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Everything posted by Hurlshort
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Inventory management in No Man's Sky is a bit of a pain. The easiest way to mitigate it is to get a big ship. It's easy to store extra stuff on a ship with lots of spaces. Opening up slots on your personal inventory was kind of a pain, if I remember correctly. The boxes at the base help a bit, but I didn't like having to go back there and get stuff.
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Yeah, it's a bit silly that we have all of these habitable planets with life, but there aren't teams of space archeologists already poring over every weird temple. But I guess that's a bit of the reason Constellation is unique, since most people in the universe just don't care about actual exploring.
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Finally got my B-level license, so now I can fly my big Stroud Eklund ship around. It's pretty sweet looking, and has a lot of space for activities. I also romanced Andreja, which took quite a bit of time and was well done. Her whole story has been very interesting. I can imagine that the whole snake religion group will get more attention in an expansion. There is quite a bit of decent world building done. They've got just a ton of different companies with backstories, and I'm curious how they build it out over the future. They could probably release a dozen expansions for this game.
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Well that does put Starfield's space stuff to shame.
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Feed me, Seymour!
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Here's the thing, No Man's Sky lets you explore a vast amount of space freely. You can fly around, plunge through the atmosphere, and even plunge into the oceans of water planets. It's alien and colorful and diverse. But it's also completely lacking in people to talk to. The story is weird. It feels empty a lot of the time, despite the fact huge fleets follow you around to each star system. It feels random. It's a good game, but I prefer the story, the characters, and the fast travelling around to different quests that I get in Starfield.
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Ship and base building is a bit more complex than expected. It isn't too hard to do some basic stuff, but after that you need skill points, resources, and probably a decent guide. I'm enjoying a bunch of the side quests though. I'm also still pretty impressed at how unrandom the random generation seems.
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I've been selling almost everything that isn't a resource or currently equipped. I'm bummed about the lack of a rover as well, but hopefully that will be a DLC. I also took too long to realize certain planets are much easier to jump around on. You move pretty quickly that way on low gravity planets. I also haven't upgrade my jetpack yet.
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i haven't figure out gravity in this game at all. On Mars I realized I could just jump off the top deck of the hub and float down 3 levels instead of taking the elevator. But it does seem a bit wonky. I just unlocked the boostpack skill.