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Everything posted by AwesomeOcelot
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Love that games like inFamous and Watch Dogs are shown in the PS4 conference that's going to be "following you everywhere", streaming, and integrating social networks.
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Haven't I seen this from Square before? Only it wasn't at 5 frames per second at 240p resolution.
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David Cage is literally the worst. He doesn't care about gaming, and he trivializes things like emotion. That was just a model that's been textured and animated, I'm likely going to be stabbing similar ones in the eye in a year or two, and I will love it. My stream's video crashed before the next video came on, I'm imagining how awesome the trailer is that goes with this guitar riff.
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Stupid trailer for perhaps Killzone 4, the stream keeps cutting out. Might be real time might not be (actually it isn't), only a cut scene, doesn't actually give any impression of anything. Attack of the glade. I might as well be looking at Crysis 3 nanosuit guy in Mass Effect 3's world, very generic. Why the hell would I want pop the hood and look at the engine in a racing game? Why would I care that the fabric changes when I brush it, why would I even be looking at it in a game? So pointless. Buzzword bingo: "depth of gameplay that give us a new level of immersion"
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Confirmed: OnLive type streaming and broadcast. Confirmed: Nvidia SHIELD and WiiU style streaming with PS Vita. Confirmed: Backwards compatibility through cloud. Confirmed: Can take control of other people's games over PSN. Much trolling will ensue. Scary: "[We're]...going to follow you where ever you go."
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Confirmed: 8GB unified memory, GDDR5. Confirmed: Touchpad in middle of gamepad like OUYA. Confirmed: Lightbar between triggers for Move-like tracking. Bull****: "We've made the GPU to be a general computing device" Pretty sure Nvidia and AMD already did that. Confirmed: Sleep, power maintains state in RAM while everything else is powered down. Confirmed: Downloading in background while you game. Confirmed: Hardware decode and encode. Confirmed: Demo'ing ability, record, tag, upload. Confirmed: Integration of social networks. Yay! Facebook on my Playstation!
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Press conference: One of my favourite bands Metric is on, then blah blah blah gamer centric blah blah blah multi dimensional experiences blah blah blah pushing the boundaries of play blah blah blah new industry standard. I hate marketing bull****.
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Well, EA wasn't. The Crysis 2 DLC wasn't even available on Origin. It was exclusive to Gamespy. It was an EA partners game. EA was operating as the retail distributor. Same deal Valve does. Crysis 2's official website was run by EA, and news announcements lead with Crysis from Crytek and EA, plus there's a EA logo at startup isn't there? I don't know for sure what the exact nature of the deal is, but it's not the same as Valve's.
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Arranging the DLC policies with EA, EA had to be involved with the policies, and I some how doubt they weren't involved in the exclusivity deal. Not Arkham City or Asylum, the DLC for city is up and I'm pretty sure it was for Asylum, the GOTY I think came out before Valve pulled EA's games. BioShock 2 has GFWL exclusive DLC but that was released in 2010 which could have been before the rules.
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Pretty sure Valve games are buy once own on multiple platforms, not just free games. I think they also tried to do this for PS3 and Xbox360. I'm fine with paying something because porting isn't cheap, but I'm not paying for the same content twice, that's bull****, so there better be discounts.
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It will have support for 4K, as will many Blu-Ray players this year, HDMI 1.4. It won't be running games at 4K, it may not be running games at 1920x1080p30. The graphics will be a new standard in this is what we'll be stuck with for the next 8 years for the majority of titles that are multi-platform. I doubt the graphics will be better than the best looking PC games around now. Especially when you take into account on PC those games run at high resolutions, which I'm still not sure the PS4 will target. It's not going to be download only, it may not even be download optionally for any game with a external HDD (which should be completely feasible). If they're going to lock games it's going to be to accounts but with reference to hardware, like Windows when you change some hardware, or Steam as a security measure makes sure you're you if you're using a different computer. So if you want to play a new game, you have to login through the internet to register it to the console, then if you want to play it on another console you have to login to your account. They may have limited transfer to stop account sharing, and it's a certainly they'll region lock and kill used games if they have such a system, because this is Sony we're talking about, they installed rootkits on computers for $10 CDs. I haven't used it but I hear Move is much better for FPS games than analogue stick. I didn't like the Wiimote for them, I thought it was laggy and inaccurate. Backwards compatibility will be either in the form of streaming like OnLive, or with releases like the PS3 has now. They can't afford to have the PS3 hardware packaged with the PS4, it's also too big and hot. The AMD hardware obviously can't run games made specifically for Nvidia hardware without breaking patents, this is the reason Microsoft gave for not having backwards compatibility with the Xbox 360. Also it's going to be hard anyway, Xbox to Xbox 360 went from X86 out of order to PowerPC in order, and PS3 to PS4 has gone the opposite way.
