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melkathi

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Everything posted by melkathi

  1. The thought behind respawns was exactly as you suspected. At first story missions didn't have the respawns and people were complaining about the tedious running up and down the map searching for quest items etc. The devs failed to realize that in a game with hardly any healing, the respawns would only make the tediousness worse. For at least two missions the respawns are now being removed again next patch. Because when those annoying respawns happen to be Damonettes (ignore parry, high crit chance, high armour penetration, spell that causes stupidity), then those missions cease being tedious and annoying, and become truly messed up. And yeah, the story missions have their own set of maps. Though maps are shared between the stories of the different warbands. If you ever get stupidity on an important warrior, get Guidance on someone else. I currently seem to mostly get Amnesia on my injury rolls. Trying to level people up, but they keep forgetting what they were just doing.
  2. Makes sense And there are always the customization options for boots, sleeves, belts...
  3. The blue Light Armour is nice. Two formulas is great. And the wyrdstone haul make that mission more than worth it. Question: you are using the default colours?
  4. Hurlshot got Mordheim. I wonder what he'll think of it
  5. The 1983-1985 version or the 2009 version? About the only good thing about the 2009 version was Morena Baccarin trying her damnedest to save that trainwreck of a series via acting her ass off and looking smoking hot with the pixie haircut. The old one
  6. Today I am starting preparations for my XCOM 2 playthrough. Got the Complete Collection of V on DVD. The plan is to watch the last episode as the game downloads
  7. It's not the most practical mutation. That's for sure. Can't wear armour anymore. At least it gives him a nice initiative bonus.
  8. Pink Horror of Tzeentch properly splits now? That is good to hear. It is the easiest daemon though. Bloodletters and Daemonettes are the real terrors. And Plaguebearers are nasty as well.
  9. I don't think the warhammer world ever had different stats based on gender.
  10. Sword of Omens, give me sight beyond sight! Hmm, the enemy is trying to sneak through that building. And there is loot in there too. Let's see if I can circle around and ambush them as they try to ambush me. Oh, two enemies! Let's try that door over there that seems to be ajar. Now to tiptoe to the staircase and take out the one upstairs before the other one notices me.
  11. Went hunting for wyrdstone. First run was rather uneventful. A small group of my Sisters ran into trouble with some mercenaries and one of the girls had to rest for a couple of days afterwards, but we came out having secured a sizable amount of wyrdstone and without any lasting injuries. Next run should have gone even better. We were hunting down a rival band of sisters who had gone astray. It was going perfect. We had smashed through half their warband, taking out their Sister Superior, Purifier and Augur without any casualties ourselves. Now normal foes would have run. These were fanatics though. With only the Matriarch and one Novice standing, they bashed my ow Sister Superior's head in, before they too fell to the righteous wrath of Sigmar's true faithful. Seriously bad luck. They pass one leadership check after the other. Both the Rout Checks and the All Alone tests, succeed in all attack rolls and I fail the parry, then get "death" on the injury roll. RNG had it in for me
  12. Finished ICY. It is a good game. The story is quite good. But the game is short. Under 4 hours. It has multiple endings, so I may have to try it again at some point.
  13. Played some more ICY. One of the Family died. Not sure if there is a way to get through the quest without casualties. Will have to try. But it may just be the writer saying "Told you the world is deadly - you can't save everyone - deal with it". Also had a few scavenging runs not go as well as I hoped. Buildings are in such dire state of repair. Should call them death traps instead. Then did what probably qualifies as a boss battle. Now I am down to only a handful of medical supplies. Will need to find traders to get more. I have food and ammo to spare.
  14. Mercs shooting down at my warband from the balcony. Should have picked a building without a giant hole in the back wall.
  15. I am trying to convince my friend to paint hi minis May have to give the game another spin if I manage to visit them next month. Unless I bring Blood Bowl Team Manager or Smash Up along. Can't resist those
  16. I got friends who are really into Super Dungeon Explore. Only played a couple of times myself. Fought that vampire and won, fought the dragon and lost. How is the King?
  17. Those with true faith in Sigmar are never truly defeated. With the Comet's Daughters retiring due to their many wounds, the Rock has send out a new troop of brave women to cleanse Mordheim of the taint of Chaos. "Disbanding" my old warband meant I kept the inventory, gold, wyrdstone and reputation it had gathered. I recruited new troops at level 0 - hiring high level ones would have been rather expensive. Only my Sister Superior is level 4, as I got her for free from my reputation with the main faction. We went out on a first excursion but were spotted. A cult of the ruinous powers send out patrols to track us down. Luckily my sisters got a glimpse of a huge Chaos Spawn and other mutated abominations lurking among the ruins. They dashed in the opposite direction, surprising the cultists still setting up their ambush. The Maiden and Augur trampled the cult's leader and rushed his cronies. The fight was over in moments. One novice stepped onto a trap, the other got grazed by a dagger, while more than half the enemy warband lay sprawled on the cobblestones.
  18. Started a proper playthrough of ICY. Quite compelling post apocalyptic little rpg. And I like the fact that it isn't the usual "wasteland" scenario. I currently mostly use bow and arrow. It means I can keep my bullets for trading for fuel and medicine. The Family have some good hunters, and I myself am a decent archer and hunter, so we are doing good when it comes to food. Quite refreshing that nobody in the party has tried to use me as a shrink yet and/or tried to sleep with me - as would be the case in so many other rpgs
  19. Yeah, I got stupidly unlucky with those reinforcements. Single chaos dude rushed in from a direction I wasn't expecting and one hit, critted my purifier, killing her just as I was about to cleanse the bell Next mission is actually easier. But think that climb is bad? Wait till you head to the bridge. Act 1 for Sisters is fairly easy if you have outleveled it, as their difficulty lies in the impressive and tracking down where you need to go. Except for the Library. Be ware Fun part is that as the Cult of the Possessed you play the mission that leads to the Sisters having to do the purifying in the first place.
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