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melkathi last won the day on October 30
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5021 ExcellentAbout melkathi
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Teddy Bear Adventurer of the Obsidian Order
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It is tricky. You basically need to pick every choice of your chosen alignment or you get locked out, as later choices are progressively locked behind higher requirements. So if you aren't votary by a certain point, choices in chapter 4 are most likely locked. It sucks. You are supposed to do three playthroughs, one for each morality and always pick every option. Most annoying for Heretics who miss out on Foulstone that way. Very bad design. For Heinrix it really depends on your party setup. My Heinrix was a high mobility assassin who could easily reach faraway lights, while the spacewoof could plod off in the other direction. The fight was extremely unmemorable. Chapter 4 is known for the cut content. The frozen planet in Chorda's domain has it's whole questline cut and through console commands you can apparently teleport to the areas that are just sitting in the code but are disconnected from the live game.
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Tried the Breachway demo. It seems like a good game if you want card based combat, move across nodes to encounter random encounters and eventually die and do the same thing again and again, possibly unlocking stuff on the way. Turns out, I am no longer all that into this kind of game. Which is a shame. It may have been more fun getting bored of the genre with this game.
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Imho Dragon Age allowed for a great first play through of Origins. Very enjoyable and fun and some good moments. But BioWare did not have a good further Dragon Age game in them. The setting may have had more potential , but BioWare was not the company to explore it. 2 was simply bad. The experimentation in chapters years apart not working well, causing the player to stand still while the game moved on. The spawning of enemies was silly. The evil high Templar was comical in how bad she was written. Inquisition was a single player MMO with all the bad of an MMO without the potential benefit of sharing fun with strangers. And as in so many BioWare Games, in both 2 and Inquisition there was the disconnect with what your character should say, what you thought your character would say, and the soppy cringe they did say. They should have left it at origins and made that StarWars MMO a series of single player titles, one for each class in each faction. They would have made a dozen great games instead of a couple bad single player ones and a mediocre mmo.
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I hear rumours that in less than a week we are getting the bestest blogpost evAr.
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It is the darkspawn brood mother encounter in the deep roads that was a lot darker than anything BioWare had done. Most other "dark" bits were not that tone setting. Yes there was racism, yes the mages were a copy of WH40K psykers under the constant threat of demonic possession. But the cringe dopey romance kept dragging you right back out of the darkness. Only in that one section was the atmosphere not broken by Liliana wanting to shop for shoes or Alistair licking lampposts.
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I expect any forumite we chat here to let me know if they come to Athens. Who knows, maybe I'll be so rich by then, I'll even have a spare bedroom Thank you, I need it. Going to launch the forkcat brand for real now. Even hiring a marketing/fashion/branding consultant with fancy hairdo (if you are reading this: Γειά! Θα σε παρω τηλέφωνο αύριο!*) Selling the apartment I was living in the past 8 years. Standing to almost double my money because I bought it dead cheap. That will give me a secure cushion to concentrate on starting something new for a couple of years without having to stress. So feeling super excited and stressed and a bit of trepidation. But if it works out it will be awesome. Maybe it is midlife crisis, but I feel very privileged to be able to try to do completely my own thing. * translation: Hi! I'll call you tomorrow!