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TentamusDarkblade

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Everything posted by TentamusDarkblade

  1. And you would be wrong on the why. FPS are more popular because they can primarily be enjoyed via multi-player. Halo 2 single player sucks, but it's multiplayer sold it through the roof. Name a successful FPS that eschews multiplayer. You can't. A FPS to ship without multiplayer support is commiting commercial suicide and publishers know this. RTS games sell well for the same reason. You can play against your friends. Multiplayer isn't the sole selling point for either type of game, but it definitely contributes greatly to their commercial success.
  2. Honestly, they could use those assets for any project and come out ahead. I'm hoping that they either push forward with an original IP with those assets. I think i'd dance a little jig if Bethesda actually contracted Obsidian to be the dev team on Fallout 3 (i think most of the gaming world would dance that little jig too)
  3. wow. Thats awesome. I may have to re-think playing a ranger in my weekend group.
  4. i wonder if it includes the derth of van buren and jefferson art assets that was created. That would be a huge leg up on there next project to have such a wide range of pre-crafted art already ready for a 3D project
  5. i think the Jedi sentinal is the most forgiving of the three starting classes. It offers a wide range of skills - letting you see alot of the side dialog options, a decent force power progression, and is pretty good in combat. Follow it up with the Jedi Watchmen prestige class. i personally think two lightsaber fighting is the best. you have 4 slots for the various crystals you find, instead of the 2 in a single or double bladed saber. The draw back is that you have to find those crystals and you can find yourself short of materials and sabers when outfitting the rest of your team. Feats you should focus on for dual saber fighting are Two-weapon fighting and Flurry. You can select these as your prestige class when you reach around 16th level and you are sufficently darkside enough. You trigger the choice by talking to Kriea hope this helps ya
  6. The only flaw in this I see is that someone who gets scripts filmed or books published can make a lot more money on his own than working as a writer for Bio. Seeing that ad has been there for a year now, kind if prooves that everyone but Bio has realised above truth. <{POST_SNAPBACK}> not true...freelance writing usually pays poorly and is pretty hit or miss. at least as an on site writer for a dev house yu have a solid salary income coming in, not to mention benefits.
  7. man...un-thought out enthusiasm is so nice sometimes. What level did you end KOTOR at? Then in KOTOR 2 they say that Revan took off past the outer rims to battle a threat there. Drawing from EU, there is a nearly uncrossable barrier at the edge of the galaxy, so Revan had to be pretty damn powerful to get past it. Where do you go from here game mechanics wise? Does he start off with just the jedi powers that the average character ended with? Does he have a different generic set of jedi powers? How about the skill points that most players built up? Even if Revan totally took teh exile path and cut himself off from the force they would still have the skills they had worked so hard to learn. Face it, there is no plausible gameplay way Revan could be the main character in KOTOR 3 without either A) being mindwiped....again. B) Suffering Amnesia C) being a character who...IS A CLONE OF REVAN!! All of those suck. The idea of being Revan in KOTOR 3 sucks. I know change is rough, but buck up and start thinking of new types of main characters. cheers <{POST_SNAPBACK}> I have no Problem that thay may not be able to do it I think that it would be a great Idea, I know that revan Probably wont be the main char. but I liked revans Different past. And I have Finished the game several times in all of the ways that Cand be done. I still Think that revan should at least be in kotor3 perhaps as a npc. And you can dissagree with me on this but I would like to see him back. Even in Full power It would be cool <{POST_SNAPBACK}> well, even as an NPC it would be too much of a hassle. Which portrait did you use? Is it the same head i used? How about Hades? Do we just have him in his Sith mask get-up? But what about the folks who played KOTOR 1 lightside? i'm sure he'll be referrenced and he may even show up in a holovid or a cutscene...but the odds of him being an NPC is pretty much slim to none.
