I am stumped.
I always assumed (I know, I shouldn't have, but I did, go figure) that peeps playing a beta would first look at all the available options first, key binds, yadda yadda yadda.
Apparently not.
For combat, I have found the S and D keys to be PARAMOUNT for good tactics. With these keys (and, of course, the space bar), one can speed up and slow down the movement, actions, etc! Need some extra time? Hit S. Everything instantly S-L-O-W-S down. Now you can see what is happening, and plan accordingly. When you are done, hit D for lightspeed mode to finish things up.
BTW - if you hit the same key again, it "reverts" back to normal speed.
Why are these not being used by those criticizing the combat system? By using these methods, combat is sooooo easy! I love it!
So much better than anything else I have ever seen!
I often go into Scouting mode, hit D, and fast movement, yeah! Come to a creature, hit S, and attack, then run back to the group (hit S again, or D, dependingly), lead the enemies to them. Hit S again, and pummel the enemy to their knees!
So my take on the game so far :
I like the graphics, they match how the game is made. It reminds me a lot of The Temple of Elemental Evil - which is a good thing IMHO.
The animations are fine, I have no problems with them.
I like the dialog system (still figuring out how it works, though).
I have played a Godlike Ranger with a Bear companion. And I can tell you that we tore up everything. That bear (Bruno in my game) was whacking things apart! It is a bit slow to attack, but the hits do HUUUGE damage to everything!
I really liked the little "dialoge shows" included when one moved the Statue (for the Crypt run) and the rope across the cavern. Really cool!
So, now to the negatives :
As has been criticized, the inventory is a horror. It is just sooo clunky, unwieldly, and horrid. I don't know what is what, everything is very small, and there are limited spaces (besides the Loot chest) to put stuff. I soon lose track of everything. I have no idea which weapons are better than the others, and only a bit of info for armor. It is very difficult for me to tell which armor is what, being that the icon is so small, meaning I have to constantly right click to see what stats it has. No comparison function, no "equip best" or any other type of helpful stuff. I can't even sort according to condition X (or type or whatever). It is painful drag-n-click, again and again.
Don't even get me started with accessories, trading, etc. The whole inventory system is negative IMHO. I would suggest scrapping it and going with something else.
Doing spellcasting in combat is very confusing for me at the moment (perhaps this will change?). I do not know what most of the spells do (familiarity, but also pretty much a total lack of description on how magic works, etc). Damage spells seem pretty self-explanitory, but some of the status stuff, and special abilities are like...WHA?!
There is as mentioned very little in the way of informative feedback in combat (I see some graphic effects, I see some red, etc, but I don't really know what it MEANS). What I would prefer are indicators that immediately inform me of what is happening (did I hit, miss, or what? That strange graphic effect on my peeps, what is it doing? Is it good, bad, what?). I do like the little blue dots (HPs, I think) that reduce when taking damage, but they are really small. Thankfully I can slow things down with the S key to see them.
Looting (picking stuff up) seems to have a problem near Icons (like doors, map edges, etc). It is impossible (for me, anyway) to pick stuff up that falls in such places! Either I end up closing/opening the doors, or exiting/entering a map area! The same problem with targeting enemies by such icons - it is impossible! I once had a Wolf attacking my party that I could not directly target because it was at a map edge under the icon. I had to move the entire party away (and take hits) so that it would follow to a place where I could target it.
That about rounds up my Pros/Cons. All in all, I really like PoE. Keep up the good work!