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marelooke

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Posts posted by marelooke

  1. http://www.lar.net/2014/12/18/leaked-the-larian-plans-for-20152016-and-beyond/

     

    blah blah blah plans to release more campaigns on the Original Sin engine

    Pretty sure they always said that was the plan. I'm not sure how tightly the graphical style is tied into the engine though as I personally too wouldn't mind a more "realistic" art style (that said, D:OS graphics worker perfectly fine for the game, even though I had my reservations at first).

     

    I always appreciate how Swen just throws his ideas out there, few game developers are as open as Larian about what's going on on the inside and I really appreciate that.

    • Like 1
  2. Played through the Warden's Keep content in my DA:O game.  First time with this DLC, and I found it underwhelming.  Some nice loot, I guess, and I appreciate the effort that went into the backstory, but the gameplay was pretty brief and more-of-the-same from the base game. 

     

    I've done the Circle Tower and 2/3rds of the Redcliffe questline (order restored, but Eamon still sick).  I've also visited Denerim and picked up/completed a few minor quests there.  (And it really bothered me that I couldn't properly warn/threaten/kill the operators of the Pearl for hosting that anti-Grey-Warden honeytrap.)  But I got a reminder about what a pain in the neck those inner-city random encounters are, and I have no real desire to fight another half-dozen of those anytime soon.  So I'll stick to the countryside for the time being.

     

    Some of the sidequest content has reminded me how sharp the difficulty swings can be in this game.  I cruise through the demons and undead on the main-quest missions, but checking up on some lost caravan in the woods takes me 2 reloads to avoid a full-party wipe.  (I ended up with 0 civilians saved, and Sten and Wynne lying in the dirt.)

     

    Probably going to see the Dalish next.  Not sure what order I should do the Urn and Orzammar after that.  I'm going to hold off on Return to Ostagar until I have Loghain the party.

     

     

    I thought most of the DLC for DA:O were pretty meagre, content-wise. Especially when compared to the ones for Fallout 3 (which was released around the same time iirc)

     

    I'll be wrapping up Dragon Age Inquisition soon. I'll play Mass Effect 3 next. Should I play the first two before this?

    I would strongly recommend playing them in order if it's your first play through of the series, though if you dislike the Mako in the first game I'd also recommend skipping the optional missions that use it (you know, the mineral fetch missions on random planets, though a very few of them do have somewhat interesting content

     

    Like the one related to the orb you can get from the Consort

     

    )

  3. Plodding along in Shadow Warrior, still regularly struggling with the combo system, but since I'm playing on "normal" difficulty it's not such a big deal, though they are starting to really throw big numbers of enemies at me now.

     

    I also finished the new Warframe "Tactical Alert" (basically events where you have to gimp your gear to be allowed to participate). It was the easiest yet (to the point of being trivial) and I solo'd 3 of the 5 mission runs I needed to complete it.

    For any Warframers here who might be interested: I used a maxed out Saryn with a Latron Wraith without elemental mods, which resulting in a Conclave Rating of 498. Note that my Latron Wraith is a 4 Forma'd crit built one, so loosing the elemental mods wasn't a big deal.

  4.  

    I'm not upset that ME4 might be console only, I've always considered the ME games a console franchise anyway. Just means it will take me a while to get it since I wont be able to afford a console for at least a year or more.

    I don't really get what the big deal is, to be honest.

     

    If I lost sleep everytime some game that looked like i'd enjoy came to some system I didn't have I'd never have slept through the 90s.

     

    Because a lot of people enjoyed ME3, as hard as that is for some to fathom, and suddenly placing a series they enjoyed out of their reach is a pretty dickish move ("just buy a console" is not a reasonable argument). This is entirely different from a franchise that is console exclusive, in which case I'd agree with your point.

     

     

     

    I don't even care about the game, I just want that character creator.  Dammit, Korea, keep your game, just send us the character creator.  I want to make a short, fat, insanely stocky dude with a monocle and a super exaggerated cleft chin.