  8. man...un-thought out enthusiasm is so nice sometimes. What level did you end KOTOR at? Then in KOTOR 2 they say that Revan took off past the outer rims to battle a threat there. Drawing from EU, there is a nearly uncrossable barrier at the edge of the galaxy, so Revan had to be pretty damn powerful to get past it. Where do you go from here game mechanics wise? Does he start off with just the jedi powers that the average character ended with? Does he have a different generic set of jedi powers? How about the skill points that most players built up? Even if Revan totally took teh exile path and cut himself off from the force they would still have the skills they had worked so hard to learn. Face it, there is no plausible gameplay way Revan could be the main character in KOTOR 3 without either A) being mindwiped....again. B) Suffering Amnesia C) being a character who...IS A CLONE OF REVAN!! All of those suck. The idea of being Revan in KOTOR 3 sucks. I know change is rough, but buck up and start thinking of new types of main characters. cheers
  9. uumm....no. Revan is basically the one of the most powerful force users in the galaxy at the close of KOTOR. It hints at in KOTOR 2 that Revan became even more powerful. So....yeah....there would be no rational way to let the player be Revan again without doing something drastic. Say like put them in the Unknown regions where everyone is an uber force user and then have them fight their way up from there. Then you have the gameplay issue of having new players coming into the game with a ton of force powers and skills that they don't have any idea how to effectively use. It's a bad idea. Revan had his story, Exile had his story, and now it's time for someone else to have their story.
  10. I'm glad Bio didn't do KOTOR 2. Obsidian did a good job for the time they were given to complete it. Now, that they proved successful with KOTOR 2 i'm looking forward to them doing KOTOR 3 with a little more breathing room from LA.
  11. The only official information we have is that LucasArts ****-canned the original in-house KOTOR 3 dev team and put the project on indefinite hold.
  12. Where that falls apart is the that Revan and the Exile can easily represent either a face of the Sith or a face of the Jedi.
  13. forget the old characters...here's what i'd like to see A Trandoshan warrior A Sulustan scoundrel A human force adept, not jedi A Bothen jedi A Outer rim Guerrilla soldier, possibly human or human varient A schizophrenic repair droid A Todarian scout A human Jedi A Floating support droid - healing and buffs enough with the old characters, let them be story NPCs and cameos.
  14. then how do you reconcile that with a game series that uses a continuing setting but focuses on a different character each installment? Unlike the FF series, there is a continuity to the KOTOR series so far without a continuence of the characters drama.
  15. When the main players change, then the setting becomes the story thread. It's a matter of story continuity. The inter-character dramas in the games are showing to be episodic, with Revan being the center of the first episode, The Exile being the center of the second. It's like a TV series with a rotating cast. You don't say the story is about the cast members who are only there for a single episode, you look to the actual continuing aspects of the show to define it's arching story. In the KOTOR series the only continuing aspect between the games is the republic, the jedi, and the threat of the sith.
  16. my co-workers who are playing it say it's a blast. I'm probably gonna pick it up this weekend and take it for a spin.
  17. so you're arguing that redemption is the games theme, then admit that the actual gameplay doesn't fit this. So either the game is wrong or you are. so now you're postulating on a game you haven't played. that's awesome. see above wow...just...wow. where did i saw anything about the republic or the jedi order being destoryed forever more?? Besides putting words in my mouth you're also talking pure non-sense. The storyline is about the tribulations of the republic and the jedi order. From the Mandalorian Wars to the Jedi civil war, from the near extinction of the Jedi following the war and the precariously unstable position finds intself in after the wars. KOTOR 3 will very likely be about the republic and the jedi rebuilding and strengthening themselves. I just can't wait to see wait goofiness you make up next.
