That's Volo's discussing strategy. First he twists your stance into something ridiculously extreme, and then he proceeds to attack that stance. If he didn't do it, he wouldn't be able to participate in discussions because he wouldn't have arguments.
What is unknown is whether he really can't see beyond the extremes he argues or is just his personal way of trolling.
No. My arguments suggest nothing. They are what they are, don't draw conclusions from them. That's my prerogative.
Using people with anger management issues was just an example, and a rather extreme one at that. The thing is, as you have already admitted that violent visual (books are only as explicit as you can imagine) entertainment desensitizes people to violence. That is a problem.
Banning cars would undoubtedly prevent lots of deaths. But the car industry is too important to shut down and the economic recession caused by doing so would be unimaginable. Not to mention that driving a car is not a violent act in itself, while violence in games, however fictional, is still violence.
Yes, you are being absurd.
Oh, I agree. Prohibitions are useless. It should be an initiative on the developers' part. That's wishful thinking, though, since games are an industry, and as such is driven solely by profit.
Uh... so how exactly does the ability to rape, the ability to slaughter children with a minigun, the ability to abuse your wife boost your enjoyment of games?