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Everything posted by Agiel
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Really interesting adventure game from Ubisoft. A hyperlink story taking place during World War I/The Great War. http://www.rockpapershotgun.com/2013/09/10/impressions-valiant-hearts/ I nominally abhor point-and-click adventure games (the comically obtuse puzzles of The Longest Journey forever turned me off from the genre ever since), but this has seriously piqued my interest (though it helps from the preview that the goal of the designers is to make actual real-life "situations" to solve rather than improbably contrived adventure game puzzles). I watched the trailer, and I actually cried a tear from that.
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Obsidian big-wig: "Hrmmm... 5 cents an hour it is, and not a penny more!"
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November 1989, just outside of Frankfurt, Federal Republic of Germany. "Kampfpanzer! Zwei Uhr!" ("Tank! 2 o'clock!") "KE geladen!" ("Sabot up!") "Erkannt! Herr Kommandant!" ("Identified!") "Feuer frei! Danach Zielwechsel nach Links" ("Fire! Take the left one next!") "Verstanden! Ich schieße, Ach-tung!" ("Understood! Firing! Caution!) T-72B loses his head after taking a 120mm Tungsten DM-33 round from a Leopard 2A4. "Treffer! Panzer brent!" ("Target hit! Tank is burning.")
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http://www.youtube.com/watch?v=RyUf7r_9yNs#t=0m52s I bet you after that the dude's nipples could scratch glass.
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Meh, no crpg in sight. No tactical squad based combat game either for that matter. RTS and shooters seems to be all that runs out of the munitorum factories these days I'm waiting to see what DoW3 will look like, assuming it gets made. I'll probably be in the minority, but I hope it's more like DoW2 and less like DoW1. I can't handle traditional RTS with base building, resource management, and large armies, but squad-based RTS, I can definitely get down with that. Relic says that while they no longer work for a company that holds exclusive rights to make games using the 40K license, they still retain the rights to "Dawn of War." Given that Games Workshop has given permission to use the 40K license to a whole host of different companies that are totally unrelated since THQ folded which implies the license has gone "mercenar" as it were, they'd have to be stupid to not let Relic make a Dawn of War III. I do happen to like the happy medium between the micro-intensive battles of DoW II and the CnC-ish macro-game of DoW I Relic found with Company of Heroes, so that's my hope for Dawn of War III (well, that and that they include Harlequins for the Eldar and Catachans for the Imperial Guard).
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While things are looking pretty rosy so far, any word on mod tools? Even if it leads to the inevitable "Animated Prostitution" mods, the fact that they were taken away in Dragon Age II (as was the overhead camera, which thankfully has been restored in Inquisition) when they were available for Dragon Age: Origins did feel like another slap in the face to PC gamers. Of course given the state of Battlefield 3, I'm not holding my breath.
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Clue me in where you found that. Haven't gotten balls-deep into ArmA II since I've been toying around with the newfangled ArmA III beta. Also this during a single-player mission. My wingman got a little too close to some Red SHORAD and took 3 SA-9 hits for his trouble. Eventually the craft gave out within sight of the airstrip, but it was close enough that he could swim to shore and hoof it back to base
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Do the Qunari not cut out the tongues of mages? Would make for a very interesting role-playing opportunity playing as a mute Inquisitor, kind of like playing a low-intelligence PC in Fallout 1 and 2
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"Insanity... is... doing the exact... same f***ing thing... over and over and over again... expecting... s*** to change. That... is... crazy." http://www.theguardian.com/world/2013/aug/30/dunkin-donuts-racist-thai-advert-blackface I myself don't find them that offensive, but It's like the ad agencies who keep coming up with these blackface ads think people will stop complaining about them and laugh if they keep at them.
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I can't help but wonder if eventually that game will progress to the point that Leopard 2A6s and AMX-56 Leclercs are rolling around with T-34s and Shermans. They're getting pretty deep into the Cold War with M-60s an T-62s already.
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Just curiouse on who backs 10K
Agiel replied to Byeohazard's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
People have contributed money to far more dubious causes in the days before Kickstarter: http://en.wikipedia.org/wiki/Save_Karyn Though I don't remember if she did have one donor donate an obscene amount of money to her. At the very least, she didn't push her luck and stopped taking donations when she reached her goal. -
I never said it was good My dream of a great character action game where you played as a Harlequin Solitaire unfortunately died when Itagaki left THQ shortly before the company folded. That said, that part of me that loves Armoured Core, Shogo: Mobile Armour Divsion, and Heavy Gear actually thinks the Tau and their Crisis suits are pretty damn cool.
