Everything posted by Keyrock
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
Secrets are optional and not supposed to be found by everyone. If they were easily found by everyone then they wouldn't be secrets. If you miss some because your party isn't set up to find them, oh well. Not to mention that you can still find and open secrets without "detecting" them.
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Dragon Age: Inquisition
She's much too pretty to play Morrigan, at least DA3 Morrigan.
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Hoops 13-14
That was a pretty awesome finish. The Dubs are in a bit of a free fall, the last game not withstanding since losing to the champs is no shame. They have a fight on their hands just to get into the playoffs at all. I hope they get their **** together after the break, since they're an entertaining team and I'd like to see them in the playoffs.
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Pictures of your games Part 4
Whenever I don't play a game for THAT long and come back to it, I just start over. Call of Prypiat is such a great game. I tried playing it recently-ish with the Misery 2.0 mod, but I gave up on that. While I like certain aspects of the mod, it completely ruins the game in other aspects. I'm all for making the game even more ruthlessly challenging, but some of the changes are just plain ridiculous. The rate at which items wear is insane. The toughness of some enemies is insane. I mean, I don't care what kind of helmet they are wearing, no human should ever survive 3 headshots from a SVD. That's ridiculous. Then there is the part where I'm at the very edge of my range with the SVD, where I can just barely even see enemies through my scope on my SVD and they are somehow hitting me with almost perfect accuracy with assault rifles at that distance. Gah. I'm going to play the game again soon, but this time only with maybe the Atmosfear 3 mod. Edit: As an aside, the S.T.A.L.K.E.R. games are in many ways a lot more role playing than most RPGs.
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
@Humanoid - What's so terrible about the secret passage mechanic? Might for cracked wall, perception for gears, magic for ward. It's a pretty straightforward mechanic. I don't think I ever failed a secret passage check after lev 10, and I never had the dog in my party. @Darkpriest - Do you mean 3 levels of The Vigil and 2 levels of Ker-Thal?
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RANDOM VIDEO GAME NEWS
Lara Croft is guy?
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
I'm into Ker-Thal now. I gotta be pretty close to the end. I'll finish up tomorrow. Edit: How many levels of Ker-Thal are there?
- Sochi 2014
- Sochi 2014
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RANDOM VIDEO GAME NEWS
I'm in the wait, let others be the guinea pigs, and if everything turns out much better than I'm expecting, I'll see you in a 75% off Steam Sale boat as far as Thi4f is concerned.
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Stick of Truth has gone gold
I'll be the guy that didn't bring any beer or chips but mooches off everybody else.
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Cigarette and health
What is your stance on bull shark testosterone?
- Sochi 2014
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The Witcher 3: Wild Hunt [2014]
I'm not completely sure, but I think the only decisions that originally imported over from TW1 (with any impact at all) are Adda alive or dead and Order/Scoia'tael/Neutral. In the Enhanced Edition of TW2 they add in a journal entry if you hooked up with Shani in TW1, so the Triss/Shani choice carries over too.
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The Witcher 3: Wild Hunt [2014]
I hope so. I wonder if Adda (or the lack of Adda) will come into play in The Witcher 3: The Wild Hunt For More Poontang.
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
Okay, cool. At least now I know I didn't miss something. I'll see about finishing the game tomorrow. Too tired to do it tonight.
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
So I went through the Cursed Dungeon place and whooped up on all the undead there, eventually running into Casper, The Friendly ghost on level 2. Now I have the stone disc, but can't seem to do anything with it. Am I missing something or is this something you can only complete as part of a promotion quest for a class I don't have? In other news, I found the last obelisk, got the treasure, then activated all the dragon shrines (having tons of supplies makes that easy) and got the heavy armor relic. I'm pretty much ready to head into the end game dungeon, methinks.
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What are you playing now
Pfft, 1992 Mode with Mecha-Hitler End Boss is where it's at.
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Might & Magic X Teased by Ubisoft, To Be Revealed at PAX East
I'll say this, I can't remember the last time I played a game even remotely this long straight through. Usually anything over 40 hours and I have to take at least a 2 week break before I keep going, yet here I am almost 90 hours in and still eager to keep jump back in and finish up the last few quests (I'm missing an obelisk somewhere) before heading to the end game dungeon.
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RANDOM VIDEO GAME NEWS
GotY 2014, the rest may as well give up now.
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Dragon Age: Inquisition
If it makes you feel better, a romance mod will be right behind the nude mod. I bet someone is already thinking up ideas for Sagani and Forton romance scripts. I can neither confirm nor deny that person goes under the handle "Keyrock".
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Dragon Age: Inquisition
Dark Helmet can show you the way
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No romances confirmed
Probably not before Nexus poops out a nude mod. But probably a hour or two if they had access to beta. The nude mod ALWAYS comes first, because priorities.
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Dragon Age: Inquisition
You can always play out pretend romances with the characters in your head. Heck, you can even use props like dolls or action figures. You can make it work, I have faith in you, Bruce.
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RANDOM VIDEO GAME NEWS
Magic hammer? But if it was magic, why would the head need to be so massive? If magic is making the hammer lighter then that undoes the entire purpose of having the head that large in the first place (i.e. so the it will be heavier and strike with more force). If magical force is what is creating the impact (sending out a shock wave or whatever) then the size of the head almost doesn't matter and it would be more practical to make a hammer with a small head, since it would do every bit as much damage yet be much more portable. Edit: Wait, I think I just answered my own question. The hammer is magical and the size of the hammer head is simply for show. Homeslice is obviously trying to compensate for a lack of size somewhere else.