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Elerond

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Everything posted by Elerond

  1. I think the point is that as the number of players/playable characters increases, the omission becomes more noticeable and jarring. In single-protagonist titles it's all rather arbitrary, but with four-player co-op such as in the new AC game, variety becomes more appreciated. By the time you get to larger scale multiplayer games like Unreal Tourney it's an expected feature, and attempting anything else in an MMO would be a ludicrous concept. Females make up 48% of the user base. Ubisoft continuing to unapologetically chase the old demographic is incredibly insulting. How much % of the market are: - Christian? - Any other religious following? - Asian? - Indian? - Communists? - Poor? - Slaves? Should they be less or more insulted by Ubisoft? Is Ubisoft morally obliged to cater any need of any insulted group, or do they have to rank them accordingly in a made up importancy-scale so that some are more equal than others? I wouldn't find this debacle irritating as much if it wasn't for this weak, not-really-angry-just-more-fake-dissapointed-attitude among these journalists. They do not really fight, they do not have their jobs and livelyhoods threathened because of what they do, they are not doing mass protests or boycotts, nothing is at stake. Just some mean and catty comments that they want something. It's this manifestation of weakness that i really find abhorrent. Ubisoft decision not carter big part of their customer base opens them up for critic from said part of their base and supporters. As customers have always right to ask that company also caters them and when we speak about big companies and customer base size of tens of millions, then it is quite natural that there is lots of critic when company decides not to cater people that consist about half of their customer base, especially if you are idiot in way you inform people about your decision not to cater them.
  2. I have seen quite lot critic towards how Watch_Dogs portray women, but I must say that Unity deserves more hoopla, because they tried to actually lied to make themselves look better, although I think Watch_Dogs should get much more hoopla from that fact that their last year's E3 show was pure lie to make game look graphically much better than what final version actually is, which I have seen criticized, but not nearly enough as such lying in my opinion is much worse than what ACU's PR team did, but sadly mostly what I see in net is that "true" gamer give excuses for this like they do for ACU and have done so many other games. That said I must repeat that I am very clad that Ubisoft gets tons of **** for their newest lying escapade, especially when you take consideration little they got from lying how Watch_Dogs, will look like. PS. Lying to your customers to make yourself look better than what you actually are should always be looked as very bad thing.
  3. Except that the reason it's a controversy is only becasue the guys said "we didn't have time to animate a female character" and everyone blew up saying that "Well you had time to animate a MALE character! Rabble rabble rabble!". If they'd said nothing you'd probably be looking at everyone going "Wow, that thar assassins creed game looks mighty fine!" That's a completely ignorant way of looking at the situation. I'm sorry. It may be, but my point is that you don't have the same level of outrage when a GTA game has the only female characters be entirely twofaced and/or brutally murdered (GTA V... well the other option is bat**** crazy), Or when Watch_dogs has the female characters be without agency of their own (instead having "big brother" save them... hell one is even put in the refrigerator and nobody blinked), Or just get totally left out of the game (Battlefield:Hardline). So where's the social justice warriors for those games? And why does assassins creed earn the ire of the internet? I can only assume because it was directly pointed out in an interview that "We tried but ran out of time" rather than just flat out ignoring the issue. Those games got lot of critic about how they handled women, but their developers didn't mistake trying to first give bull**** excuse to sound that they are more inclusive than what they are, but told truth,that they did want make games that only have male protagonist from beginning. And as I said they deserve every bit bad press what they get from trying such idiotic stunt, especially when their "they correct statement" is full cross against first statement, as in sense that first statement that they had plans from female option for protagonist until quite recently, can't be true at all if second, that they didn't add female option because player always plays their male protagonist, is true. So I would say that people should give Ubisoft hard time regardless of what they think about inclusion of women protagonist or do Assassin Creed interest them even first place, because bull****ing their customers is thing that should always be looked down, because it is just bad habit which adoption by companies people should try their hardest to prevent.
  4. I have to say this is a very unexpected, but pleasing, result Result is otherwise very good but if it didn't also mean that my bet failed miserably
  5. I am okay with fact that companies get bad press, when their PR department tries to give drivel to their fans and press.