    If that isn't EVE Online's character creator it's at least a very good copy (I feel like I've mentioned this before, is this the same game? Or is the tech going around in the East?).

  5. Needing a break from the twitch action gameplay of Bayonetta 2 (a guy needs a change of pace after 75+ hours), I started playing Divinity: Original Sin.  I've been waiting for the Linux version to come out, which is why I haven't played it earlier, but, on a whim, I decided to see how it would run via WINE.  Lo and behold, not only does it run, it runs perfectly, even with all settings maxed out.  So, since it runs great, no need to wait for the Linux version, I can play it now, and when the Linux version does come out, I can just copy my profile and save files over and continue seamlessly (if the game does cloud sync it will do that for me automagically, but I never bothered checking if it does).  Anyway, I'm still pretty early in the game, still mucking around Cyseal, though I think I'm mostly done in this area and ready to move on.  My Source Hunters are Luciana, a cleric who's both a front line fighter and my primary healer, and Humphrey, a witch who's my all around magey dude.  For my companions, I scooped up Madora as a second front line fighter and Bairdotr as my archer plus thievery type.  I definitely like the game a lot so far, even if can be frustrating at times.  I like being able to wander into areas I have no business being, and the guards will warn me once that I probably shouldn't go there yet, but I can all the same and wind up getting obliterated (though I have won a couple battles I really had no business winning via creative use of the environment).  One big compliment I will give to the game is that it has probably the best pathfinding I've ever seen in this type of game.Things like your characters automatically avoiding spotted traps and hazardous surfaces may seem like a minor detail, but it makes the game so much less frustrating and tedious to play that it would have been if I had to babysit each character, one by one, around every trap.  Seriously, how has it taken until 2014 for a game of this type to finally get this right?  How is it that it's taken several decades of these types of games being made until someone was finally able to program pathfinding that doesn't make your characters look like complete imbeciles?

    I am rather annoyed that the Linux version is still not there. The only reason I can think of that it is taking this long is because they didn't think their choice of libraries through when they started out. Which also highlights why it is a terrible idea to develop on one platform and *then* port your game instead of taking some extra time up front and building for all platforms at once...

     

     

    Personally I've been playing me some Shadow Warrior (the new one), made it to chapter 9 I think, which puts me past halfway done.

     

    Also made it through the new event in Warframe, was even topping my clan's leaderbords when I did it (most of them are Mastery 16-18 veterans, so yay for me ;)), haven't checked back since then though but I'm sure someone beat me by now (but ignorance is bliss, so I'm going to revel in my awesomeness until at least this evening :p)

  6.  

     

    I got bored of Far Cry 3 in about 2 days. No real motivation to go through all the sandbox stuff.

     

    Steam sales have started

     

    The only Far Cry I've managd to finish was the first one (twice). I doubt No 4 will be any different of the previous two (I already noticed "outposts", so..."meh")

     

    On another note, Gog has been awfully quiet about Galaxy, I guess that ain't happening this year after all. They probably bit off more than they could chew by attempting to go head to head with Steam.

     

     

    They are not quiet, they were testing the beta client last few weeks or even longer. You had to be participating in Witcher Adventure Game Beta or Alien vs. Predator Classic Beta.

     

    Ah, maybe I should use that invite I should have for the Witcher Adventure Game, or are they just testing the multiplayer component and are only those two games available right now? Or does access to the Adventure Game beta not automatically mean access to Galaxy beta?

     

    Either way I wish they'd give some more public info on their progress.

  7.  

    They put early access games on sale?

     

    LoL.

    Yeah...I've noticed it on others before too. I often wonder what Steam uses as a sale barometer. Time? Popularity? Sales figures? Who knows.

     

    The game seems to use wolves instead of zombies. Which is fine, as long as they're not as numerous as zombies.

