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ShadowPaladin V1.0

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Everything posted by ShadowPaladin V1.0

  1. My common sense says the bloke is fishing for a settlement. Of course if that is the case it opens the floodgates for every other 360 owner to do exactly the same thing. That may end up costing more than a recall would. You would have to prove that there is a design flaw though and its not just a case of faulty manufacturing. MS outsourced the PSU to a number of different manufacturers.
  2. Found a listing for it on Amazon http://www.amazon.co.uk/exec/obidos/ASIN/B...8218342-0378223
  3. They eventually do anyway. Some of the time they will get lucky and punch out the guards and take the weapons. Other times they will get shot up before you even get inside. Kind of reminds me of getting Marica :D There are a pair of wirecutters in the small building if you want to go in the back way. It's faster and it's easier to avoid the patrols. It takes some serious luck to kill the tower guard with an SMG even on the most accurate shot because of the range. Don't know how it works in the full game but since the demo ends around there you cant use the papers to get Fidel and then go back and blow the place to bits (which is what I wanted to do).
  4. Japanese women just look younger for longer I think.
  5. Rather you than me
  6. I found you could leave if you were on the edge of the map and not in combat. I get what he means though when I played SS I got totally annoyed by the final German who would lock himself in the bog or something and take an hour to find.
  7. They sell some crazy stuff in vending machines.
  8. Where is here ? It's not on any of the lists I looked at (UK)
  9. Now I know what to buy a pet mouse for Xmas Saw one of the 360 ones last night it was crap. Ditto with the PSP one and it's creature made out of the icons on the start up screen. The Mario Kart DS one with the people racing around on chairs and the chinese guy on the toilet was funny though.
  10. Wait till you see the map :D . Knowing where they are isnt really that much of problem.
  11. You never forget your first box
  12. Yep spoke to him first before taking out the other police. He gets carted off like he normally does. My plan was to do in the patrol , steal the weapons and use them for some extra range on the prison level. However if you do, you never get to see the prison level.
  13. In the town kill the policeman who comes to annoy you. Then the ones that emerge from the station. Kill the American patrol that shows up and then select leave. Spoilers to follow. Er so did I not much moral highground to go around is there
  14. Unless, of course, you are the master of things TB (and all things carmel popcorn) Seriously, this level is a bitch and I think they send you in under-armed and below in levels and troops. This is what I did: Strangle the commanded, use his uniform and the American officers uniform you already have to get 2 of your guys to the second floor. Actually, take one of those guys, and hit the loot button. You should find wire cutters, that will allow you to but a whole in the back of the prison fence (you might have to turn off the power, dunno, I dont think I did tho). Then send that guy up to the 2nd floor. Take the third person, sneak them past patrols too the nook by the back door. Some times the towers spot you while sneaking in, should only take an attempt or two tho. Now your prepared for combat. Place your guys on the 2nd floor in position to kill as many guys on the first turn as you can. I recommend by the safe on the 2nd floor, when that one guy who patrols passes by, there are 3 of the 4 gaurds on the 2nd floor in front of you, but thats not it. If you leave your 3rd person on the first floor, kiss them good bye. You have to start the combat like this: Have that third person "run" to the 2nd floor. Won't get very far, as you'll be spotted, but take the few steps you can get and then start combat yourself. Have that person run to the 2nd floor, using whatever cover you can. Prolly get hit once, so level the mde equipment with that person. Your other two guys take out the 3 gaurds and move on to elimanating the 4rd one on the next turn. From there, you got two places to hold. The stairs and the ladder that runs to the roof which is excessable to you from the hatch in the ceiling. For a little help, the prisoners eventually break themselves out, and if you leave weapons on the ground (guns, knives won't help) they just might kill a few guards for you. Have the squad leader talk to the spanish guy ASAP when that happens and he'll join you. He can break open the safe as well, special gun and med stuff iirc. Not a very good shot tho, pair him with your strongest burst guy and a pistol for cleanup duties. Thin out the majority of them at the chock points, then fight your way out from there. If nessasary, blow up the stairs with grenades so no one can use them, but I'd hate to have to use the ladder to get down, your in the middle of everything and can't cover your guys very well. You can blow up the ladder too, now that I think about it. O, and keep you guys out of the direct path of those windows in the middle of the room. <{POST_SNAPBACK}> Wrong map sorry. The map I'm talking about is pretty much open and trees with a ruin towards the top. Those are brits btw on the prison level Theres a much simpler way. Go to the office show the papers and he meets you back at the hut. Thats all there is to it not as much fun though.
