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Longknife

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Everything posted by Longknife

  1. Am I the only one that saw "Bill Gates' Son" lurking the forums earlier? WE GOT THIS.
  2. You gotta realize less people will be willing to donate as their initial goal becomes more and more secure. Some people donate solely out of neccesity, and they've already crossed that line. The further they get away from that line, the more donations will slow down. I think 3-4mil is a good estimate for now.
  3. So does that mean flirty light switches are confirmed for eternity?
  4. Yknow despite Felicia Day's star power, Veronica is one of the few cases where a German voice actor did it better for exactly that reason. Felicia Day's delivery did give the impression that Veronica was expecting a "Ba-dum-TSSSS" and a laugh track after each of her jokes, the German voice actress delivered the lines with more of a fun-loving persona and with dry humor, AKA not expecting or demanding laughter but just making the jokes because she wants to. Raul's humor was best humor though. Who the hell knew Danny Trejo has such great comedic delivery?
  5. If we reach $1,400,000, I hear J.E. Sawyer's cats will join in on the development team.
  6. A thousand times this. I'm often b****ing on the Bethesda forums about how New Vegas is a thousand times better than Skyrim, and sometimes I end up in discussions with Skyrim fans that have never played New Vegas. I might say I miss the tough decisions of New Vegas and in response hear "the civil war of Skyrim is a tough decision too!!" No, no it's not. And it's for exactly that reason. New Vegas factions were consistent. House represented capitalism, NCR represented democracy, the Legion was a dictatorship and Yes Man offered anarchy, with a couple other minor factions representing certain ideals, more or less. I like how a side effect of the democracy was that, while everyone enjoyed their freedoms, their system as a whole was less effective because, let's face it, every idiot can vote. Meanwhile Caesar denied people their freedom, but for it, the roads were safer and his troops more loyal. Skyrim's Civil war failed because the strengths and flaws of each literally mirrored each other. FFS sometimes they -literally- mirrored each other on the map. While the Stormcloaks kept Riften free from total corruption, the Imperials kept Markarth free of total corruption. While the Stormcloaks had a spoiled, ineffective leader in charge of the Pale, the Imperials had a spoiled, ineffective leader in charge of Falkreath. The whole thing completely trivialized your decisions because the devs LITERALLY designed the two to have most of the exact same flaws and perks, the only difference being WHICH city remained corrupt and which got fixed up. It was just a war of the mind (Imperials trying to unite with Skyrim to prep for the Thalmor) and the heart (Stormcloaks demanding their religious freedom); everything else felt like irrelevant fluff tossed in there in a desperate attempt to make the war grey, but it failed miserably. More importantly, the factions just felt fake because of it. I mean you KNEW the Imperials would lead to a corrupt Riften not because that's part of their characteristics, but because the devs thought it made things "grey." The characteristics of the two armies didn't feel like they naturally fell into place and reflected their basic philosophies, but rather the devs specifically went through creating faults out of thin air for each side of the war. It was like "the Stormcloaks want religious freedom.....oh btw they're racist" or "the Legion believes a united empire is stronger.....oh btw they support necromancy." Like wtf? These aren't objective or relevant to the Civil war at all. It just looks like a pathetic failed attempt to make the war morally grey. Having said that though, given that Obsidian wrote New Vegas, I don't think we need to worry about them being able to give characters natural character traits that actually match up with their personality. I don't think we have to worry about a Joshua Graham who randomly announces that he hates black people for no apparent reason whatsoever or the like in order to make him "grey."
  7. As far as I know it's taught in most countries in Europe. Now I only know people from "western" Europe, but that covers a large part. Wikipedia sais: All 23 official languages of the EU are accepted as working languages, but in practice only three are used most often: English, French, and German. Of these, English is the most common. Living here and looking it up on wikipedia are two different things. Trust me on this, I'm a German-American dual citizen in college and I make my money tutoring english and translating papers. I dunno how many times I've heard someone say "Nat
  8. Basically... Obsidian, you know how Caesar and Mr. House, who are both autocrats and don't take **** from anybody and do what they think is best, were both brilliant, charismatic leaders who had quite clever strategies and long-term plans and goals up their sleeves? Then Kimball was an elected official by popular vote and he was kind of an idiot that didn't know how to shut off his microphone and his plan was "Iunno let's go east and look for stuff," and much of the NCR was shown to be ineffective and incompetent? Ya....
