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Everything posted by 213374U
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My guess is it's an ownership problem. If the system doesn't know who the owner of the folder is, it may not know who has what permissions over the folder. Have you tried changing the folder's owner (in the second screen just above the Effective Access tab). You obviously need admin permissions to take ownership of a folder.
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Not sure if anyone here plays it, but I really liked the first one. Looks like they are making the shooter looter mechanics in Breakpoint an opt-in and making the game play more like Wildlands, if that's your thing. I expect it to be bugged af on release, but it's a step in the right direction from where I'm standing.
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Over Two-Thirds of the Baldur's Gate 3 Engine is Brand-New
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While it's possible that reinfection is a thing with SARS-CoV-2, it's more likely that people testing positive again after being discharged is owing to misdiagnosis, human error, inadequate or faulty testing or virus deposits being left in an otherwise virus-free organism, than it somehow bypassing even the short-term immunity that is ordinarily gained after fighting off an infection. Observing basic hygiene practices is a good idea even in the absence of things like this. Closing down schools, cancelling flights, etc.? I think the figures don't warrant that, but I'm no specialist.
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Hell yeah. I'm going to add Apocalypse because of my favorite Stellaris track (Synthetic God is a close second though):
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So what you're saying is you'd need an education to fully understand the terms of the loan you're getting to... get an education.
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Nope. That was Paradox.
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Neo is back! (to work)
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I think the problem with degrees being a waste of money is that education, much like healthcare, has completely and utterly become a business in the US. Sadly, the fad seems to be catching on this side of the pond as well. It's myopic to try to monetize and extract profits from everything, including that which should be an investment in its own future by society as a whole. Another casualty of the free markets I suppose, because if something -let's say an educated population- can't be assigned a dollar value, it's apparently not worth preserving. I hope all these die hard free market believers are doing great in their math degrees, because it won't be long before that's about the only one that will guarantee a decent paycheck.
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I have 200+ hours clocked in Endless Space 2. It's a bit like Stellaris, but without game-breaking performance issues and brain-dead AI. They did drop the ball with the last handful of DLCs, though.
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So what I'm reading is... someone who had no reason to suspect she may be infected by SARS-CoV-2 talked to doctors. She was told that she shouldn't seek testing by at least two different people who are qualified to make that call, something she is not - obligatory reminder that medical degrees obtained in the University of Internet do not qualify one to self-diagnose or practice medicine. Common cold symptoms alone do not warrant testing. Frustrated by the medical establishment, she took to Twatter instead, where her hysteria was echoed by other people with common cold symptoms, one of which is a ****ing Ph.D (!) who was later quarantined because she had actually had contact with a carrier and whose test results came up negative. I think I'm... going to refrain from commenting further.
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The BattleTech devs are working on an unannounced horror game Uh...
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Rule of Acquisition #16: a deal is a deal!
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I played New Horizons for a bit, but then 2.2 dropped and the whole game went down the ****ter. It was a fantastic experience -probably the best ST game I've played- and things like that make me wonder what the video games industry landscape would look like if IP use restrictions were revised with regards to non-profit work. As it stands, projects like that are always one bad c&d letter from oblivion.
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The state having control over $thing indirectly gives it, if not control, at least a degree of influence over people who rely on $thing. Apparatchiks can use $thing as leverage. So the reasoning goes, and to be fair this isn't completely baseless -- it's how things largely worked in, you guessed it, ye olde Sovetskij Sojuz. Since they couldn't directly buy people with money, they did with favors, privileges, sinecures, etc. when they couldn't or didn't want to resort to outright blackmail or intimidation. And since the state controlled just about everything, they had a lot of leverage. Conversely, if you are John Galt and don't rely on the state for anything, it's supposed to be not quite powerless but much less able to **** you over. This is the part of the reasoning that doesn't hold water if you look at things like civil forfeiture, the surveillance state or quantitative easing. The thing is people keep conflating collective whatever with Soviet agrarian collectivization policies, 1930 vintage. Sadly, authoritarianism is not an exclusive feature of the left.
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Has anyone ever told you that you have a gift for killing dreams.
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Posts here are from before he moved to Absurdistan, though. (but yeah, give us Star Trek RPG)
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By the way, "humans are not built for collectivism" is such a weird view to hold. I guess you taught yourself engineering, starting by inventing calculus, discovering Maxwell's Guard Dog's laws, and then building the school and writing the books, and lastly fashioning the tools? You domesticate and herd the animals which then you shear so you can knit the clothes you wear? You operate on yourself when you have a medical problem (after teaching yourself surgery)? You mine the fossil fuels which you then burn in a boiler of your own manufacture to warm yourself in winter? Seriously. There is literally no other animal on earth with a more interdependent and complex collective organization than humans. This is the basis that allows for extreme specialization, which in turn is what allowed us to build anything more sophisticated than a mud hut. The paroxysm of individualism that has given us the "I got mine, **** you" mentality is a relatively recent occurrence, which would have been impossible before the appearance of cities. Humans have existed for far longer and evolution doesn't work in that scale.
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Heh, I thought that was a more or less widely known fact, but I'm not so sure anymore. The Black Hound was going to have absolutely nothing to do with the Bhaalspawn story, and the eponymous city was most likely not going to appear in the game either. And yeah, publishers be like "an unbastardized* brand? give it here". *I remember a similar reaction when the Dark Alliance games came out. It's possible there's a handful of posts about it even here.
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Me neither. Warfare is the typical frontline fighter tree in DOS2.
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I don't know, comrade. Looks like it's inevitable that your country will turn to communism at this rate, because freedom capitalism is failing an increasing amount of people. Old people have a habit of dying off. See, Notorious communists Truman and Marshall knew what's up. They understood that giving billions of precious dollars extracted at gunpoint from hard-working taxpayers to the denizens of destroyed Europe was preferable to suggesting they pull themselves up by their bootstraps, in spite of the fact that the war had been 100% their fault and something something responsibility for decisions. The alternative was to hold on to pie-in-the-sky notions and surely push millions of impoverished Euros straight into uncle Joe's arms. Such egregious redistribution of wealth led, paradoxically, to ~30 years of the "American dream" for Americans and Euros. The vaccine for authoritarian communism isn't more capitalism freedom. It's material conditions that discourage enough people from wanting to forcibly collectivize private property. Thanks for listening to my TED talk.
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You're saying that shortcomings when adapting a tabletop ruleset to a real-time computer environment should be corrected, even if it means deviating from the original ruleset — I agree. However, this starts from the premise that such adaption is necessary, because your subjective preference is for real-time, rather than it being an imposition of the medium. I don't agree with that premise. If the system works well turn-based, there is no need to adapt it to work well in real time because there is no need for the game to play in real time. Of course, if we must have a real-time CRPG, it is better to use a ruleset that is built from the ground up with the understanding that it will be used in a real time environment. But this is not PoE 3.
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Pretty sure that the Warfare tree had as many skills as any of the magic ones.