Everything posted by Endrosz
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2014-11-14 gameplay stream campout thread
The backer NPCs have "Backed by:" and the nick listed at the end of their description. Wow... that's so... not cool.
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2014-11-14 gameplay stream campout thread
The choppiness really sucks, this is the worst stream I've ever seen from a quality standpoint. The game's beautiful, though, everything I ever wanted from an iso RPG and more.
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2014-11-14 gameplay stream campout thread
Bear in mind.
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2014-11-14 gameplay stream campout thread
Drink beer = +1 DT Friendly fire drops Calisca, literally (Fan of Flames)
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2014-11-14 gameplay stream campout thread
Im gunna lookie at Mistah Sawyer and Mistah JesseCox plahying Pillarez of Eternitty. Cant wait. Twitch stream Start time: Thursday at 22:00cet / 4pm EST / 1pm PST
- Pre-orders and new trailer now live!
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Overwatch: Blizzard's New IP
Details: The security guard in the monitoring room plays Hearthstone on a semi-transparent tablet. The game is not my cup of tea by the looks of it, but Blizzard is still a master of cinematics, that's for sure.
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RANDOM VIDEO GAME NEWS
The South Park creators are avid gamers, and they made an episode about "free" games with microtransactions. http://southpark.cc.com/full-episodes/s18e06-freemium-isnt-free (Note: SP episodes are available for stream watching right after the premier, then not available for a while, like 3 weeks, then available again forever. It's some contract thing with Comedy Central. It's possible that you'll read this post in the "currently not available" zone.)
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Which HUD UI do you prefer?
Yeah, I like it too. We must start a petition or something to get this implemented... inXile did at least 2 major UI overhauls through the WL2 beta. There is hope.
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Which HUD UI do you prefer?
I'm with Silent Winter, I would like portraits in the middle. That's where the skill buttons and status effect markers pop up and health/stamina status is displayed, I want all that info in the most central place.
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RANDOM VIDEO GAME NEWS
These random video game news are sure fabulous. (Not that I mind.)
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RANDOM VIDEO GAME NEWS
It's about the same level of authenticity as Far Eastern countries and people are portrayed in Hollywood movies.
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The Matchmaking/Mentoring Thread
Believe me, I was tempted to add a joke along that line the to the title, but resisted. "Level 31 Siren looking for team health regen and team shield boost partners. No ninja looters."
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The Matchmaking/Mentoring Thread
And to start, I finished my first playthrough of Borderlands 2, and looking for co-op partners, EU timezone preferred, for TVHM, the DLCs, especially the arenas, and all around fun. My steam id is "endrosz", feel free to contact me via the Steam client. I'll get a new mic soon, the old one died some time ago.
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The Matchmaking/Mentoring Thread
Post a message if any of these applies: -- You're looking for co-op partners or help in a cooperative game, like Diablo 3 or Borderlands 2 etc. -- You're looking for friendly multiplayer opponents, like a long PBEM strategy game or Sins of the Solar Empire etc. -- You're looking for someone to coach you in a competitive game, like a MOBA or Starcraft 2 etc. -- You're available for any of the above
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RANDOM VIDEO GAME NEWS
Gaider is a lot more smart and a lot more knowledgeable than the people who try to explain his job to him. And there's the funny gap, you see, which breeds the jokes like he tweeted. High balls of concentrated stupidity are coming his way all the time, now he simply strikes back some of those. Compared to the number of high balls of stupidity whizzing past him every single day, this is just a coffee break project, not a big deal. I don't care about BioWare, I was never a fanboy, I have no intention of playing the next DA, never played Mass Effect (I read the story on a wiki to decide on playing), and I found their incoming co-op thingy also rather lackluster; and I have no love for Gaider, but he's not a fool. The people who are all over BioWare's games being NOT THE WAY I WANT THEM, now there we have a delicate cuisine of fools. Gaider simply enjoys the meal that is before him. Again, I would do the same. Change of career? He's fine, and having a great day writing tongue-in-cheek tweets. --- There is only one proper punishment if you don't like what Gaider does: don't buy the games he's involved with. Everything else is chaff.
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About the Talent/Skill Merger...
I'm also in the camp who's astounded by and rejects this change. Why? Why change a thing that was working just fine? I have nothing new to add, but I wanted to say where I stand on this.
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RANDOM VIDEO GAME NEWS
These Gaider tweets are all brilliant. So, thanks for the entertainment? If I were to be in his shoes, I'd troll over-the-top bitching and moaning in a similar fashion.
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What are you playing now?