  15. Only thing I can think of is the educational stuff. Ought to buy him one of those learning consoles (forget the name) but you can get sponge bob , scooby doo, telly tubbies and stuff like that for it. Even though it's still educational , the games are pretty good fun for the 3-5 age group. I was going to suggest Sponge Bob, but it dosnt look like there is a PC version. Early Learning Centre perhaps ? This is the thing I was talking about. Probably dont want to spend that much though? http://www.elc.co.uk/toy-33873
  16. And you need to read things with a bit more gravitas. The FR novels are mass produced "trash" thats not to say you cant enjoy them. They dont challenge the reader and some people like that. You can say the same about KOTOR it dosnt challenge you to think like KOTORII does.
  17. If not for the big rush at the end this thread would likely not exist. KOTOR is fantasy "trash" thats what it has going for it. It's simple to undertand, dosnt challenge you to think and anyone who couldnt see that plot twist coming is obviously perfectly suited to that type of game. If you think about any of the popularity contests, "trash" wins over accomplishment. In KOTOR II there is a lot of stuff going on and you need to think about how those threads connect. Not a huge deal but the "missing" ending will alienate anyone who just wants an easy answer.
  18. Fire Emblem on the GC (again) and Sacred Stones for the GBA (when out and about).
  19. I dislike no win maps. If you get shot at you shoot back dont you. It dosnt look like anyone else has found the map I'm talking about Don't happen to know if there is a demo Forum do you ?
  20. Oh I can kill the town squad , they tend to group and make good grenade fodder. I expect thats why Ivan came with one. I think there are about 8 of them. After you kill the cops and the squad when it shows up. If you leave the map you get another map different from the one in the prison event. You also get another event which is kind of spoilerish. Anyway the map you end up on is full of Americans and I cant see anyway that it's winnable. It's all open, no cover to speak of.
  21. Fair enough. But if you do manage to beat the ambush let me know pls.
  22. Anyways back to the topic at hand.Have you figured out any way to beat the American ambush scene after you kill the patrol in town ?
  23. Sure if you have overleveled them. Kind of defeats the point though dosnt it. As well as destroying your overall score. Theres a difference between limiting yourself and sitting in the Arena till all the units reach level 20 though. Well you can maintain that but I found myself using the same tactics over and over to the point they got repetative. Come to think of it, tactically it's not much changed from Xcom. Or the best you can use. If you want to use better weapons then you need to get your weapon level up. Thats not counting things like the Hammer, Halberd,Armour Slayer etc. Or what a mess they will make of you if you happen to get close with the wrong unit. Yes but you abuse those at your own risk. It will totally ruin your end score and anyone who dosnt get an A or B cant really call themselves a tactician can they Special Powers in AW are easy to see and prepare a counter for since the charge meter is right there on the screen. As for running out of fuel, never seen it happen. I've had the odd tank run out of Ammo but thats why you send an APC along after all. As I recall it takes care of the fuel too. Its a case of outranging them, or if you cant do that use as much cover as you can. I dont consider it worthwhile enough to be called a tactic since it's so obvious. Anything else is down to luck as they will just keep shooting. Since they the AI dosnt think beyond the current battle. Rescuing someone is a useful tactic, especially when your in an area with only one direct attack squre. It's also handy for mass transporting your army and improving your time rank. So generally if all your concerned with is finishing the game, then yes you could say that SS has more tactics since you can just level up at an arena and bully your way through . But if you want the sort of score that makes the whole thing worthwhile, SS really dosnt come close overall.
  24. Thats simply adds to the how much you need to think about applying the characters. It also means that the same tactic wont work from game to game. Depending on which FE you happen to pick , they also have skills which have much more impact. One place I will agree with the review is that the SS combat system isnt as deep as the minutia would have you beleive. While the individual weapon selection is better overall they are likely pretty close. Advance wars isnt deep though it dosnt really punish mistakes even if you S rank the map. You dont have the pressure of keeping every unit alive while at the same time making sure it gets enough battle experience to not become obsolete. Also you dont have the supports which another level of tactical thinking. Did you mean to say SS is more forgiving ? Because FE is anything but if you screw up you will pay and pay big time.
  25. Your mistaking micromanagement for tactics. You may have to do a lot more popping up and down in SS but as far as overall tactics Fire Emblem beats it hands down.
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