to blow off steam, but I always keep in mind who and what I am. And most importantly, I do all of that because I have the time to do so. They are activities to fill my spare time, not to help me hide under the bed. I find it pretty hipocritical of you to hurl a personal attack like that, and then run off saying that "you give up and won't answer again". If you attack someone, you must have the decency to back your opinion and take full responsibility for it. But you have already proven you are either a coward, or plain simply, a hypocrite. Yet another elitist comment from the Master of Hipocrisy. If you are not a fanboy, what the hell are you doing here? It's not like this is a philosophy or political analysis message board. Get real.
  18. There, you've earned it. Now those guys at the "REAL SW forums" will be green with envy. Will somebody please lock this thread...
  19. You have an... interesting... concept of what is hilarious.
  20. Then you would have a story that would contradict what we know from the movies just for coherence's sake. That's an even stupider alternative than have a plot twist overrule the ruleset.
  21. Well, I don't know what was her gear in your game, but I didn't get the option to have her sacrifice herself until I replaced her robes for common clothing. That's impossible, at least in SW. If you want to keep the players happy, you can't have those who choose Jedi classes be incredibly more powerful than those who don't. And in the movies, the sole thought of a Sith lord being brought down by Han Solo would cause an uproar. In SW, Jedi kill Jedi, and non-jedi die before Jedi. That's how it is. In this case, coherence between storytelling and ruleset is sacrificed in order to keep the classes balanced somewhat.
  22. Hating her is an emotional response. I didn't go that far. In my game I just had her teach me Force Sight and then she rotted in the starboard dormitory for the rest of the journey. As uninteresting for me as that Disciple guy was.
  23. If you think the world is today any more cruel than it was two thousand years ago, you are sadly deluded. Yet for some reason, they enjoyed tragedies back then as much as they enjoyed comedy. And as for entertainment being a means of escape from reality, well, something's got to be very wrong with your life if you need to escape from it. They might as well give in to the blissful peace that sniffing glue provides.
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