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Everything posted by melkathi
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I would post in this discussion, but I have important Jeff business.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Captain, we found something Creatures big enough to see from space! How do they fit on the planet? Morality is a construct, friend. Giant world devouring space monsters -
The big gripe with Star Control origins is that you can't select how much of a resource you wish to sell. There is only a sell all button. So I either sell all my uranium or none. That said, I love the variety in aliens. I like how much more alive the universe now seems. The story and aliens are all a bit derivative. But not in a bad way. The Drenkend remind of the Thraddash and the Shofixti. The Mowlings remind me of the Shofixti. The Menkmack are a mix of Druudge and Umgah. But the Trandals have some Umgah in them as well. No alien species is a direct copy, but all bring something of the old games back into it. The bottom line though is that of the games I recently tried to get started with: Deus Ex: Mankind Devided - 3 hours All Walls Must Fall - 81 minutes Master of Orion - 71 minutes Ash of Gods - 3 hours Frozen Synapse 2 - 2 hours Star Control: Origins - 29 hours and counting
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I loathed Remember Me. The game that kept interrupting itself with even more tutorials
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In regards to SCO, a few things are just as you remember them from old SC2. So you fly long distances through hyperspace. That may be a bit tedious, but flying long distances through space probably would be. If you have fond memories of old games, you won't mind because it is what you expect. And you expect to not be able to strip mine every planet right away. And just as you had to learn your way around Quasi Space in SC2, you have to find the star bases in SCO.
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I agree with sonic. Play star control
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Back on topic -
Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Eeek! -
I did a pre alpha test of the game, when it didn't have graphics and you moved letters around a grid. Devs wanted to test the bare bones concept on people. And they tried it on me because I wrote a negative review on banner Saga. The game was always inspired by, but from the very start they were working on setting it apart.
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Posts like that is how computer games get people on terrorist watch lists.
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Will restart Star Control. And this time I will not sell my uranium.
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I bought the beta access to star control last year. They didn't give access until a couple of weeks before steam early access. Basically they announced earlier was coming and quickly handed everyone access to the melee client. Of course EA customers also got a discount. Felt cheated and have written Stardock off as a developer. That said, started the single player campaign today and it is good. At least the early bit. Very reminiscent of the feeling of SC2.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
I found Ciri! -
Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Did you find Ciri in it yet? -
Started Frozen Synapse 2. Gameplay wise it is the same as the original with an added city map where you choose missions for factions and stop incursions (read: xcom alien attacks). You now buy your vatforms. Set up multiple squads. Buy buildings and set up check points to control and defend the city.
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Got a 10% coupon for Frozen Synapse 2 for Steam. Bought and redeemed the game on Humble before noticing
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Is that the map boss that drops fireballs everywhere and people keep running into them, then people keep running to revive the dead people and you have a bridge full of corpses? -
4 hours and 47 minutes till Frozen Synapse 2 releases. I don't know what I'll be playing in 4.5 hours
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I have completed Amalur. Including both DLCs. 131 Hours according to Steam. As marelooke said, the elven factions were the most interesting. So it had a neat start and a neat end (since that is when you went to the evil court's lands), with a rather dull middle. The DLC were quite fun, though The Teeth caused performance issues... must have been a memory leak or something. I keep insisting that the Widow was well written. Her contrarian nature to the elven courts and in time her unwelcoming attitude towards human neighbours came across well.
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Thinking of playing some Saints Row 3 in memory of Burt Reynolds.
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I will give the new Torchlight game a try when it comes out.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Taking the thread name literal for once:- 505 replies
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Novelty of All Walls Must Fall is wearing of faster than expected.
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You look human and have a plan. ... Are you a Cylon?
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Started All Walls Must Fall. First impressions are positive. The combat is funny where you "log" it in the timeline once you are happy and watch the speeded up version. Reminds me of Frozen Synapse there. In the dialogue you have to do some guessing and rewinding. And it is pure guessing "Who send you?" and you give random names a few times to see if one would get a reaction "Bogdan." "Get out of here." rewind "Who send you?" "Evgeny" "****, I hate that guy." rewind "Who send you?" "Mirko." "I don't want any trouble!" walk through door.