Everything posted by marelooke
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Pictures of your Games 11 - The Quickening
a) Go here (Hverir, Iceland): b) Cry a whole lot and start rethinking the life decisions which led up to the point of smelling that with dozens other tourists I was here recently (Wai-o-tapu, NZ): And honestly, the smell wasn't all that bad. It didn't even cling to the clothes we were wearing. So I guess not all of those areas were created equally, or we got lucky with the weather, or, I guess, I don't mind sulphur all that much
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RANDOM VIDEO GAME NEWS
There is a VIP demo that is available early to people who pre-order or have Origin Access, chances that this will be used by some "journalists" to get their reviews out early are, hmm, let's say 100% and even if you have total faith in video game journalists this demo will be used for previews etc. Either way it will result in skewed initial impressions. Whether this is done on purpose by EA/BioWare is another discussion but it certainly does give a bad impression, especially with their track record.
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RANDOM VIDEO GAME NEWS
What? Why would anyone sane believe that the demo has the same "balance and economy" as the review copies? Why wouldn't they? I'd expect a demo to be representative of the final product. If it's not then a demo is simply useless, or worse, deceptive, as you can't base a buying decision on it. Especially for this game, which is a looter shooter after all, messing with the balance and economy is a pretty big deal being that's what those games are built around. Aka, your average "game journalist", which will probably use the VIP demo for review as that's as far as I understand the only way to play the game before full release. Waiting for full releases of games before reviewing is for chumps anyway, as is revisiting a review in case the developer does something questionable down the line, but I digress. Fwiw, he's posted a follow up after EA/BioWare responded to the demo concerns:
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RANDOM VIDEO GAME NEWS
So basically the demo (which supposedly is the version that is sent to reviewers...) has different game balance (much easier) has a totally different economy compared to the final version... *Sigh* And I really wanted this game to actually turn out well, but if they're already pulling stuff like this... I mean, the game can still turn out well, of course, but if they feel the need to hide "the grind" and the monetisation scheme, yeah, not really inspiring especially knowing EA is the publisher... Ironically enough Anthem so far looks like a Destiny clone with some Warframe influences tossed in, and I'm not sure how much patience for monetisation shenanigans Destiny players still have left.
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What game did you bought last?
Monster Hunter World was on sale, so I grabbed that due to all the praise it's been getting.
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Pictures of your Games 11 - The Quickening
On Windows 10 Alt+Win+Print Screen tends to work for games not running in true fullscreen. It's what I used for Destiny 2 (which doesn't have a native screenshot feature)
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RANDOM VIDEO GAME NEWS
So basically, Metro Exodus is: *Female Protagonist *Ubisoft/WB Games Style Open World * More Mad Max Than Metro * More Color *Vehicles are actually drivable off a rail and have purpose It certainly looks and sounds better than their previous games, that's for sure! I'm much more excited for it now Errr, not sure if serious but: protagonist is the same guy from Metro 2033 and Last Light: Artyom no no well, being outside tends to do that sounds like it, though they're rather "floaty" driving according to SkillUp From the things I've seen so far it plays very much like the previous Metro games, which, thankfully, isn't anything like Far Cry, but isn't quite S.T.A.L.K.E.R. either. Looks like we'll have to keep waiting for a successor to Call of Pripyat (oddly enough while CoP was easily the best of the series, mechanically, I still tend to replay SoC when I get in a S.T.A.L.K.E.R. mood) but I'll happily take a worthy successor to Metro Last Light. Some more opinions from SkillUp: First time in a long while I'm actually genuinely excited about an upcoming game. If I weren't iffy about the season pass thing I might even haven broken down and pre-ordered as, unless major red flags pop up, this'll be a day one buy for me anyway (that'll be the first time in like a decade, if we don't count Kickstarter games)
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Best moments in a game
I can only nod at those, SOMA was such a great great game. Oh god, the first of those invisible guys in S.T.A.L.K.E.R. in those underground tunnels certainly left an impression (and a bunch of empty clips). And those labs... *shiver* In the same vein the original Ishimura from Dead Space really left a mark. I strolled through Dead Space 2 being rather unhorrified in general but...
- What are you playing right now?
- What are you playing right now?
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Forum edit function too... sensitive?
Yes! If we are lucky we will be migrated to the blissful software also used on the Forza forums. Oh, the anticipation! /s
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Obsidian doesn't own the Pillars of Eternity franchise
Yup. But after the merger, there may be a little more stability that they no longer feel the need to store their original works in an escape pod. If Microsoft were interested in producing further games in the Eora setting, it makes sense for them to not want to arrange licensing for it, or prevent DRIL from independently marketing Pillars-themed board games or frozen dinners or whatnot. In some ways, it bodes well if you like Pillars of Eternity; it appears that Microsoft does too, and they have deep pockets. Feargus has frequenstly talked about a Pillars game that looks like Skyrim. Including the IP in the aquisition makes this more likely to happen. Honestly, I would play that...BUT the kicker is that lots of folks like Skyrim and Co. because of it's moddability. If you take out making easy mods, it becomes just another generic game that is quickly forgotten. At this point I see the same coming to The Outer Worlds, tbh. If it's not possible to make a house mod in one day, the majority of mod creators will pass up on it and it'll never get the same status as Bethsoft games have right now. Yes, these games are popular on console too, without mods, but I'm fairly sure the constant hype due to activity on PC has a big part in it. Just look at Mass Effect. The games are mostly praised high, but do folks talk about them the same way they talk about Bethsoft titles? No, not at all. Modders are quite wiling to put in quite a bit of effort assuming the foundation is there and they know that said effort won't be wasted. If the engine is open and the company is committed to sticking with it so that the modders know the effort they spend now will still be valuable later then I'm sure you can get a good modding community going (and I'll Beth this is one of the reasons they stick with the Creation Engine instead of tossing it for something new). The main issue is to keep people around for long enough that modders can "get going", Fallout 4 was released over 3 years ago and I'd say the modding community has only really got to the more advanced stuff like a year ago (keeping in mind the GECK was only realeased like a year after the game's release) and is still ramping up in some respects. That's pretty long after most people are "done" with a game nowadays. If you then manage to build an actual good game on top of that open foundation then you might just have a "The Elder Scrolls-killer"(*) on your hands *) I just couldn't let the chance to dig up that old trope pass me by, sorry (No, not really... )
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RANDOM VIDEO GAME NEWS
It appears to me as if it's mostly companies that deal with end users that don't give a toss about this (re: hypernormalization?). When dealing with other companies (or governments, I imagine), leaks like these mean lost business most of which probably won't be coming back soon, unless the competition that it went to gets hit by the same type of deal.
