-
Posts
25 -
Joined
-
Last visited
-
As a real BG fan I find it highly insulting when someone who's so obviously rubbish at this game also considers themselves a BG fan. This game is far from hard and if you can't grasp how the classes work I can't imagine how you've ever gotten through BG or any other Infinity game. The chanter is actually several times better than a bard from BG who can't perform any action without cancelling the bard song...
-
Seeing as there are hats/helmets with stats, I think we should be able to enchant the regular ones too. That or remove the enchants from headgear alltogether. "All or nothing" basically.
-
Male human portraits
Silverstar replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This one was much too obvious really. But even though people somehow didn't seem to notice, it didn't really provoke any reactions ("zomg, human males have the best selection, are you on drugs?!?"), so it was a semi-failure. -
Cyberpunk utopia? What the hell are you on about? It'll be a regular utopia. Everyone knows cyberpunk tends to have wild and unusual clothing and colours, so mismatched socks would fit better than matched ones. Regardless I, for one, welcome the single sock slot with its matched pairs. Symmetry is the way to go. Symmetry is order. Symmetry fosters peace. Your desire for mismatching sock pairs would cause anarchy, zombie plagues and war.
-
I saw something in the game that offended me. I also encountered a bug. Therefore the only logical conclusion can be that PoE is a horrible game and Obsidian are all evil people.
- 26 replies
-
- 1
-
-
- give thanks
- Obsidian rules!
-
(and 1 more)
Tagged with:
-
I haven't tried to replace or add any voice sets yet since I'm too lazy to figure out which filename corresponds to what line of dialogue (seems Rokem did, good job!), but I removed the female Sinister voice set and it hasn't caused any problems.
- 40 replies
-
BGII is indeed an improvement over the first game, though the biggest difference was vastly superior mechanics and since they're even on that front in the EEs, you may as well start on the first game. The party member interaction isn't half as good as in the sequel, but the freedom of exploration has a lot going for it and the story won't make much sense if you start at the second game. Pillars of Eternity might be a much better idea than the Baldur's Gates though. It has the same feel to it and the mechanics are easier to grasp. If you decide to go with Baldur's Gate though, do yourself a favour and get the Enhanced Editions from Beamdog. Noone should have to suffer 640 or 800 resolutions in this day and age. I kinda pity the people who thinks $20 is a lot to pay for a game, and a great one at that...
-
Memorials problem.
Silverstar replied to Ladyjess's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The Kickstarter backer who wrote that short poem must be swelling with pride now that people are considering him an "artist" -
Memorials problem.
Silverstar replied to Ladyjess's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It could, but it's not. Someone should just make Politics: The Game allready and shove all that stuff in there. Then RPGs could focus on what they're supposed to; murdering orc civilizations due to their different world view and ethics, while looting all their axes to sell them off for 1 gold each. -
In my quest to remove a voice set from one of my party members I've finally tracked down the location of the player voice files. They're in the \Pillars of Eternity\PillarsOfEternity_Data\data\audio\vocalization\vo wav files\player folder. By listening to the files and noting which says what it should be possible to put together a naming convention list for custom sound sets. There is also what appears to be sound set folders at \Pillars of Eternity\PillarsOfEternity_Data\data\audio\vocalization\vo assets\ but those are all empty... maybe they're akin to the IE games' override folder?
- 40 replies
-
- 1
-
-
You're probably doing something wrong, though I can't guess what. That area isn't particularily hard if you just focus on one enemy at a time. I went there with 2 companions plus the one you can pick up there at level 3, and didn't really have any problems. Just focus on one enemy, in particular the wisp that casts confuse.