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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. I'm always amazed at how pissy some folks get when someone else plays a game differently than they do.
  2. Perhaps the boobplate refrence obfuscated my point. Stringent realism in fantastical settings is stupid. HP increasing with level, a chest piece protecting the entire body, being able to haul around several pieces of bulky equipment, or however else a game may break with reality is not out of place in settings where those laws are routinely broken.
  3. Good thing he didn't say "fraction of a day" then. LOL
  4. Classes, then going to try and sleep off my illness.
  5. 1. Nude mod 2. Romance mod 3. Healing potion mod 4. Rest anywhere 5. Inventory anywhere
  6. Realism in fantastical RPGs is stupid. If a wizard can say a few words and call down a comet, then boobplate can protect against swords. The Pathfinder ruleset is better than the 3.5 ruleset, which is better than the 2e ruleset. All of them are sub-optimal choices for CRPGs. The setting or genre of a CRPG doesn't matter if the devs manage to do something interesting in the game.
  7. Pretty sick this morning. Going to go for a walk then eat some waffles.
  8. Been listening to a lot of Black Flag and Henry Rollins recently. I was expecting some pretty bad death metal with the name "Graveyard'. I'm pleasantly surprised.
  9. I should post pics of every actress that played a major role in those shows. Charisma Carpenter. Alyson Hannigan. Sarah Michelle Gellar Juliet Landau Julie Benz Clare Kramer Stephanie Romanov Mercedes McNab Eliza Dushku i still think Amy Acker is the hottest though.
  10. My cousin is one, if Irish-American counts.
  11. Completed my exam. Going to read the first trade of Preacher then get some sleep.
  12. I have an exam in a hour. Going to get some sleep afterwards, then hopefully go see Winter Soldier.
  13. Something like MotB. I wouldn't like an expansion like TotSC(or arguably Skyrim's DLC) because I wouldn't want to be denied expansion content with my main PC. I don't really care about new locations, as long as the story is interesting and the gameplay is fun.
  14. The vast majority of CRPGs would be better without any combat filler.
  15. Demi's notes about the changes. http://forums.gibberlings3.net/index.php?s=b54521bca74a651b287a9c40be3b7feb&showtopic=15700&st=15 "Once upgraded this sword should be more or less as powerful as in vanilla. It usually deals more damage, but works as a full +5 weapon only against selected foes. As always I'm open to suggestions, especially regarding such powerful weapons. " The bit about working as a +5 weapon only against selected foes threw me off a bit. Probably just a misunderstanding on my end.
  16. I wonder if it's nostalgia, or just being a fan of genres that have practically disappeared. Of course you could argue that those are both the same thing, but to me it seems like there's a pretty important difference. I'd argue that it is largely the latter. The IE games are routinely criticized here, so there are some who don't see them with too much rose-tint. If you want a tactical RTwP fix, you're going to find your options limited to older titles.
  17. I'll post it when I get off work, but I believe my confusion was from the "note: this weapon counts as a +5 weapon in terms of what it can hit" at the end of the description, which I think is from the BG2fixpack I have installed. If I'm not mistaken, it is because of that "+X, +Y always counts as a +Y" bit that seems to be included in the fixpack and IR doesn't use the +X, +Y labeling for that effect(instead using "Foe Bane" in the description). And that description you posted matches the entry in SK.
  18. ^Yes, but I think his point was that in BG you could lug around several suits or armor despite it being impossible in the real world due to the bulk(not weight) of the armor.
  19. Pretty much. Either they are made of class or have a bunch of conditions where their abilities won't work.
  20. Rogues are almost always implemented badly. BTW, just installed IR for BGT. The description in the G3 forums implies that Foebane won't hit as a +4 or 5, but the description viewed in SK says it will. Can someone clarify this?
  21. I don't think that having a book or ignorable NPC that informs the player about a monster having a particular immunity or weakness is exactly handholding. As long as the game doesn't scream "only blunt weapons can harm this creature" every time I fight a golem, I'm good.

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