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Humodour

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Everything posted by Humodour

  1. 4 players. And I bet it'll be extremely fun. But without some sort of dedicated server or Steam/Battle.net/HoN system, this game wont reach its full potential. A big shame.
  2. Oh...for some reason I thought Steam MP & DVD-copy MP used different MP ports (?) servers(?) systems or something. I guess they both use Gamespy then? I'd need to make an GS account & reinstall the game...next time you're in the mood, maybe we could try. No idea how well GS works, never tried it. P.S. ... also, we have all kinds of hardware firewalls, do you really need to forward ports? Screw Gamespy, it's ****. Use GameRanger. It's 10 times simpler and bypasses 95% of router and firewall and port forwarding issues. http://www.gameranger.com/ I go to New Zealand in about 2 days so how about when I get back, on the 30th (or 2nd of July)? Darque: that sucks.
  3. To quote a translation of one of the funcroc-found previews. This sounds like the learn by doing system is gone, and has been replaced by something similar to IWD2 or 3e D&D's class system. You have level-ups, and you can multiclass freely. I'm a happy camper!
  4. Sorry, when was NASA bought out by Rupert Murdoch? I must have missed that.
  5. Haha. Well I think you can move the whole folder to another computer and it runs perfectly (the cdkey is stored in an mpq file in the folder from memory).
  6. If you have the CD keys you can download the game easily enough (Blizzard even hosts such downloadable clients on their own server). Though I suppose if you've lost your discs you've also lost your keys.
  7. So what 'gifts' does Gfted bring to this forum? Extremist political rhetoric and an account creation date in the year 2004?
  8. In fact, they can release the toolset AFTER the game is released.
  9. You know what I'm having lots of fun with right now in Diablo 2? A ranger. It's a paladin that uses bows instead of swords. Holy Fire is his main aura and skill, and the class is viable because you can find a few unique bows with piercing and explosive arrows. The explosive arrows carry over fire damage from other sources (e.g. Holy Fire) to an area, so it makes the skill AoE. Not what Blizzard intended, but I don't give a rats!
  10. I suspect that fact that there's less emphasis on dialogue will allow them to create a tighter, more coherent story. Throwing lots of words at the problem isn't guaranteed to solve it. As an example, take Deus Ex 1. Brilliant story. Few people would argue otherwise. Yet the basis of that story wasn't walls of text.
  11. Great. Just the man. What went wrong? I wasn't strong enough. Or old enough to design a makeshift lever system.
  12. I don't think there was 60,000 lines of dialogue in IWD, either.
  13. If anyone wants to join me on Hardcore Ladder via the Europe realm, let me know here! If you need a copy of Diablo 2, you can purchase it via the blizzard store for 40 USD or 25 Euros.
  14. Says the guy who never has anything positive to say about anything. Ho-hum!
  15. Oh, and I think they've completely reworked the class system, because this doesn't sound like powers with cooldowns to me (which I don't mind one bit, since it sounds more like Diablo 2's skills!) Unless he's just describing a weapon switching system like in Diablo 2 (and I think IWD2?)
  16. Yeah, I don't understand the fuss about that. It's like the people here think the two are mutually exclusive. Or maybe they just suck at action RPGs. Then again, neither was Planescape: Torment.
  17. This sounds awesome! I'm heaps psyched about the mention of a melee sorceress. I love to try and build melee characters out of mages. :D
  18. Then I think you'd like this website! http://www.physorg.com/
  19. Oh! The filter just replaces all words it considers inappropriate (which is a stupidly large list - thanks mods) with 4 asterisks.
  20. Speaking of liquid physics, I just jizzed in my pants!
  21. Did you read the article? These solar super storms are a result of the peak of TWO different cycles overlapping. The last two times this happened were 1859 and 1921. Here's what happened to the crude electronics of 90 years ago: I did read the article. A period of 22 years for one and 11 years for another. Hence why I asked what happened 11 years ago (the shorter one), as well as 22 years ago (which should have had some period of overlap as well). Really? I thought it mentioned that solar cycle lengths are based on averages? Because the "11-year cycle" may actually last 9 (or 13, or whatever) years (and similar for the 22-year one), the match up between the two cycles isn't guaranteed every 22 years. In practice it is far rarer. Every decade or so for a strong one, and every 500 years or so for an extreme one (the kind that removes night-time for several days, as happened with the 1859 one). Oh, and Wals, yeah a Faraday cage would work... IF you unplugged everything from the outside world (and that would be hard to time since you don't know when the CME will happen). :D
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