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Everything posted by okkoko
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Trees in Project Eternity
okkoko replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
well what if you on a quest fund a forest and in that forest a talking tree that told you the secret of the mystical whispering forest well course all the trees in the forest was nymphs now she ask me to turn them all back to huminoid form. an evil deamon had turned them in to a forest you see now you turn them in to young attractiv woman and now gues how thankful they would be haha i dear say thay would reward you well .. unless they where meat eating nymphs Best... story... EVAR. i dear say! -
Trees in Project Eternity
okkoko replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
well what if you on a quest fund a forest and in that forest a talking tree that told you the secret of the mystical whispering forest well course all the trees in the forest was nymphs now she ask me to turn them all back to huminoid form. an evil deamon had turned them in to a forest you see now you turn them in to young attractiv woman and now gues how thankful they would be haha i dear say thay would reward you well .. unless they where meat eating nymphs -
how will the Ai work
okkoko replied to okkoko's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Computers are not very good at Chess. Games like P:E or the IE games are not Chess, or comparable to it in terms of game design, rules, mechanics, etc. It took a warehouse-filling supercomputer devoted solely to playing Chess to defeat a human grandmaster at Chess. And the rules of Chess, which are quite ancient, are what give you restrictions, not the AI. yes the rules im talking about. lest say i have an attack that gets stronger the more i add of others skill effect also they eater encounter the enemy's attack or i am engaging in special attack on my enemies. that a rules just like in chess . and you try play chess against the pc or tablet it can be quit challenged now battle in EP will be like in BG2 hit space bar an all and you can see that as you taking a tinkerer on your next move in real time.. Ai store in its buildup what kind of move it can accomplish to word defending or attacking or add special attribute to its skill all to what it oppserv the player do to an extent depending on the deficulty -
how will the Ai work
okkoko replied to okkoko's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
so im simple themr is ai will be like the dev playing or making a chess like AI you know like the electronic chess boards. they give us restriction in what we can do by that they can acturly make good opponent -
how will the Ai work
okkoko replied to okkoko's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
at it base line AI is a mirro of action a enemy can take in BG2 there where tons of Spells an enemy could react to but in PE it different so it should be ezyer to make a Ai that can react to the player choice i bet ? -
hello i like to know is ther any fact laying around on how Ai will work out and such
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a nightmare i tell you a scarry behaves to late a hollower holowween but again is it ever to late for a warning, is fear holding us back.. the shiny lights of the darkness making it glow so bright the stars are on the sky but warning do not give away the of why of where we are, but so he did only escape from despairer the shining hope our ingenuity,, behaves , but if we want contact make a beacon wery far far away from our home system just to be safe from the aggression that could come from other worlds lets us hope we know, its newer enough clouds dimming nightmare over ohhHHH?
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Do not forget the happy endings ;)
okkoko replied to okkoko's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
well there are many kinds of happy endings but they rarely happen in real life . world war 2 take this war many many humans died doing that war , a lot of down hill but the end of the war was good but what happent in that war was not that great so a happy ending i dont know if you can say something can have a happy ending after million on millions died. but the more complex a world is the more happy endings happens but also dire consequences for the whole planet if thing go bad. -
a Coward
okkoko replied to Rikskebab's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
well i made a elven barbarian duelwhilding 2 longwords okey so i go down ther in the lair of beholder the thing is if you just go down there oh what.. the first thing always be reedy for something you going to trigger -
just got a new story im sure you know already .hmm but this was a written by a anonymous noble women ..not by me butterflies flies bumblebees also do cats and their kittens sheep's and their lambs.. fluffy tuffy eyes so blue brown eys so deep green to. birds dancing a dance singing their songs all so slow and still running the airs of the windy steps. blue blue
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okey i have to admit that i my self is curious about things that could have happen like guild wars crime wars political intruiguis but what if or what if not. the hole thing transpire in the wood ne'er the port city eternity the reason why we get to know this fact is that we a scrying it at this moment ... what is it arch mister? you little tvilp let me fines before you interrupt! sure thing arch mister sure thing but i still got the lightning-rod. yes well lets continue or danm you for betraying me yet again. but arch mister i only serv your master plan, remember the orb of the dark star should remain out of reach the..the. i know my loyal am'dük, about your soul magic knowledge even rivals that of a magic frog, but my friend. mister i am honored a frog is nice roasted frog leg yummy..
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Every leveling system has that problem, not just D&D what if they changed it, wit competitive year/monthly events, and fame/level world events, like course something you did inside a dungeon activating something, you set in motion a world that fey like spawned new kind of monsters stronger different brilliant and brutal sinister forces ether gate in from some other dimension or .simple you just fund out about the location
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Alternate Class names
okkoko replied to Nonek's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
anyone could have rouge something in them it all depend on how you build your class is my guess- 45 replies
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How many [Rings]?
okkoko replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
lets say especially about rings behaves also charms like a rabbit foot, well in real world lore rings was uset as power symbols a ring could mean you where part of some power struggling faction, family ,could be religious or other wise a secret grupe and so on earings rings charms nose rings tung piercing tatoes magical jewels embedded in ones teeth piercings with magic jewels unmentionables places magical implants -
i made this gnome woman illusionis/thife just started playing get a mission i need to get a scroll from some old guy well i find the guy he is in a red robe well no way to get the scroll okey i think how about stealthiness and pickpocketing i do that sneek past him and try to steal the scroll he find out what im doing and suddenly im lightning call rostead guess unluky things do happen