  6. Incorrect. Discrimination certainly existed, as did the underpinnings of modern racism however modern institutionalised racism defined by distinct racial categories, a pseudo-scientific racial hierarchy and so on wouldn't properly come about until much later. Discrimination against race is racism and it was very institutionalized even early parts of middle ages, even though "scientific" racial division started in 17th century, with incremental colonialism, but this didn't actually add discrimination in society as much was "enlightened" way to try justified it which was meant to replace previous religious justifications, as popularity of religions as justification withing so called intellectuals was in decline at the time. And of course increased interaction with Chinese, Indians, Native Americans and Africans were rapidly widening Europeans perspective what kinds of people there are in world, which of course added number of people that they saw to be lesser than them, and as there was so many that it started to be hard to keep count, without some kind of book keeping, which was probably another reason why our "enlightened" race researcher did their hard work to determine every race in earth that are lesser than them.
  7. Racism as we understand was as much as thing in medieval period as it is now. Romani people, Jewish people, Sami people, Arabs (plus north African people), Native Americans, red haired people, for example were along people that suffered mostly during middle ages in Europe or areas that Europe pursued to control. They were discriminated against, they suffered violence that was aimed towards them just because of 'race' they belonged and sometimes they were even executed because of it.
  8. You just keep telling yourself that. Nothing wrong with wearing a dress, of course. They're quite comfy, especially in the summer. First picture that you get when you google robe is
  9. Yeah and there was plans to do it cross platform multiplayer so that Playstation 3 and PC gamers could play with each other. Although Microïds announced lots of things considering Syberia 3 that were anything but true. Syberia 3 To Be Cross-Platform Playable Between PC/PS3
  10. Lara Croft and the Temple of Osiris, will have two male leads addition to Lara in its four player coop (forth character is female) . And they were planning male avatars in Syberia 3's multi player before they put production of the game on hold. EDIT: Did you know that you can play as male in newest Tomb Raider's multi player and if I remember correctly there is more male avatar options than there is female avatar options.
  11. In my understanding racism and other from discriminations are more tide to which culture character comes than what their selected race is, so for example people from Aedyr empire can look people from Eír Glanfath to be uncivilized savages. Although it is told in updates that every other culture than Eír Glanfath looks down orlans as they are small and aren't native race in any other culture, still they have migrated nearly every where in Eora.
  12. Redbull has been quite long time in esports which is probably lead that their general interest towards games has grown.
  13. Wow, nice **** talking by Mr. Robinson there, wonder who he "heard" from. I think it is meant to be joke as Fredrik Wester is CEO of Paradox Interactive, Obsidian's publisher partner for PoE and company which booth PoE was showed in E3
  14. Unity supports three scripting languages, C#, Javascript and Boo and all of these run over Mono platform, which is opensource platform that is Ecma standard-compliant and is compatible with Microsoft's .Net Framework, which for example includes opensource version of Common Language Runtime virtual machine. Obsidian (Adam if I remember correctly) has mentioned that they use (nearly) only C#, like Sensuki already mentioned.
  15. Oh so now I can't dual-weird arbalests like all the other pros eh? Thanks Josh, dream = ruined! Take bigger one
  16. That is because you were too cheap to buy such item to be made in the game
  17. It is not finalized scene, which you can notice from such factors like sounds aren't in sync with animations. So ship is not rotting because it has not yet got final paint over, or it could just be that ship/boat has not been there too long, as tarred wood take quite long time to go bad, which is why it was used in ships and boats at first place, Foam from waves look smoke/fog because it seems that they use unity's volumetric fog shader to create that effect and they probably do some touch ups to it after they have done their final touch ups for the background. Scene don't have any character loaded on it at all, which I would say explains also why there is no wildlife in video. Have you ever been on beach, as sand on beaches usually have water mixed on it (even when it feels dry), which make it composition so heavy that you need very strong wind that sand starts to move with it. Lack of children is because they are censored from edition that is shown in your country #Firstworldsolutions
  18. Borresaine is in my opinion best of those names, as it sounds like name that is given legendary artifacts like Gáe Bolga, Excalibur, Caledfwlch, Gandiva, Babr-e Bayan, Talaria, Andvarinaut etc. artifacts from mythology. Although most of these artifacts have quite cheesy names if translated to English, like for example Gáe Bolga = spear of mortal pain/death spear.
