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Everything posted by AwesomeOcelot
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To me the bottom left clearly looks like 3D models that have been textured. I'm not saying that there hasn't been post editing, but it's no where near as much or as detailed as Project Eternity's was.
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Project Eternity's mock-up was heavily touched up by hand using a paint tool in Photoshop or similar program. This background has way more complex geometry and I don't think it's been painted over like the Project Eternity mock-up, it's more like a 3D model that's been textured and rendered. It looks like a shot from a real-time engine, which is what InXile have been producing. Perhaps they don't have the people available to spend the time to paint over the shot, they might be working on Wasteland 2 or InXile might need to hire extra 2D artists, maybe that great 2D concept art from the beginning of the campaign was outsourced work.
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I think it is happy, in a melancholy way.
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I stick by my opinion of Bioshock Infinite's Elizabeth, from start to end I barely had any relationship with her, the list of things I know about her and her personality is a very small list. My interactions with her were minimal, way more minimal than Alyx Vance, which I spent much less time with. I don't understand how the reviewers can say the things they are about that character. It's a huge problem I have with the game, there's barely any interaction with any character, even the one that's right next to you for the majority. The original Bioshock had way more audio logs and they were way better, the environments told stories, there were "genetic memory" ghosts telling stories, the enemies told stories. You had one of three characters talking to you throughout the game. The ending wasn't that confusing, it's been done before many times. It's a shame that apart from a brief period involving the gunsmith it wasn't explored more throughout the game. There's a massive plot hole I thought, unless I missed something. The mechanic that gives you supplies and cover, I thought was pretty pointless, I wouldn't have cared if it was completely dropped. It could have been so much better than "press here" to turn something on, it could have been making decisions, changing the environment in more meaningful ways. I liked DeWitt as a protagonist and character, with player characters you can afford to be minimal on the details. Rosalind Lutece, Robert Lutece, and Slate were interesting for the brief time I had with them. Songbird was a cool and interesting creature, although the gameplay mechanic was annoying. The movement mechanic was fun and allowed for some creativity.
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The FPS gameplay is varied enough to play the game through multiple times.
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That really depends on how many hours were put in over those 2 days. If the game really is at the 15-20 hour mark, that's a pretty reasonable amount of cost per hour. I completed it in under 9 hours, I did go exploring and found most of the eavesdropper audio recordings, so the game could be I would think 7-10 hours long. The audio recordings are a must, since the characters aren't explored through dialogue or any thing much else for most of the game. The game is pretty poor in that respect, so the main characters suffer.
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Bioshock: Infinite, if you liked Bioshock you'll probably love this because it's a true sequel. Columbia doesn't have the same charm as Rapture, and there's a lot of treading over old ground especially with the story. Obviously so much progress has been made in graphics, animation, sound. The PC version is great, much better than Bioshock. I would say the characters so far haven't been as strong as in Bioshock, and the enemies are just not as inspired as the big daddy and splicers. I guess it's just my preference that I enjoyed the Art Deco, Objectivist themes more than the idealized/vilified America caricature floating city. The FPS elements are much improved, it very much follows from Bioshock 2. There's a movement mechanic that's about as well implemented as you could have hoped for, I was really worried about it, thinking they probably couldn't pull it off, but they nailed it. They haven't backtracked on the gameplay, succumbing to the force of stupidity that infects most modern games, the only thing people could quibble about is the regen shield, it does make everything a little too easy. Like Bioshock you're swimming with loot, it's nice that there are so many secrets, but they lose their value when you are overstocked on everything plus you get spoon fed ten times what you need in arenas. I think the trick is to just rush through and only worry about supplies when they run low. I'm not really impressed with the companion, I feel they're really bland and not utilized in gameplay to as great an extent as they might be. They look great, and the animation is superb, but I think they tried to play way too safe. The player character on the other hand, is about as good as a predefined player character you could hope for in a game, well played Irrational Games.
