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http://press-start.com.au/news/pcmac/2016/08/15/fallout-new-orleans-trademark-registered/ please please please please please please please please please pleaaaaaaaaaaaaaaaaaaase
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Raedric's Hold game crash
Gecimen replied to TheLauron's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I cleared almost all of Raedric's Keep, save for Raedric himself (tough party to kill) and I don't really want to lose all the progress. Any ideas what to do?- 316 replies
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- game crash
- crash
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Update #76: Music in Pillars of Eternity
Gecimen replied to BAdler's topic in Pillars of Eternity: Announcements & News
I didn't like the tune. New scenery is awesome though.- 221 replies
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While I would love more companions, I just don't see what a stretch goal would be for. First off, it's nigh impossible to create a new hype that'll collect a million bucks or so. Secondly, most of us don't know what else to buy. For example, me, I live in Turkey and therefore selected "digital fun pack" for $50 (cause I don't trust any shipped item is guaranteed to reach me). I 'could' have paid more but one tier above, 'digital collectors edition' contains nothing extra, except for a beta invite, which I will not pay $60 - heck, I will not even pay $20 for that - beta testing is a service, not a priviledge. What else could've been added? No idea honestly... Don't mean to sound pessimistic but I just don't know why people would raise their pledges. And any unfulfilled goals will just hinder the excitement. Not to mention now I feel we won't get as big the game as we were promised without new stretch goals.... I just wish you guys just made the game, sold an extra million copies and kept earning money with expansions and sequels.
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- Stretch Goals
- Pillars of Eternity
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Update #69: Pillars of Eternity
Gecimen replied to BAdler's topic in Pillars of Eternity: Announcements & News
Awesome visuals, and more importantly it's progressing fast.- 488 replies
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- Pillars of Eternity
- Project Eternity
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Update #63: Stronghold!
Gecimen replied to BAdler's topic in Pillars of Eternity: Announcements & News
Amazing idea. Top class.- 455 replies
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- Stronghold
- Project Eternity
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Update #63: Stronghold!
Gecimen replied to BAdler's topic in Pillars of Eternity: Announcements & News
Probably the best update yet. Awesome and original features. I especially love the idea of prison.- 455 replies
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- Stronghold
- Project Eternity
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I was impressed by WL2 game play demo. But this is a totally new level. First off it looks better than anything 3D as of 2013. Secondly the lighting and water level in 2D, blew my mind. Thirdly, the environment, water, trees, grass etc. looks live enough. I don't know about the rest of the game but aesthetically speaking, this is my thing.
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Well that's relieving. Still I feel like Obsidian should do it, cause of the WL2 forums, where everything is going in the path of a combat oriented hardcore game, as opposed to here where design and story is in front. And Ps:T was all about design and story.
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InXile just announced they will soon start a KS campaign for a soul-sequel for Planescape: Torment, named, Torment: Tides of Numenera. No, I'm nowhere nearly joyed by this news. Personally I don't trust InXile, namely Fargo 10% as much as Obsidian and I'm hating to think they grabbed the idea and the hype. For info, Brian Fargo (ex boss of interplay) re-bought the rights for Torment franchise 3 months ago. But as a person that was never in the original design team, I tend to think he doesn't deserve the right to go and pick a new team to do it, leaving out Avellone and the rest. As much as I obsessively love Torment, I believe I will protest backing this particular project. What do you guys say?
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Is it me or is it a gnome with a dirty face there? Not my taste. Just sayin'. I expect to be surprised next time round.
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- project eternity
- orlan
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Update #37: Happy 2013!
Gecimen replied to The Guildmaster's topic in Pillars of Eternity: Announcements & News
Why do I feel the team is slacking?- 50 replies
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- project eternity
- update 37
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