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That's what Valve claimed at the time. If you have access to their agreement then post it here. Otherwise you obviously don't know what a fact is. You can buy that DLC through Steam, I know because I did, that's the difference. Obviously if you buy Ubisoft games on Steam, you can buy the DLC on Uplay, or many games you can buy the expansions from retail store that was obviously not what I meant. The difference was that EA were selling DLC through the game exclusively.
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You obviously don't have a clue why EA pulled their games, it has nothing to do with requiring Origin. Steam still sells Uplay games without Steamworks, or games like Tribes:Ascend where you can install from Hirez without losing anything. It's widely available information that EA games got pulled because they were selling DLC through the game, which broke Steam's agreement with EA, that's why Crysis 2: Maximum Edition exists, bundled DLC sold through Steam. Don't talk about things you obviously don't know anything about.
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People say competition is good, but I don't trust markets to do anything good for consumers except with commodities. We had almost a decade of offensively bad DRM. Media corporations act more like cartels and monopolists, and I see this as another example of them seeing off a challenger to that. The thing is Valve were an independent developer, they weren't screwing consumers and developers over for decades, there's forces other than market pressure. Where are Origin and Uplay going to put the pressure on Steam? Prices? Service? Features? I don't see it, they've shown no interest in that, they're going to try to push Steam out with money for exclusives plus the games they publish, pull games from Steam. It's going to be Steam keeping EA and Ubisoft honest, as long as Steam can compete.
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http://www.kickstarter.com/projects/iridiumstudios/there-came-an-echo-0 By Iridium Studios, who made Sequence (according to the KS page). .....I know nothing about the game outside of what the KS says. Mostly, Wil in the videos made me geek-laugh. Altho, the voice control aspect is kinda interesting, even if I probably wouldn't be into it as a control mechanism. Still...who knows. I like Wil Wheaton, soundtrack samples, and that concept art, but I can't understand why anyone would want a voice controlled RTS unless they're disabled, in both arms and legs, because otherwise they could probably set something up that's better. Also the alternatives are keyboard or gamepay? For an RTS? I hate rhythm games so I didn't play Sequence, but from the videos on youtube I watched around about the time it was released it seemed like a competently made game. That goal seems a bit strange considering the money I would expect to be used for voice-acting and graphics, let alone all the other stuff. They say they've already invested money in which I assume went to the prototype, soundtrack, and concept art, and the gameplay might be virtually done with that prototype with basic 2d vector graphics. At the bottom of the page it says they've got a fall back plan to lower the graphic scope to the budget.
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That would be great if I could get Ubisoft games on Origin, because as far as Alice Madness: Returns, Crysis 2, and Dragon Age: Origins I haven't had any issues with Origin, a login window pops up at a the beginning or in game, I log in, the game works. I'd prefer using Steam, and I'm not going to be using their browser plug-in, but it's definitely functional for me.
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Death Inc's campaign isn't looking great, this is a shame because it's something different. I think they were asking for too much as a goal, they could have lowered the scope of the game, and I still think $15 is the sweet spot for a digital game reward, they've chosen $23. Prototype is available for download.