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Well on the one hand, even if the Grey Knights are rank amateurs compared to the Harlequins, Harlequins do lack the iconic nature of Space Marines, and space elf ninja clowns, no matter how badass they are with all their colour, finesse, and the most nightmarish weaponry in the 40K lore, may not be as appealing in an age of Gears of War and would only appeal to 40K fans who walk the walk and talk the talk. On the other hand, Fire Warriors wouldn't have been my first choice for the subject of the first major mainstream action game based upon the franchise.
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Any landing you can walk away from is a good landing. A great landing is one in which the plane can be used again. Take comfort you will in all likelihood do better than these guy:
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The Frogfoot may be faster (though only barely in aeronautical terms) and has a SEAD capability you may be left longing for if you were in the Hawg. However the A-10C has the up in avionics and low-light operations (the LITENING II targeting pod has LLTV as standard), its iconic GAU-8 cannon fires a slightly longer round at a much higher muzzle velocity, and the fire-and-forget AGM-65 Mavericks leave the Su-25's Vikhr in the dust.
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How have you found the "Rook" so far?
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"Now nobody MOVE!"
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Good news is that for the developers of good multiplayer titles that use GFWL as its online framework, such as Dark Souls, have plenty of time to make a switch to another online services such as Steamworks, as the shut-down comes in nearly a year's time. Bad news is they in all likelihood don't see the point of doing it.
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My name unfortunately does not come from the Sword of Truth weapon used by the Mord-Sith. A friend of mine had a sweatshirt he bought from a show that had the names of bands signed on to Unique Leader Records, and one of the bands was named "Agiel," which I though sounded cool, so I began using it as my tag. As for my avatar, it is the emblem of the VF-31 "Tomcatters" Carrier Fighter Wing. I liked the look of the emblem when I first saw it in my early teens, and appropriated it as the emblem of my Catachan Imperial Guard army for 40K. I alternate between that and the emblem of the 422nd TES (Test and Evaluation Squadron)
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Standalone aircraft for Flaming Cliffs 3 now available for Digital Combat Simulator World, starting with the A-10A for those who can't be bothered to read the 600+ page PDF manual for it's slightly more digital brother the A-10C. Like the Su-25T that comes free with DCS: World, it can be picked up in an afternoon (as opposed to a week at minimum for A-10C, Ka-50, P-51D, and UH-1H).
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http://youtu.be/PjphaDnKhHw?t=9m
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I'd have gone for a Devil May Cry/Bayonetta-style game that featured the Harlequins.
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Unfortunately it's a case of politics getting in the way of actual good strategic and tactical considerations. I'm reminded of the Scud missile attacks in the 1991 Gulf War. General Chuck Horner who was the lead planner of all air operations was convinced that the Scud hunts were a complete waste of time and that he could have guaranteed Israel's safety if the assets he was forced to dedicate to destroying the launchers were used for other operations, as that would have hastened the end of the conflict and more decisively destroy Iraq's potential for waging war. He believed the Scuds were almost a non-issue and he was correct to a degree; only one Israeli death was attributed to the Scud missile, and that was because he had a heart attack from hearing the explosion. Also claims that Saddam could have mounted chemical warheads on them were completely unfounded; it is extremely difficult to design and manufacture a chemical warhead for a ballistic missile, as most all defense analysts at the time concluded this was well beyond Iraq's capabilities. You cannot simply put a cannister on the tip, the missile descends so fast that VX Nerve Gas will end up as a small toxic puddle at the bottom of a crater and not dispersed as intended.
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Well more they know that launching it from a built-up area will sometimes incur a disproportionate response from the Israeli Air Force (though without HUMINT assets on the ground, Israel's options for dealing with this are understandably limited). Photos circulating of a family being pulled from the rubble of an apartment building in this day and age do exponentially more damage to Israel than the physical damage caused by a mortar shell or rocket. For the record, with such a tactic Hamas would be as much to blame (if not more so) for that kind of tragedy as the IAF would.
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Grad missiles are quite commonly being launched at Israel. They are military hardware, not home made. Those things are based upon what the Russians consider Soviet-era surplus and they are not known for accuracy. Far from it, they have the circular error probability the size of counties. Like the Vengeance bombs a launch is considered a success if it hits someplace populated. The BM-21's 122mm rockets' greatest boon is cheapness that allows for volume of fire (which is certainly not the way Hamas utilises them) and not precision.