Everything posted by Scottfree6000
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@ Obsidian: Please don't neglect spell effect graphics!
the epicness shoulder begin at level 7, but not too Final Fantasy and legendary spell for level 9. By the way FFX is a great game.
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Druid Class
BEAR PIG MAN
- Update #52: Monk!
- Update #52: Monk!
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Druid Class
I guest i'll just have to settle for shapeshift until a new update comes out
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Druid Class
It would to see any least treant-like shapeshift with plant abilities, Because If the druid can't control plant life, then I can't called it druid.
- Update #51: Prototype 2 Update
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Where is everyone from
Just kidding i'm from boston
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Where is everyone from
from the edge of chaos, and what is unknown to man. you call it R'lyeh and I call New Jersey.
- Update #50: So... Project Eternity!
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Schools for Class training
1. There aren't "renowned barracks." Barracks are literally just accommodations. Barracks don't even exist without standing armies, and standing armies can't be maintained by anything but a nation-state (or possibly a corporation, whole other can of worms.) Plucky capitalists in the feudal era (if you don't get the anachronism, just stop reading,) didn't stake their claim and open up a Mom & Pop Barracks. 2. Skyrim has no classes. Skyrim's one "class" is "the best at everything." It is not a model to be admired or emulated if you want any semblance of balance or good gameplay. Please do not suggest P:E should be like Skyrim. It will not be like Skyrim, and all you'll do is look silly. I wasn't make any suggest, I was try see which idea people would prefer. It seem most people pick the best choose. you don't have agree to anything, but there are some people who would choose the opposite of your stance. I'm not going to lie "renowned barrack" might have sound a bit trade-like but for example that was not intended. but barracks can be historic accurate, but in the end it is just an example. Skyrim may not classes, but it gives the player a focus with the standing stones. Thanks for your opinion
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Schools for Class training
Now I know this will go against IE games set, but it will sense of realism. Instead of choose your class in the character creation, the player can choose their class in a school during gameplay. These have been games that apply this mechanic already like TESV: Skyrim and I sadly mention Maple Story. Players can choose his or her profession during gameplay, and this can adding a sense of maturely and uniqueness to the player. For example If the player wants to be a fighter, he and she can start at renowned barrack with a possible quest line Or if the player wants to be a specific class like the monk, he or she will probably need to go a legendary temple In the end, this adds a personal story elemental to the gameplay and it gives a beginning to how the player will face the trials ahead. Multi-classing can be done by going to multiple schools.
- Update #43: Pretty and Technical
- What is the class you will be playing first?
- What is the class you will be playing first?
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Godlike races, yay!
Scottfree6000 replied to IndiraLightfoot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)did they says how many Godlike race there will be?