     

    *insert rant about misrepresentation of wolves in games (and other popular media) here*

     

    Anyway, added it to my wishlislt, not sure if I'll pick it up in this sale (backlog already much too long) but it does seem interesting.

     

    I'm mostly keeping an eye on my wishlist games, many of which I'm not expecting "acceptable" sales prices for yet, so far I've only picked up Dust: An Elysian Tail (at -80%)

  8. I got bored of Far Cry 3 in about 2 days. No real motivation to go through all the sandbox stuff.

     

    Steam sales have started

     

    The only Far Cry I've managd to finish was the first one (twice). I doubt No 4 will be any different of the previous two (I already noticed "outposts", so..."meh")

     

    On another note, Gog has been awfully quiet about Galaxy, I guess that ain't happening this year after all. They probably bit off more than they could chew by attempting to go head to head with Steam.

  9. So I am *not* playing DA:I ;)

     

    I'm still going through Wasteland 2 at my truly glacial pace. I've just settled the Rail Nomads dispute (and took care of the Rail Thieves, of course). My first character hit level 10 (Rose, I'm not counting Angela Deth) so it looks like I'll have to start thinking on where to spend those extra stat points as the rest of my characters isn't all that far behind...

     

    I think I'll have to go looking for a pause option though as quite often I inadvertently trigger encounters while I'm still trying to  place my squad. It's kind of annoying at times.

     

    EDIT: typos...

  10. Its likely that the negative review score embargo (deal with publisher to delay negative reviews) has been lifted. Two really negative reviews have appeared on metacritic today.

     

    http://www.gaming-age.com/2014/11/dragon-age-inquisition-pc/

     

    The other one is german

     

    http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32927/80791/0/Dragon_Age_Inquisition.html

     

    I personally wouldn't call that first review "very negative". It seems a lot of the "issues" he brings up are things that are to be expected when trying to make a game with some sort of complex political system. I was personally more worried about the gamey quests some other people in this thread brought up than about the factions being too complex (I was more worried about them being DA2 style simplistic: here's two bad choices, now pick one!)

     

    The slow starting narrative might be a bummer for a lot of people, but if the gameplay is engaging then biting through that shouldn't be too bad, at least for me.

     

    All in all, judging by the reviews and the feedback I've seen DA:I is a decent game, not groundbreaking (but who realistically expected that?) but well enough executed. Sounds like somewhere in the B-range (which I interpret as being somewhere in the 80% range) is about right score-wise.

     

    That said, it's not on my to-buy list simply because my backlog is already filled with quality RPGs (WL, D:OS soon The Witcher 3), but I'll definitely be picking this up either when my backlog gets reduced to a reasonable size or whenever there's a reasonable sale (whichever occurs first), as a bonus it'll have the most pressing issues resolved by then.

  11. Snailing my way through WL2, cleared out the other infections after AG Center, went to Highpool and killed everyone at the Wreckers base and now I've just arrived at the Rail Nomads camp and saved a drowning kid.

     

    I also found out that it helps to actually equip radiation protection after you buy it (nobody died though). Who'd have though!? ;)

     

    I also picked up my Shadow Warrior (the reboot) campaign that I started shortly after that game got released (did I mention I have *a lot* of unfinished playthrough in various games?)

     

    I have such a huge backlog right now that I'm really having trouble deciding on what to play...(on top of actually finishing anything I start)

  12. Not like you can't add the game to steam manually either, then it's the same to most practical purposes as the situation now, launch a launcher to launch another launcher.

     

    I am finding the butthurt generated absolutely delicious though. I may actually have to buy a Ubisoft game to compensate them for the entertainment gained.

     

    Retailer-come-competitor though. So uh, probably betraying my lack of knowledge of the American retail sector, but it's like no longer selling Best Buy branded stuff at Wal-mart.

     

    Toyota selling new cars at Ford dealerships so Ford gets 30% of Toyota's sales is the analogy I've always found illustrates why they don't want to do it.