  19. Beta key was included in reward tiers $110 and above, if you chose some lower tier, then you had opportunity to pay $25 more that you tier cost and take key as add on. Currently if you want beta key you need to do new pledge in Obsidian backer portal, as you can't currently add things in existing pledge if you have finalized it already.
  20. What? We do know their process. From the last 79 updates. In more detail than any video or interview could ever show us. It means that they don't have ability to share every detail about their developing process even if they were willing to do so, I didn't mean that they haven't shared more than what what we would get if this was any other type of project. And that I understand this to be reality, but some reason I can't squish every bit of feeling of disappointment that this fact causes in me. It has little to do what Obsidian has done, but more with me as person.
  21. End of this month there is Divinity: Original Sin (if it isn't delayed yet again), then end of summer there will be Wasteland 2 (hopefully), in September there will be Civilization Beyond Earth, in October there will be Dragon Age Inquisition, before end of year there should be Pillars of Eternity, in end of February of next year there will be Witcher 3: Wild Hunt and hopefully before end of next year there will also be Torment Tides of Numenera. Also Dreamfall Chapters: The Longest Journey, Elite Dangerous, Hero-U: Rogue to Redemption, Planetary Annihilation, Godus and Sacred 3 should all be out in next six to twelve months.
  22. ^Is this still a valid talking point? PoE already has publisher backing. It's at the Paradox booth at E3, remember? Paradox didn't give them millions of dollars to make game, they only come along after game was already funded with promise to do most of PR work and distribution, which would give Obsidian opportunity to focus on developing game and also save them money as they don't need strike production deals for their physical rewards and try to find someway to sent them their backers. Even if this relationship is very good for Obsidian it isn't same level deal as get game fully funded by publisher, of course this way has it own benefits for Obsidian, as they can have new level of interaction with their fans and have freedom to do what they want, but don't have to take same level financial risk than what they would have if they had funded game from their own coffers (given that they even had such money lay around). EDIT: I agree with Lord Cash in some level, as reason why I was willing to give hundreds of dollars for several gaming Kickstarters were hope to see what is those studios game developing process and I can't help that it saddens me every time when they use traditional closed door policy type approach, even though I understand that we didn't gave them so much money that they are free from business realities and especially of realities of time and space that actually prevent them to disclosing every aspect of their process even if they would be willing to share it. But life is always full of such disappointments even when you know realities in intellectual level and try your best to be prepared on them it seem that you can't block those feelings fully from your mind, but hopefully this experiences will at end leave positive feeling overall, that make this points of disappointment look like little bumps on the road. Currently I am very positive that this will be the case, but of course I haven't yet played final version of any of the games that I have invested money in such portions that buyers remorse could rise over line of minor annoyance.
  23. They say that there is tactical view, but they also say that UI is optimized to work in every platform using its controllers strengths and they have only showed console version of the game, where tactical view seems to be pause where you can queue your movements and other actions and you see somewhat messy indicators where your characters are going. Hopefully PC UI is much better.
  24. What i mean is they've recognised the importance of moving away from the DA:O formula. There's now mounts, jumping and vertical areas, exploration (hell there's even Dragon's as random bosses and they've invested a lot into that mechanic from the looks of things, tell me there isn't a Skyrim influence there). It looks like they've basically just made very new RPG with most of the Mechanics not being aligned that closely with previous Dragon Age and taking a lot from Skyrim/Assasins creed, altho not necessarily a complete clone you're right. Horses and Mounts and that kind of exploration in a Bioware game is really new. Moving from camp to camp, setting up viewpoints and having collectibles like he said, that's very much not Bioware's gig, Bioware's gig mechanically has been very much RPGs in corridors. You're right tho, the art style isn't very Skyrim, tons and tons of bloom and colour. Open world is not Skyrim or Assassin Creed thing, and in the video they say that they started concepts for open world years before Skyrim first information of Skyrim was even published. And Dragons were "random" bosses in DAO also. And inclusion of mounts I would put for WoW and other mmorpgs that have made them quite popular, plus of course new engine that gives them opportunity to add them, as previous engines that they have used were so clumsy that they couldn't do such thing even if they wanted.
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