Agreed, WiC MP was great stuff, but it played more like a game of DoDs (or another teambased zone-control FPS) from an RTS perspective than an actual RTS.
That is to say, no RU management and a focus on territory control rather than player (not unit) elimination.
It was about action, teamplay and good aim with support powers which was awsome, and more so for its relative simplisity compared to other RTSs (no fluff, just right in), which is why i'm suprised that people are comparing DoW2 negatively to it.