  18. That is pretty much the dumbest statement I ever seen over the Star Wars: Knights of the Old Republic line. I know some might think this is some kind of personal attack but truth is I am striken with such a ignorant comment, this person just fails to realize the theme of the game and confuses plot background filler with actual plot. Do me a favor, go watch Ep I, II, IV,V and VI right now and then go watch Ep. III in a few months because I am getting feed up of the non Star Wars KotOR players basic ignorance. <{POST_SNAPBACK}> okey sparky, how about you point out my ignorance. citing the movies means nothing. The movies are character driven story's, specifically the story of Anakin skywalker/darth vader arching over the whole series and the old trilogy following luke and crew. The GAMES are about the events happening in the republic. KOTOR 1 revolves around the events at the end of the jedi civil war. KOTOR 2 sheds more light on the events of the jedi civil war, the mandalorian war that sparked the jedi civil war, and lays the foundation for an upcoming battle. Since the main characters of the first game only carry over in brief cameos, you can't begin to argue that the story still revolves around them. now, how about some examples instead of just shooting your mouth off.
  19. They already did that with the second game. Not a new ship mind you but for the most part a new crew and new character. If they are going to do that route, again, it would be lame. Just because it works the first time doesn't mean they should use the same tactic. Using the same story hook over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again is stupid. <{POST_SNAPBACK}> wow...that was witty visc. It would be stupid if the story was character based. guess what, it's not. The narrative is character driven, but the main story revolves around the fate of the republic and the jedi's place in it. Just because it fails to fall within your remarkably narrow idea of how it must be just illustrates your inability to see past your own personal biases. If anything, using the same characters to drive a new narrative would be the stupid move, both storywise as well as balance wise. don't mind me though, i've learned long ago that you're going to bulldoggedly hold to your ideas regardless of any arguement brought before you. Carry on with your typical doom n' gloom naysaying.
  20. I doubt, looking at were Jade Empire was anounced its a clear bet on Microsoft to enter the huge japanese market. Of course that does not mean anything, BioWare is a known western developer and I doubt its much know in japan, also Jade Empire from what I seen of Jade Empire its lacks the JRPGs elements and tries to do somethings that might be viewed as a insult ... perhaps to cover losses its made a PC version (were most BioWare market is still located) but I would not count much on it, Microsoft have money to burn and I dont know exactly what kind of contract does BioWare have with then. <{POST_SNAPBACK}> MS still gets most of it's base revenue for xbox from western audiences. With teh xbox's architecture being so easy to port ot PC, it wouldn't be much of an expenditure for MS to open the title to a whole different market. I agree that it doesn't look like it'll appeal to the eastern market much, but the Xbox has made it's way so far on the dollars of the western market. The only thing i can see holding Jade Empires back form a PC release would be really low xbox version sales figures, which i don't see happening. The reception at E3 last year was pretty solid and it's still being pretty strongly hyped. It will be interesting though to see just how the eastern market receives it.
  21. sadly it's too late. Bao-Dur has very specific areas where you can gain influence with him. Once you pass by or fail to influence him there, it's done.
  22. they could easaily do KOTOR 3 with a new cast, a new main character and a new ship. The main thread of the the kotor series so far is of the republic, it's times of turmoil during the Jedi civil war and it's struggle for survival in the aftermath. The characters of the games are just narratives for that story thread. KOTOR 3 can easily carry on that thread with a new character, say a padawan, and use that character to deliver the narrative of how the republic is rebuilding itself or how it's faring against the threat of the true sith.
  23. well, this is hades doing his bull headed song and dance again. Everyone clap along. Seriously though, E3 is right around the corner. If they're gonna have a video of KOTOR 3 showing there, then they have to have a developer now who is already near the end of pre-design phase. To the fella who thinks KOTOR 3 might be a xbox 2 launch title, that would be a remarkable short dev cycle since Xbox 2 is gonna launch for xmas of 2005. If the rumors hold true and they are crafting a whole new engine for it, then there is no way we'll see it as a launch title. All in all, i think KOTOR 3 is gonna happen. But the "news" reported from Hedgehog sounds more like wishful thinking and bull**** to me. But ya never know.
  24. hhmm....i'll look at it again. I'm pretty sure it was just a Darkside male revan moment, but it may just be a Male Revan - regardless of light or darkside - moment.
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