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Elf Portrait
I agree with Panteleimon, the BG1/2 portraits are really corny and also the lighting is kinda weird. They look to me like the photos they made for the board game The last Night on Earth: The Zombie Game. http://boardgamegeek.com/image/222160/last-night-earth-zombie-game http://boardgamegeek.com/image/237959/last-night-earth-zombie-game I am glad we get some more serious portraits with PoE.
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Kickstarter Backer Badge 2
On my profile page it says "Pillars of Eternity Kickstarter Badge", but I don't see it when posting here. I backed PoE during the Kickstarter phase via PayPal.
- What race will you play as?
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Characters not in party gaining experience
I completely disagree with the TC. Fun > realism, and actually it's not even very realistic to think that the companions you're not using do nothing during that time.
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This supposed 14 level megadungeon
Nope, it doesn't have to mean that. 15 rather small dungeon levels could be much less than 3 very large levels. So the actual size/length of the whole dungeon is not really dependant on the number of levels.
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Romance and friendship?
Explain how the option to have a romance (or just a friendship) with a fellow NPC makes this game into a dating simulator and prevents it from having deep and thoughtful quests. I don't want a castle in this game, because I want a great game with a many deep and thoughtful quests and not a "The Sims" like game. I don't want weapons and armor in this game, because I want a great game with a many deep and thoughtful quests and not a dress-up game. I don't want too much text in this game, because I want a great game with a many deep and thoughtful quests and not a visual novel. I don't want crafting in this game, because I want a great game with a many deep and thoughtful quests and not a Cooking Mama game.
- PayPal Support is Now Live
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Idea: Remove of quest markers and inclusion of detailed journal.
Then you just need to go back to the questgiver and ask... right? I don't think adding a "just show me the damn location" button works, that's kinda what we don't want in... Going back would be stupid, too. Just give a detailed summary of what the quest giver said in the journal.
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Big City #2- 3.5mil. stretch goal
Don't forget PayPal and that you can still donate to Obsidian after the Kickstarter campaign has ended.
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German Translation - Deutsche Übersetzung
I hope those are the wrong examples. It should be english names were there is no relation to an english speaking culture. Sunset Sarsaparilla and the rest of the Fallout universe are in the US, the english names belong there. What I hope the OP is refering to is having a game translated into german but having to still enter the "Endless Paths" instead of the "Unendlichen Pfade" (oder so) makes no sense. At least that is how I want to understand the OP Yes, you're right. The OP's concern was about the pronunciation of non-English names in the game, he/she didn't want to translate any proper nouns. E.g. Isengard in the English version of LotR has the following pronunciation: /ˈaɪzən.ɡɑrd/ But in the German version it's [ˈiːzɛn.ɡɑrd]
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Level up rate?
I just don't want it to be like Fallout New Vegas, where I hit the maximum level when I only completed like 50% of the game.
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Translations
it's almost certain that Cenega/1C are handling Polish and Russian translations. Oh man...now we're screwed. And we ourselves asked for it. I sincerely hope that at least the GOG version will be in English and untouched by Cenega/1C. What do you mean with "at least the GOG version"? In Steam you can easily change language settings.
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Update #15: PayPal, Polish and Russian support, $2.5M/$2.6M stretch goals, new reddit Q&A, classes, and art!
I must admit I don't really get the "Ciphers". How can a person be a cipher? I only know cipher as in "algorithm for encryption/decryption":
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Level scaling confirmed
No, it's not. There is not only one way to have level scaling in your game.
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Level scaling confirmed
That's how I understand it and I approve as well. Level scaling is good when done in a correct way.