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poolofpoo

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Everything posted by poolofpoo

  1. So I'm randomly checking in, a decade later, and the first thing I read is that Volo stopped posting. Rarely in the history of the Internet has a single person been responsible for such an amazing waste of bits and bandwidth as volo, good news indeed... Now if we only can get Karzak and Newc to come back things can get interesting again
  2. Please stop with the racist remarks, not all muslims burn oil with pitchforks. Let's focus on the game instead...
  3. as much as I appreciate the effort, my questions are actually serious. The examples I mentioned are sadly missing from RPGs nowadays...
  4. My friend, that is simply not true, I've never posted on said site. As I recall we used to have a good relationship back in the days...
  5. by going through endless dialogue options, picking the right answer every time and yet strike out because I just can't bring myself to chose "cuddle" the third time around? Will Minsc try to kill me if I don't go and rescue Dynaheir right away? Will I be able to find a ring of protection by randomly clicking on rocks in one of the first maps? I think It's stuff like the above that will make or break Path of Exile...
  6. Yeah, or at least some dead horses lying around that you can beat. Also, wizard hats are essential, there better be wizard hats...
  7. ok, game is pretty good now 'when in rome' my mouse problems have been solved (almost) after billion edits and changes in .ini files and whatnot. It's easier to accept clunky graphics and animations when there is at least some flow in the game play. AI is still horrendous though. The RPG aspect is really nice but that was to be expected. And the checkpoint saving which was infuriating at first now actually makes some sense since it hinders you from an easy reload when you're not happy with a specific outcome.
  8. I tried another monitor running the game in 1280x1024 and it's MUCH smoother than my widescreen running 1400x900.
  9. poolofpoo

    Jerky mouse fix

    still stutters for me but maybe not as much, now the menus are slow instead and i've made a complete mess of my .ini-files great fun
  10. ok, let's call it a shooter-stealth-martial arts-rpg. Then it fails in 3 out of 4 areas. It's maddening because the RPG part is really starting to shape up.
  11. first you forbid me to use complaints from reviews and when i (apparently) have a complaint that hasnt been brought up in a review, then that complaint isnt valid coz NO ONE has brought it up before... are you on crack? anyway, the graphics, animations and controlls are bad. I mean REALLY bad. I don't mind a shooter-RPG but then it must work both as a shooter AND a RPG. So far i'm too irritated by the shooter aspect of the game to even care about the RPG part... it might get better though, i don't know oh and btw the hacking mini game does indeed suck
  12. the first part of a game is supposed to suck you in, not turn you off...according to a famous bis developer
  13. what the hell do you mean by that? if a review is complaining about something then i can't use that specific complaint but must come up with a new one? anyhow, i've been buying games made by AP devs for more than a decade, and so far this game is the only one i wish i hadnt bought... my judgement might be clouded by the severe mouse issues i'm having though
  14. I'm not trying to troll here but the game is god awful so far. I've never been this inclined to quit a black isle or bioware game after just 40 minutes. However, I did read somwhere that it gets better... and what were you thinking with the hacking mini game? seriously? props for retro style animations and random running around of enemies though, funny as hell.
  15. yeah i know BG was ridiculous, poison iron, i mean come on! But imagine this one: you can not really die. Everytime you time you do, you wake up in the same place but you lose your memory, only, sometimes you dont lose your memory...and in the end you fight your own mortality to stay alive. OH MY F****NG GOD!!! seriously, why bring up "reason" in BG or any other tsr product for that matter?
  16. i can't belive how much progress team gizka has made in only 4 years! this is gonna be the best mod ever i think, i never finished the game coz i heard they were working on this great mod, now my game cd is long gone and i can't remember what the f**k KOTOR2 was all about (something about the force?) but still, it's gonne be great when this mod finally hits the internet
  17. the "trading feature" is not good, no matter how you go about it you'll end up with billions of tradebars you expect the story to pick up speed in the later part of the game but instead it just dies, for some reason the npc's doesn't care about "zehir" so why the hell should you
  18. Here are my thoughts after finishing the game; First of all i appreciate what they were trying to do with this expansion, it's nice to see something new instead of a sixth installment of the same old same old. However it doesn't really hold up. There's no challenge whatsover in the trade system. It's just a matter of setting up as many caravans as possible and upgrade them. You can't go wrong and soon you swim in money. Instead, how about making some routes non profitable and even changing the profitability every know and then. To be interesting the trade system would need at least SOME complexity and the risk of actually losing money and reputation. There are serious balancing issues througout. The first part is difficult, then the whole of the sword coast is a breeze, so the jump in difficulty when you enter the last part of the game comes as a complete surprise and the final battle was insane. All taverns look pretty much the same with ONE interesting person in each, how about a little variation? After a short while you realize that all indoor areas are just one small map and exploring them becomes kinda boring since you know that there's no need to hold back on spells and whatnot, you'll be out in the open in five minutes anyway. A little variation here as well perhaps? After the meeting with the trade houses in Conenbmyr the story just falls apart. Not much replayability, especially since you can chose to see all different outcomes in the end.
  19. the final battle was way too easy, thanks to my leet skills!!!! WHY CAN'T YOU EVER MAKE IT A REAL CHALLENGE OBSIDAIAN? HUH? Good game thanks!
  20. wow, i just can't do it, i don't mind hard but the game goes from easy to some sort of insane difficulty in the final battle, had i known i would've prepared for it great design you guys
  21. i'm about level 15 with a mage, a cleric, a thief, a ranger and the orc paladin i guess i'm **** out of luck, i have no scrolls whatsover and a cleric with one raise dead left and i can't leave the god damn temple either unless there was an autosave before i went into the throne room
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