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What are you playing right now?
At this point in X Rebirth I'm not sure which of the following is the hardest: combat figuring out the systems dodging bugs figuring out whether a problem I'm having requires #2 or #3 Case in point, given how the story so far has seemed like a big tutorial I've mostly been following that (well, I did put some wares in the freighter you get at the start hoping I'd be able to turn a profit on those. Then I appear to have lost the freighter due to progressing the story... ). Anyway, went through the missions and got to the point where I had to join the rear-guard for a freighter rescue operation. Except...nobody else joined. So I got swarmed by like 5 (or so, didn't quite have time to count them) Reivers and promply went ka-boom-ski (on that note, that's one looong game over screen). On reload I had to first kill one guy, then the rest appeared, along with my allies. Suffice to say things went a lot smoother that time... (and got me a new freighter. Which was not-so-coincidentally when I noticed the old one went bye-bye)
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What are you playing right now?
X4 is getting relatively good reviews, so I fired up X Rebirth (curious what our resident X-masers think, assuming they're not all playing my favourite video game: "Wait and see"). Reasoning for picking X Rebirth (of all things): it's (supposedly) a dumbed down X version, so I, as a X-series rookie, might be able to ease into a "real" X game by using Rebirth as a tutorial (and X4 might get patched a bit in that time frame too, maybe drop in price some, you know, lots of possible benefits to be had)
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RANDOM VIDEO GAME NEWS
Because online means monetization? That's honestly the only thing I can think of. Well, aside from the devs really liking the idea. Which is just weird, since the combat wasn't exactly considered Prey's strong point, which, imho, wasn't an issue with the single player experience (combat never bothered met at all anyway, personally). But if you turn it into a combat focused multiplayer DLC. Yeah, I don't know... Personally didn't much care for the last DLC either, which was rogue lite stuff. Almost makes it look like the DLC are just chasing hypes. As far as I know there's no single player, story driven, DLC planned at all so if anyone still has the game installed hoping for some story DLC, might as well free up some disk space and just hope we'll get a proper Prey 2.
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RANDOM VIDEO GAME NEWS
I'm really happy for you, I'mma let you finish but Tandi had one of the best faces of all time At this point I feel almost obliged...
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RANDOM VIDEO GAME NEWS
The Outer World has been in development for quite some time now, I don't think that the Microsoft deal could affect that. Also, Microsoft usually release their games on Steam as well as the Xbox/Microsoft store so there shouldn't be any worries. Given that they are fishing up studios to make "exclusives" it might become a concern (but, as noted, it won't affact The Outer Worlds, tough it *might* affect any sequels, assuming there will be any, I mean, depending on who owns the IP and such). I generally am not that bothered by where I get my games (I have my preferences, of course). If the game is good enough I'll put up with whatever Steam-clone they have (consoles are a no-go for me though). Alas, I also like race games and Forza has resulted in me absolutely loathing the Windows Store. It's just total and utter garbage and the thing hasn't improved in any measurable way between the release of Forza Horizon 3 (2016) and Forza Horizon 4 (2018). Hell, Forza Motorsport 7 still resets my language settings after every. single. patch. (or DLC or what have you, iow, at least once a month), thankfully at least Horizon doesn't rely on the Windows store to get something as frivolous as localization right, but geez...
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RANDOM VIDEO GAME NEWS
Well at least her first name isn't Endeavour... Looking forward to this while at the same time being slightly worried about the Microsoft deal now. I mean, it shouldn't affect this game, but any follow ups...
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RANDOM VIDEO GAME NEWS
Well darn, that's one creative way to discourage people from submitting support tickets...
- What are you playing right now?
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RANDOM VIDEO GAME NEWS - CON SEASON
As it stands (one never knows) it's not even in the cards. There were some projects in that direction but none of them were good enough so they all got canned. At this point Valve's thinking (and I tend to agree) is that nothing they could release would live up to the hype that has built up over all these years. Fwiw the (or "a") draft for the Half Life 2: Episode 3 storyline was "leaked" by the (one of the?) writer(s) (who is no longer at Valve) so you could read up as to what at least that person had planned for Episode 3.
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RANDOM VIDEO GAME NEWS - CON SEASON
That would still be an improvement over its current state
- What are you playing right now?
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What are you playing right now?
As I recall, it was because all items had the same rarity. The company being compared against printed all cards in the same quantity. Cards in most collectible card games don't have the same chance to appear (those collectible sticker books were used as an example iirc), so that in itself won't be enough. From the article I translated way back when: There's no game element to acquiring card packs for physical card games, hence they're in the clear.