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I think it's like the TV show Medium, it's filled with stupid and nonsense, but the characters are believable and relatable. There's a lot of "normal" varied people, that may remind you of real people you know. TLJ is one of the best adventure games, Stark is a storied placed, it's got an industrial European town feel, and a Blade Runner style old and new synergy, Arcadia is like a cliché fairy tale (think Trine/Trine 2) that can be quite funny like the character Horatio and interesting in the case of the speciated dragons that are symbiotic. The gameplay is competent, with Myst style puzzles, and inventory puzzles, one is notorious for possibly being the worst such puzzle ever made. Dreamfall is like that, with the stupid dialled up to Indigo Prophecy levels, and all the voice "actors" speaking like they're drama school students out of character. Probably the worst stealth and combat gameplay I've ever played, but it's trivially simple, I think they wanted to do an adventure game but were pressured into adding action elements they clearly didn't have the experience or talent to do. If Beyond Good and Evil is a 8, Dreamfall is a 2. They say the story is mature and challenging, I can't say I agree at all. TLJ has mature "themes", like a character that swears a lot, a sexist character, and a sexually aggressive character. I think Dreamfall has swearing. It's not mature or challenging in the sense that it approaches subjects with respect and intelligence, it's really simplified, with a lot of stuff not making much sense.
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Alice: Madness Returns. Reminded me a lot of the first Max Payne, to a lesser extent Psychonauts and VtM: Bloodlines. I played a hour of the original Alice but I can't remember that much of it and the game seems to reference its predecessor a bit. The mechanics are terrible, I hate the jumping, double (triple/quadruple) jump, floating, and dash. The combat was frustrating as hell, spongy enemies, with a stupid lock on system, really simple enemies. Art, tone, style are great, there's some really inconsistent texture work and inexplicable frame drops. This game is 3 - 4 times too long, the environments, combat, platforming, and puzzles don't justify the time spent on them, lots of repetition. Annoying pointless minigames, some segments with fixed cameras or running towards the camera. Really disappointed, there's so much promise in this game.
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I'm going to be disappointed if they have a grind that people can pay to get out of, it's always bad for games when revenue models dictate gameplay. They're going to have to pay for their servers one way or another though, you can't expect them for free. Pretty sure you'll still have single player and private servers, I think that's the big difference, and the reason why I don't care so much. They say it's not "pay to win" but if they don't balance it correctly, and the grind is long and boring, it's "pay to win". I'm not really that interested in multiplayer games with grinding, levels, and unlocks, I like to start my play session with the same options as everyone else. These haven't got anything to do with Star Citizen, and aren't really the same thing at all. The next Xbox won't have use once serial keys (that rumour actually about the next Office), definitely won't require always online DRM, and the only reason why the Kinect would be required would be if they switch the interface to it since every console will have one as standard.
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It's hardly Nintendo's invention either, having analogue sticks on a tablet and streaming video over WiFi isn't exactly ingenious or invention. Sony tried motion tracking on the PS2, but it was bad, their Move technology is a continuation of that. People make a big deal out of "copying", as with Apple and Samsung, neither were inventing most of the technology, it was more about the user experience, branding, and marketing.
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I think it's one of the strengths of these old games that they don't force you to listen to the dialogue if you don't want to. My instinct wouldn't be to pace the subtitles with dialogue because some players read ahead, just let the player choose what they want to do.
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- project eternity
- chris avellone
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You know the debate about co-op has drifted into the Twilight Zone, when someone arguing against the idea admits to liking it because he got to hang out with friends while playing the game. Just in case you haven't yet worked it out Sherlock, this is precisely why people are hoping for it to eventually be in PE. This would only make sense if Project Eternity would be the only multiplayer game. There are many games you can play with your friends, if you don't like single-player games then this game is not for you.
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Tribes: Ascend GOTY Edition takes off Feb. 15, includes all unlocks I was complaining about F2P yesterday and mentioned Tribes: Ascend specifically. If only I had known about this announcement a few hours before my post. Hopefully this is successful, and implemented into all F2P models. It creates a ceiling on the micro transactions so they're not absurdly expensive and cost way more than a pay for game would cost. It's a really good game, if it didn't have an annoying grind, and casual servers where people are just sitting around farming XP.