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Nick_i_am

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Everything posted by Nick_i_am

  1. You're right, our personal opinons and enjoyment are moot in the face of superior game analysis logic! MOOT!
  2. Aw, too bad, though I felt exactly the same before I got a 360.
  3. While I loved World in Conflict i'm failing to see how this is more simplistic than what basically came down to rock-paper-scissors with tanks.
  4. This one is better
  5. That rumour thread was pulled from neogaf iirc, but yeah, it's probably bogus.
  6. I'm not being snide, but I honestly thought this was refering to KotoR until I realised who you were
  7. Stop writing fanfiction about us you flaming perverts.
  8. Nick_i_am replied to Trenitay's topic in Way Off-Topic
    Don't listen to him Judge Hades!
  9. 'FO3 won't use DDRM!' 'FO3 pirated 24 hours after gold!' hahahahahahahahahaha, gogo PC gaming.
  10. You better be getting the 360 version! I could have gone either way, but guesting won out because I have friends.
  11. Did captain Infinity Engine just say that ME had crappy graphics?
  12. all that has pretty much been confirmed already, yeah.
  13. Which one is Hades?
  14. Never change volo, never change.
  15. Skuld makes a good point, it's inefficent AND bad PR.
  16. The KotoR > ME people all seem to be saying the same thing actually. That the KotoR universe was more expansive and that the NPCs were more talkative. In terms of actual quality there was very little difference (writing and level design that is) so it's really the quantity that's the crutch it seems. I mean, Kaiden and Karth might as well be the same person, but Karth has 2/3 times more lines. Alternatively, it could simply be the fact that NPCs did very very little when off the ship in ME, unlike in KotoR where they would still interact with the player and other NPCs (even if it was limited).
  17. For Hades? You're looking at it.
  18. We're seperate and unique individuals, shut up. p.s. if I actually let Llyranor use my account you'd have all been goatsed a long time ago.
  19. http://news.bbc.co.uk/1/hi/world/7656537.stm Ooops, wrong forum.
  20. Indeed, for much of the plot planets it was very evident, and I wouldn't be talking about it nearly so favorably if it weren't for a very well presented (if slightly liniar) ending. I don't mean a new direction in general for bio though, but by not only making it console-centric (which has been done before) but introducing a completely new (for the genre) form of gameplay it took a risk with it's existing fanbase. I can't say I wouldn't have liked the game to be more liniar though, to cut down on the fluff, and doing so wouldn't even need to detract from the RPG elements, it just needs to be streamlined. In this way i'd say that comparing it to the likes of BG is somewhat unfair since it's a very different beast which still tried (and failed) to appeal to it's oldschool fans as well as attract new ones. Far from a perfect game, but more than enough to have me interested in a (refined) sequel. Moreso, it has given me some interest in the potential of Dragonage.
  21. Yeah, that was my point in both cases, same old biocrap, but in the scifi setting with the high production values it matters a lot less than normal. see That is to say, those games were good at what they did, but I LIKED the fusion. If you didn't, and that was your only point, then that's grand.

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