-
Posts
2738 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by dunehunter
-
I personally wouldn't mind. I never even pick BDD because the B stands for Boring. None of this matters anyway; in a patch or two, all of this will be nerfed so far into the ground it will come back up from the sky. HAHAHA, I realize it's so true, BDD, Blade Turning, Brilliant, B = boring yeah :D
-
So I haven't played BoW yet, but I heard some players have problem with the lich dragon boss because it has so much hp that they run out of resource and can only do autoattack and fail to beat him. I really enjoy the dragon combat in PoE 1 but I'm very disappointed at all Dragon combats in DF myself. Why can't we make it similar to the original game? Instead of make the lich dragon only have 90 deflection but 5000+ hp, why can't we make it works like Adra dragon in pillar one? In current situation, not only this heavily favors classes that have infinite resources, but also it is very boring and un-fun to fight the dragon. Hopefully we won't see a boss with 10000+ hp in new DLC god bless.
-
Yeah it is. My concern is SI relies on too many different stats, u need high Might because SI’s base damage is low, 25-30; u need high INT for duration and AOE range, a bit con for soaking damage, a bit Dex because SI has 4.5 sec recovery, and now we need high Resolve.... Holy Slayer should be able to minimize Might. Sneak attack or deathblow doesn't affect SI, unless u want to have some very soft AOE damage Darn. Man, obsidian went out of their way to make Paladin unfun past PL5. At least u can mult class it to make it at least half fun Pure paladin is boring yeah i agree.
-
Yeah it is. My concern is SI relies on too many different stats, u need high Might because SI’s base damage is low, 25-30; u need high INT for duration and AOE range, a bit con for soaking damage, a bit Dex because SI has 4.5 sec recovery, and now we need high Resolve.... Holy Slayer should be able to minimize Might. Sneak attack or deathblow doesn't affect SI, unless u want to have some very soft AOE damage
-
My issue is unlimited Suppress Affliction + BDD + Salvation combination, this make 2 guys in your party immune to everything, death, afflictions ... Maybe make Salvation to only extend a base of 5 second duration, and make brilliant gives resource every 12 second instead?
-
AoE weapons are for trash mobs, it doesn't matter what defense u target, you will not use it for a boss with 150+ fortitude defense anyway. Sungrazer is pretty good on a rogue, although it's on kill & on crit, the damage is pretty high, also aoe from the on kill proc can trigger that 5% chance effect too, so it's not as low as u imagine. Same as the soulbound dagger, it has a 10% chance AOE effect which can trigger itself.
-
The modal pen bonus doesn't stack with lvl 3 might inspiration which is pretty sad to me. And if you are in a team, it is very easy to get high pen without using low dam weapons, with the help from Chanter, Wizard and Cipher. For soloing yeah, it is a must for some classes who cannot reach high pen by themselves.
-
I assume that technically you can get zero recover with Scordeo's Edge proc, because it give you instant recovery for all abilities for short period of time Like my elder video, you can combine zero recover from Scordeo's Edge proc with priest Salvation of Time, then u get 20~30 second 0 recovery time.
-
After some twiddling, I find that Sacred Immolation has some sweet synergy with Monk Crucible, the raw damage from SI is counted as hostile effect and thus can trigger the +10 defense of crucible! So if anyone know if there are some gears that has some proc on hostile effect ends stats let me know plz