Oh, I'm not denying that a tech character offers several different shades of fun. My personal favorite was the flamethrower. But the game sorely lacks a bank, my inventory was always filled with stuff I will need and might need later, and I spent way too much time playing "the inventory game". If it only had a bank to store things, that would've added +200% enjoyment to my tech playthrough.
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What are you playing now?
I consider Arcanum's main story to be the best cRPG story. Tim Cain really has a mind for "different", whether it's Fallout, Arcanum or Bloodlines. I converted the game into a tabletop RPG campaign, it's setting, lore, and story is so amazing. Arcanum is one of only three cRPGs to have the honor of being converted for tabletop by me. But yeah, you really have to suffer through some horrible gameplay to enjoy that story. Especially if you're a tech character, carrying all that **** around and still having everything worse than the magical equivalent.
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Pictures of your games Part 5
Started playing Borderlands 2 -- the criticism I've read is unfounded. Bigger, better, smoother. The new classes are especially great, loving Maya's Phaselock. In the last BL 1 DLC the main quest hub was a train station, but the train there wasn't moving, it was added while you were away, and removed the same way. Now in BL 2 we got moving trains, and as an obsessively curious explorer, the first thing that came to my mind: will it kill you if you stand in its way? Of course it will, it's Borderlands. Bonus points for including a quest goal with "badonkadonks". I learned that word from this video (I'm a fan of Hugh Laurie).
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Random Sales
It requires jumping through some hoops. The offer is valid until Oct 26. so you're still good. 0. Make sure your Steam profile is set to "Public, viewable by anyone". 1. You need to install the Playfire client. It's similar to Steam, but it's additive rather than a replacement. 2. Link Steam account to Playfire account, you will be offered this during installation. 3. To qualify for the voucher, you either need to play for 1 hour or play the tutorial mission. 4. Playfire tracks your Steam stats, and will automatically detect achievements and such. However, the tracking occurs sporadically, based on server load, so it's possible that you won't see an update for several hours. If you don't see your Steam stats updated inside Playfire for a full day, then contact support. I had to do this, because my Steam profile initially wasn't public (I changed it after learning that it's a requirement), and the tracking didn't work, and they solved the issue within 24 hours. That's some mighty fast support request resolution. 5. The voucher will be sent via email automatically after Playfire detects that you qualify for the reward. You can get Enemy Within for 4 pounds with it. It's less effort than it sounds, especially now that I explained everything. You can uninstall Playfire if you wish after getting the voucher.
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Random Sales
Thanks for the heads-up, this is a big saving for me! Based on my what I've seen my friends playing it, I still think the old X-Com 3: Apocalypse is the best X-Com, but for free, I'm willing to give it a try.
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Best monetary rewards: marketing the slick and bland game
Do you know how I knew about State of Decay, and followed its development? Do you care to know? It has nothing to do with advertising. I forgot the most important venue of getting your game known for smaller entities: video streamers. They don't cost you any money, because they have their own ways of making money, and give you a huge awareness boost. Here's another one to read: A Wizard's Lizard by the numbers: our HTML5 game on Steam This one gives hard numbers on how beneficial it is to be featured on a well-known streamer's channel. Also, if you run a crowd-funding campaign for the game, that in and itself raises awareness. --- These are simple cost-benefit assessments, and traditional marketing is clearly a waste of money for smaller companies. Can give you a link to a Brad Wardell article (of Stardock, they make GalCiv and Sins and Fallen Enchantress), where he shows the numbers on magazine advertising etc. being ineffectual compared to word of mouth. The alternative ways, as you called it, is in full swing (and was in the past two years!) for Pillars of Eternity. Dozens of interviews and podcasts, game demos at select tradeshows, close engagement with backers (PoE has had the most frequent updates out of all the crowd-funded games I've seen, and the forum presence is also strong). Streams are encouraged too, though no high-profile streamers featured PoE so far, which is understandable, since the beta is just a small slice of the game. So marketing-wise all boxes checked that are worth checking at all. You can rest comfortably.
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Best monetary rewards: marketing the slick and bland game
Advertising is useful because it gives work to advertising agencies. What you write applies to a big studio spending buckets of money on advertising the next Franchise X+1. It doesn't apply to smaller entities. In fact, I would advise you to read, say on GamaSutra, about how small studios do their advertising nowadays. Hint: Besides maybe Google AdSense, they spend 0 dollars on advertising directly. Going to developer-friendly tradeshows like PAX or GDC and doing interviews, engaging early adopters on social media are much, much better investments for smaller entities (remember, time is money, if you're responding to forum posts or tweets, you're not developing the game). A sample: With zero marketing spend, State of Decay hits 2M copies sold