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Anita Sarkeesian/Tropes and Women in Gaming
AwesomeOcelot replied to alanschu's topic in Computer and Console
Is this opposite world? Publishers looking after the interests of an audience while developers are pushing to alienate them to expand into a broader market, that's odd. What if half of gamers are homophobic? Ridicule or demonize them all you want, they're products of society, it solves nothing. It's perfectly reasonable for a publisher to not want to fund a game from a developer that already has a large audience that is going to alienate a large segment of that audience. Market growth isn't necessarily good for gamers or for variety, there's already been massive growth and always trying to go for new gamers, we've had massive growth in gaming. If anything publishers have gotten even more risk averse, the money is being poured in larger and larger teams. Niche genres have died, PC developers have started making console exclusives and multi-platform releases that are designed for console limitations and poorly optimized. I wouldn't say a wider market has resulted in more niche titles that are for me, it's been the opposite, until crowd funding. Both positions are thinking about market share, not about gamers or games. Gamers are already being catered to hopefully, why would they want pressure to make games for potential future gamers so in the future some of them can make games for those people? Gamers don't need any more pressure, screw inclusivity, screw not being offensive, in any medium if a piece of art hasn't offended someone it's probably wasn't worth creating. I'm sure Fallout, Fallout 2, and Fallout: New Vegas offend a bunch of people, I don't care. -
Maybe the contacts on the port weren't sufficient, which would be similar to a damaged cable. That of course would have been a problem from the beginning, you'd expect there to be more problems than just that BSOD, at the very least you'd expect a noticeable dip in performance and likely corruption that would cause many problems. It's still a puzzle why netio.sys specifically failed or why it would cause a BSOD during large file transfers.
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People don't play games like SimCity and Warcraft on consoles, those games were not the successes they were on consoles, Maxis and Blizzard ceased console support for those franchises. The Playstation did have a mouse which allowed the games to be played satisfactorily but not many people owned one. Halo didn't get a great PC port, and it's fundamentally a console game with many design decisions centred around the gamepad. Any development time dedicated by Obsidian to console is taking away PC development time. Who is going to be developing the expansion and potential sequels while PE is ported to consoles? I'd like to see it in action before declaring the touchpad on the PS4 and OUYA consoles as equivalent to a mouse. Some people were saying that about the Wiimote, and that was blatant bull****.
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Assassin's creed makes it better than RPGS
AwesomeOcelot replied to Wulfic's topic in Computer and Console
I can accept that point, but that you think publishers are the ones that do this and need to do this is beyond words.- 43 replies
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- Assassins creed
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Interactive fiction are terrible movies and terrible games, there's literally no point to them, they never give the choice and consequence they promise which would be their only point. It doesn't help that in terms of writing David Cage is absolutely terrible. Did anyone play Indigo Prophecy? There's so much bad dialogue in that, cliché characters, moronic plot.
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The main narrative and maintaining style and tone is going to be more difficult. I don't particular like the main quest lines of most RPGs, exceptions are VtMB and Fallout ('97), so it probably won't effect me much. The more writers the more depth they can add to the world and side quests. I haven't played it but people say that it worked in Wasteland. Would that be 8 writers at $3.25m? That might be a bit excessive.
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Anita Sarkeesian/Tropes and Women in Gaming
AwesomeOcelot replied to alanschu's topic in Computer and Console
Apart from most of it being moronic and untrue? She hasn't even attempted to study pornography, she has a stereotype impression of it that people who have never watched porn have. Someone genuinely interested in studying pornography, would look slightly different. She talks about the adult entertainment industry, with a generalized, warped, and ignorant view of it, but then includes adverts on buses and Page 3, and since it's invaded "every part of our culture" probably a lot of other things that wouldn't even involve anything she was criticizing in adult entertainment films. It's a equivocation and the package deal fallacy. She also doesn't back up anything she says, it's completely devoid of evidence, nor citation. People who tell people to "google studies" have not done even a meta-analysis, although they're not great, you really want a quality review of the literature that takes into account the quality of studies, they may have cherry picked some studies with poor methodology, small sample sizes, from crank publications to back up their ideological perspective. The reason for this nonsense? Someone was a little jealous when their boyfriend refused to stop watching porn. -
Anita Sarkeesian/Tropes and Women in Gaming
AwesomeOcelot replied to alanschu's topic in Computer and Console
Have Implicit Association Tests been used in a well controlled study on media consumption and stereotypes? Last time I checked this is not what IATs were being used for. No, that's not true, it's equivocation, people are talking about being pro-sexuality which includes pornography, where she is talking about her selfish desires while being entirely dishonest about pornography, clearly she is writing to an audience that hasn't seen pornography in their lives. You can't be pro-sexuality apart from when it's not specifically designed for you, which will be the majority of it. -
Anita Sarkeesian/Tropes and Women in Gaming
AwesomeOcelot replied to alanschu's topic in Computer and Console
It's like she's on a crusade against fun. Although the evidence base is non-existent about what effect the damsel in distress actually has, and what responsibility do games have. -
Forces? Consoles have incredibly slow loading times because data has to load from optical disc, even with the various tricks they can deploy. Please Microsoft don't twist my arm and make my gaming experience a lot better. It would be great if there was also a SSD for a cache. I can't see an always on console, not for the next Xbox or the generation after that, and I don't believe the documentation actually says it requires an always on connection to play games, it just says that in low power mode the console can stay connected and update games.
