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Found 5 results

  1. Thought I'd posted this yesterday, no sign, so trying again. Bought Obsidian edition from GOG a few days ago, installed yesterday. Install went okay, but options for Trial of Iron and Expert mode are both ON and can't be turned off. Closed and restarted, no change. Rebooted, no change. Thought it might be Razer Cortex messing things up; turned that off, no change. Do NOT want to reinstall - 50 gigs of upping and downing with no guarantee of success. Right now thinking refund, but if there's a fix I'd love to hear of it. There are postings from two YEARS ago with this problem on other plat
  2. I started my first playthrough on my home computer on hard with expert mode enabled, and have been actually enjoying most of the restrictions (no helpful tips, aoe markers, can't open stash, etc.) Last weekend I traveled out of town, and decided to play on my laptop. As soon as I loaded my last save I noticed something was wrong, and finally I realized that expert mode was off. I was able to check/uncheck the various settings, like locking the stash, and I started seeing all the tutorial popups. When I returned home and played on my gaming machine, the expert mode setting was back in p
  3. Difficulty: I'm sure that some of these suggestions will be fairly contentious, however, I beat the game on PotD using only story NPCs, didn't use figurines/potions/scrolls/traps, had expert mode on, and found it to be more of a 'hard' mode (hard mode was much too easy) than a ridiculous, unfair challenge. I even ended up using Cheat Engine to drastically reduce my party's experience on multiple occasions. If they're too much for expert mode/PotD, maybe they could be implemented, with others, into an even higher difficulty mode for the expansion/sequel, 'Way of the Grognard'?
  4. Has anyone else found Expert detracts from immersion by hiding spell templates? I wish it added minor randomization to arc and area, instead. It makes me sad that I have to disable immersion mode if I want to share my character's understanding of his own magic. Arcs and areas are abstractions that probably never cross his mind, but I need a visual representation of those to have some idea of what he's experiencing - things like how wind feels forming in his hands, how hard/far/wide he thinks he can direct it and if he intends to make it blow away from him in a cone or fall from the sky
  5. The 2.3mil stretch goal is my favorite so far, because I'm an Infinity Engine junkie and mastered all of the hardest BG/IWD challenges (mods included) on the highest difficulty. I *really* enjoy RTWP combat of yore and am very okay with fiddling around the same combat situation dozens of times until I get it right. Now... I will probably cry many tears because I won't be able to resist ticking all of the +difficulty checkmarks right off the bat. I'm the "challenge for the sake of challenge" person those options likely are intended for, BUT... How about attaching a 5% experience bonu
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