     

    Except that the Ford dealerships have much more exposure than the Toyota ones. Unless it's a game I'm actually following (of which there are very few, if any, Ubisoft ones) I'm bound to miss it (unless someone posts about it here). By ditching Steam I'm pretty sure they have seriously cut into the exposure of their lesser known games.

     

    But hey, I guess they did the math and decided it was worth it.

  13. Dyack is at it again with Eternal Darkness Successor -- though he got the brilliant idea of wanting to make a tv-series and film alongside it.

    I thought the concept they'd shown in their KS looked promising. Either way it appears that this is another company than the one that tried get the game funded through Kickstarter last year, Precursor Games seems to have "disappeared": http://www.polygon.com/2013/9/29/4782924/shadow-of-the-eternals-put-on-hold

  14. Needed some light hearted entertainment and found it in Saints Row: The Third. Last time I tried the game it didn't click but now I'm having great fun.

     

    Also new update for Warframe, aside from a lot of new bugs in typical DE style they also finally made lockers colourblind friendly. Which is always awesome.

  15.  

     

     

     

    So what? Origins and DA2 had a whorehouse.

    But DA2 didn't let you use it, IIRC. Then again why do you need a whorehouse when you have Isabella, same number of VDs.

     

     

    You can hire bunch of male and female prostitutes to entertain you in the brothel (The Blooming Rose), so I am not sure what you mean with "DA2 didn't let you use it"?

     

    "IIRC"

    Anyways I never used it. Prostitution in games is stupid, paying for something that doesn't improve your stats.

     

     

    I suppose it's one of those "Choice & Consequences" things, though I don't think there's that many people out there who want to roleplay as someone that has to pay for companionship.

     

    Cupper Coronet + Jaheira, that was hilarious.

  16.  

     

    Geez I honestly can't think of worse music than that death metal...imagine being stuck in a room and having to listen to it for hours and hours :blink:  :blink:

     

    De gustibus et coloribus non est disputandum.

     

     

     

     

    Geez I honestly can't think of worse music than that death metal...imagine being stuck in a room and having to listen to it for hours and hours :blink:  :blink:

     

    You don't understand the lyrics anyway without a lyrics sheet. The reason why death/black metallers screech, grunt and growl is to mask how utterly retarded the lyrics are.

     

    Not all of them have retarded lyrics (but you'd have to define "retarded" first because I hear a lot of retarded lyrics when I turn on the radio. Maybe grunting would make some of the crap that's shovelled onto the radio more bearable ;) )

    • Like 1
  17. LoG2 is more of the same so far (which is a good thing) but in a more varied setting (graphically at least). As of now (that's like 2 hours in) I've seen 3 different environments: sandy beach areas, woodlands and dungeons. Oh, and there's a day-night-cycle so scavenging torches from dungeons has become my new hobby ;)

     

    I just went with the default party which seems to be working fine for me (though admittedly I didn't even bother looking at character creation)

     

    So far I've found 3 or so secrets and I also managed to dig up a treasure chest left behind by a (pirate?) captain (so there's digging and there are hints as to where stuff is buried). I also found some lock-picks and a locked chest, can't remember if those things were in LoG1 but I don't think so.

     

    One of the nice quality of life changes I noticed is that doors that used to close automatically in LoG1 don't seem to do so anymore in LoG2 (eg. if you need to put down a lot of stuff on a lot of pressure plates to open a door you can pick up all your stuff again without the door closing, which was seldom the case in the first game)

     

    The automap has also been upgraded and is now much more useful than before imho (I didn't notice an "oldschool" mode that disables the automap, but doing so in LoG2 could be rather painful I imagine while I personally wouldn't consider it such a big handicap in LoG1)

     

    I also ran into one boss so far, so it seems that boss fights will be a more regular occurrence compared to LoG1 (ended up losing my Alchemist and Wizard in that fight).

    • Like 1
  18. I'm a weak weak man...