  9. I promise you that while the Dutch and the Swedes may often speak english with a flawless American or British accent, probably thanks to their habit of utilizing subtitles for Spongebob and not dubbing it (I kid you not, subtitles are amazing for learning english), the French and my German brethren can be quite bad about speaking english. Don't think Spain is wild about truly learning the language either.
  10. I think a form of romance is doable and would be welcomed by some fans (not a big fan of it myself) but personally I think serious relationships in a video game are an absolute joke. Just because a character calls you "husband" doesn't mean you love her; it feels like empty words and it's an empty relationship....because she's an AI program. I don't care if it's a roleplaying game, roleplaying love just isn't doable imo. This has me genuinely curious. What do you think about depictions of love in film? In books? Again, for me it's different if I'm watching it and if I'm somehow participating in it. Watching it, the movie or show or book or whatever gives you the tone and the premise of "these two are meant for each other, will they pull it off together?!" which is more a matter of seeing how their relationship plays out. This also ties into a suggestion I made in another thread where I said perhaps having two companions that seem compatible and could hook up with the proper player influence would be a nice alternative. But participating in it? With video games? Just doesn't feel authentic to me. It typically comes down to being given a choice of dialog options and one of them is correct and the others are wrong. I REALLY don't think you can sum up romance like that and I think it's silly to try. Personally, in such situations I always find myself saying "well this dialog choice lets me offer her flowers. Bitches love flowers so I guess I should pick this one." It just comes off as stereotypical and dull OR it's more like a pop quiz about the character. And maybe it's just me, but I cringe out of sheer awkwardness when I get a dialog option to say "I love you too" or something to a video game character. I think it's because I know that somewhere out there, there's someone who sincerely cares for this AI in a loving way, and that just makes me feel sad. :C
  11. Off-topic, but I will never understand how people consider those little pun-names to be clever or witty. I just always picture some guy in a nerdy outfit going "OOOOOOOOOOOOH ~~ He just pointed out the similarities between the sound of your name and the sound of a word with a negative connotation!! BUUUUUUUUUUUUUUUURN!"
  12. I wouldn't mind seeing a thief somewhere in-between Robin Hood good and selfish **** evil. Perhaps a hypocritical thief with a surprisingly fair and just moral compass who's quick to call out others for their wrongdoings, but nevertheless steals to get by because he or she somehow fails at doing anything else or any honest work. Someone who sees the hypocricy of who they are and it DOES bother them and make them feel quite guilty from time to time, but nevertheless pushes onward out of....well, simply from living day-to-day. Their story could be about them trying to find a "higher purpose" and put their life of theft behind them or not. I think that'd be a rather interesting take on a thief for this type of game, given that fantasy settings typically go for a Robin Hood or a typically prick, and while the latter can definitely exist, the reality of the situation of stealing can sometimes be far more grey, with people stealing out of desperate neccesity or as a result of being alienated by society somehow. I don't think glorifying thieves as Robin Hoods is very realistic and it's a tad clich
  13. Boobs, they are serious biznizz. I heard we can find them on the internet for free. But screw it, let's spend time fighting for our right to have boobs in a game that'll come out months from now. Masturbation can wait, the principle of the matter and my god-given right to ogle female companions cannot!
  14. I like how the hot-topic of this entire game is whether or not women should be allowed to show off cleavage or not. Good to see we've got our priorities straight.
  15. Those bastards. I hope they burn in hell. BRB calling my lawyers about getting my money back for false advertising.
  16. I'd imagine we'll see a warrior, a mage and some form of thief, but I hope the other two are more original. Bard seems like a direction that could be expanded upon, given that charisma/personality-based classes are often lacking.
  17. I disagree. Personally I get bored if I don't have a sense of progress. Starting out strong and seeing little improvement sounds horrible.
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