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Yeah, my Samsung F3 1TB died after 12 months, I keep backups of everything now on 4TB. Formatting won't fix damage to the HDD, software like SpinRite might. If there's a problem with the HDD then the first signs can be corruption detected in chkdsk that keeps getting worse, but it's usually quite gradual. SMART should tell you if there's a problem with the drive. Also with Samsung and Seagate drives you can use SeaTools for Windows that will scan the drive making sure data can be read and written without a problem. The "health test" is the SMART data that's the diagnostic running on the HDD hardware. Yes, it's the cable, try reseating the cable plugging it in and out at both ends, if it doesn't solve it replace it.
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File corruption is to be expected on a system that's getting BSOD. You can check the health of a HDD by using a SMART utility like the one built into Ubuntu. The majority of times when checkdisk finds corruption won't be for a dying HDD, bad memory, crashes, buggy software, and viruses can cause corruption. Also HDD have a tolerance for failure, they will mark areas that are bad so they don't use them, so even if it is the HDD it can still recover. If it is the HDD and SMART is reading healthy then backing up important files and completely formatting, reinstalling Windows would remedy the situation.
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Download the LAN drivers directly from the ASUS site. If you're using a WiFi adapter go to the manufacturers site and type the model number in.
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Anita Sarkeesian/Tropes and Women in Gaming
AwesomeOcelot replied to alanschu's topic in Computer and Console
I think it's criticism by implication, given her known opinions about tropes and their effect on society, she has an audience that will come to conclusions to that end without her needing to spell it out. Wasn't it called "tropes vs women"? I find it a bit farcical for anyone to suggest that this isn't criticism of the games industry. She mentions that the damsel in distress trope was an intentional depiction of women as naturally weak in the video. That analysis, that the knight-errant romance is designed to paint women as naturally weak is incredibly stupid on multiple counts. The men of the time writing these romances believed women were weak, as did society, they wouldn't need to go to the trouble of making propaganda to this effect, they were just writing from their experience. Women of the period, especially titled ones such as princesses, were living under strict gender roles, they would not be able to defend themselves. She also criticizes Double Dragon as regressive crap, she apparently has a problem with a stomach punch and showing "panties". She has a problem with sexuality in games, as can be seen by her video on Bayonetta, although she doesn't explain why she has a problem with it, it comes off as just simply prudish. She hardly ever states criticism, it's more by tone, sarcasm, and implication that she communicates she has a problem with something. -
I wouldn't have thought so. File systems work differently to registers with memory, I was running a 32bit OS on my previous PC and with NTFS and it handled 4GB files just fine, as long as it's NTFS (or ext3/4 etc...) then it should be fine. If the USB stick was formatted in FAT32 then the file wouldn't go on there in the first place, and Astiaks checked on a different computer and said it was working fine. It's probably worth running checkdisk, select properties on the partition with Windows on, and click error checking under the tools tab. It will probably ask to reboot. If the BSOD keeps referring to the same file either the system files are corrupt, or more likely there's a driver conflict/corruption either caused my a an update, malfunctioning HDD, bad luck, or virus. Might be worth checking SMART on the HDD, I use the manufacturers tools or Ubuntu LiveCD. Download and install the latest wireless and wired network drivers for your chipset.
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Those are called combos and they're fine, they make sense in terms of gameplay, you choose when to use them, it's not just about executing a button sequence that is told to you while you're brought completely out of the gameplay. The game doesn't tell you when to press each button, they're not shoehorned into every game, you can do them when you want and break from them if you want. You still have to get your positioning, timing, and choice right, that's gameplay. You'd hope that the combos are the way they are to allow for a greater variety of moves, just as on a keyboard shift and alt on a keyboard allows one key to perform 4 actions. Without the cinematic bull**** going on, it seems daft to even describe it. A game where the buttons you need to press immediately will flash on screen, the action on screen is not directly associated with the button presses, they could quite easily substitute hundreds of other cinematic sequences. That's not games, that's movies that make you do boring **** while you watch them.
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Yes. Two wrongs don't make a right.
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How many times are you going to do those QTE sequences? On PC where frame drops and mislabelling can cause them to be frustratingly hard. Also, doesn't this game have much more QTE, a lot of grabs result in a QTE, opening crates, levers, and doors? Mash a button for no ****ing reason.