     

    Now that we have that out of the way: I started Borderlands the Pre-sequel (before finishing up BL2), I also started Legend of Grimrock 2.

     

    I probably should finish up everything else I'm playing through first, but yeah, see the first line of this post ;)

     

    On the subject of FEAR, FEAR was imho superior to the sequels in all respects except graphics. Of course it loses most of it's scare factor the second time through, same as most horror games do, because you now *know* what's going on. The not knowing wtf is going on around you is a big contributor to the scaryness of many a horror game (Dead Space 1 also comes to mind), the sequels lose most of that because by then you generally know what is going on (though frankly, some of the DLC for the first FEAR managed to keep that "sense of WTF" quite alive, alas they were retconned).

    • Like 1
  19. I'm playing F.E.A.R 2 at the moment, its good fun. I know there was criticism that it wasn't as entertaining as F.E.A.R 1 but I am enjoying it

     

    I have noticed it seems easier than the first one and the AI of the enemies isn't as impressive, but I may just be imagining that ?

    I don't think the AI is necessarily worse (though it certainly could be) but I do think that F.E.A.R. 1's level design was much much better giving at the very least the impression of much more intelligent enemies. I also thought that F.E.A.R. 1 actually did a better job at, you know, inducing fear. The next instalments just don't seem to take their time to build up atmosphere instead opting at constantly throwing gruesome scenes and enemies at you.

     

     

     

    Personally suffering a bit of game overload right now. I figured I'd load up the new borderlands only the realize two things: the EU gets shafted again on release dates (I fail to see what the point of artificially withholding a game still is in this digital age, other than giving consumers the finger). But I also realized I hadn't really finished Borderlands 2 yet, so I got back to that for my shooter fix (sidelining Warframe for the time being)

     

    Installed Legend of Grimrock 2 as well as I greatly enjoyed the first instalment despite some of its shortcomings (those annoying timed puzzles...) and the not-so-great combat. No idea when I will finally get to playing it though...

     

    ...because I still haven't gotten anywhere much in WL2, currently trying to figure out where to go in Ag Center, preferably before my one infected party member "expires" (yes, I'm still at Ag Center, I'm going through this at a truly glacial pace. Damn you real life!)

    • Like 1
  20. Something I found out and that might be of interest (and it's probably more relevant here than in the "curently playing"-thread), I had to turn off shadows *completely* to get acceptable performance on the Intel chipset graphics card in my laptop.

     

    Symptoms: sluggishness everywhere (not just in the game, but also in the in-game menus, like the inventory, etc.)

     

    I had the exact same issue with D:OS so I suspect it's a Unity related issue.

     

    Anyway, now that I've figured that out I can finally get back to actually playing and enjoying the game :D

  21. Returned to Wasteland 2 and finally figured out why the game was so unplayably sluggish: the shadows! Apparently Unity has really really really badly optimized shadows. I'm convinced turning off shadows entirely will fix the performance issues I had in Divinity: Original Sin as well.

     

    And here I was putting off on playing these two games because I thought something was wrong with my laptop while it's just Unity suckage (presumably only happening on Intel graphics cards). I *knew* it didn't make sense that these two games were giving the machine trouble while games that are presumably much heavier on graphics run without a hitch...

     

    Ugh. Well, making good progress in Ag Center now. Yay \o/

  22. 2014_09_26_00004.jpg

    "Sword flairs in solitude". :p

    That screenshot confused me for a bit with the Moa shown through the globe in the middle, still not entirely sure which tile that is though, must be somewhere on one of the regular Corpus tilesets I imagine, but the globe doens't ring a bell.

     

    129018362-4.jpg

    "Don't lose your head!" (fwiw, this is a loading related glitch. Also quite an old screenshot.)

     

    http://cloud-4.steampowered.com/ugc/68998071596426090/3E5D5A32570DADC9364F95115D511641C2830F50/

    Ain't she cute?

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